Player Matchup

Yemoja
Yemoja
GabbieBanana
Yemoja
Level 5
God Stats
2W - 1L
1,829 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 2
Hel
Hel
KiKOOKIWI
Hel
Level 83
God Stats
88W - 86L
1,659 SR
Queue Stats
222W - 223L
1,553 Elo+
Party 2
Cerberus
Cerberus
MIDLOKI4LIFE2
Cerberus
Level 24
God Stats
2W - 2L
1,797 SR
Queue Stats
74W - 48L
1,750 Elo+
Solo
The Morrigan
The Morrigan
TrishaPotatoes
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,692 Elo+
Party 2
Artemis
Artemis
chabob
Artemis
Level 24
God Stats
10W - 3L
1,952 SR
Queue Stats
111W - 38L
1,753 Elo+
Solo
Team Averages
Level 28
1,748 SR
1,688 Elo+

VS

Team Averages
Level 33
1,671 SR
1,725 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DaLuckyMusquto
Sylvanus
Level 17
God Stats
14W - 1L
1,936 SR
Queue Stats
51W - 16L
1,801 Elo+
Party 1
Odin
Odin
ItsConsensual
Odin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 7L
1,979 Elo+
Party 1
Zhong Kui
Zhong Kui
MoistFurrBurger
Zhong Kui
Level 9
God Stats
6W - 0L
1,917 SR
Queue Stats
53W - 11L
1,753 Elo+
Party 1
Olorun
Olorun
SUP3RSAlYANN
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 3 / 7
8,004
471
6,317
10,698
10,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 8 / 3
9,185
540
6,558
14,107
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
MIDLOKI4LIFE2
Cerberus
15
3 / 5 / 1
8,828
519
10,306
22,262
10,044
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
TrishaPotatoes
The Morrigan
11
1 / 8 / 1
6,846
403
5,621
9,245
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
chabob
Artemis
13
2 / 5 / 2
8,226
484
7,553
9,087
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
5 / 3 / 6
9,386
552
5,284
10,886
3,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
14
4 / 4 / 3
8,907
524
5,690
10,257
6,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
3 / 2 / 15
10,060
592
9,752
9,687
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
MoistFurrBurger
Zhong Kui
17
6 / 3 / 1
10,642
626
17,341
16,031
10,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
17
11 / 1 / 5
11,013
648
13,022
10,384
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
59
13
Kills
29
29
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
3
6
2.67
W
Sylvanus
4
4
3
1.38
L
Yemoja
2
3
7
1.83
W
3
2
15
5.25
L
5
8
3
0.81
L
Cerberus
MIDLOKI4LIFE2
Cerberus
3
5
1
0.7
W
Zhong Kui
MoistFurrBurger
Zhong Kui
6
3
1
2.17
W
Olorun
11
1
5
13.5
L
The Morrigan
TrishaPotatoes
The Morrigan
1
8
1
0.19
L
Artemis
chabob
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,355
Damage
51,089
65,399
Taken
57,245
31,234
Mitigated
29,594
21,456
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,284
4,213
0
2,530
10,886
3,554
744
2,330
8,486
0
64,563
W
Sylvanus
5,690
1,295
776
2,988
10,257
6,380
288
5,673
4,320
33,260
8,633
L
Yemoja
6,317
870
670
1,132
10,698
10,025
0
5,313
5,385
22,372
0
W
9,752
3,914
0
2,594
9,687
4,944
0
4,194
5,403
0
53,027
L
6,558
161
2,197
5,139
14,107
5,194
0
7,155
6,952
48,887
0
L
Cerberus
MIDLOKI4LIFE2
Cerberus
10,306
863
0
9,729
22,262
10,044
0
13,967
8,295
61,324
0
W
Zhong Kui
MoistFurrBurger
Zhong Kui
17,341
4,497
0
10,904
16,031
10,708
14
10,503
5,479
78,757
0
W
Olorun
13,022
7,064
147
6,081
10,384
4,008
1,880
5,622
4,560
70,464
7,840
L
The Morrigan
TrishaPotatoes
The Morrigan
5,621
768
0
1,230
9,245
2,996
0
4,051
5,125
37,188
0
L
Artemis
chabob
Artemis
7,553
2,772
0
1,359
9,087
2,975
0
3,541
5,546
0
42,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,089
Gold Earned
50,008
446
Minions Killed
509
0
Camps Cleared
0
1,469,447
Distance Traveled
1,553,244
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,386
552
96
6
0
325,015
3
W
Sylvanus
8,907
524
68
4
0
290,669
4
L
Yemoja
8,004
471
20
1
0
298,618
3
W
Odin
10,060
592
73
4
0
352,834
2
L
Hel
9,185
540
91
5
0
312,377
3
L
Cerberus
8,828
519
178
10
0
276,619
1
W
Zhong Kui
10,642
626
152
9
0
283,210
0
W
Olorun
11,013
648
120
7
0
301,516
7
L
The Morrigan
6,846
403
69
4
0
287,293
4
L
Artemis
8,226
484
88
5
0
294,540
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role