Player Matchup

Danzaburou
Danzaburou
AndreDemetrius
Danzaburou
Level 24
God Stats
8W - 12L
1,384 SR
Queue Stats
81W - 141L
1,296 Elo+
Party 1
Gilgamesh
Gilgamesh
diamond_King400
Gilgamesh
Level 37
God Stats
10W - 3L
1,729 SR
Queue Stats
91W - 149L
1,297 Elo+
Party 1
Aphrodite
Aphrodite
gvld_jade
Aphrodite
Level 39
God Stats
25W - 29L
1,524 SR
Queue Stats
81W - 133L
1,307 Elo+
Party 1
Team Averages
Level 33
1,546 SR
1,300 Elo+

VS

Team Averages
Level 21
1,357 SR
1,031 Elo+
Terra
Terra
RiskyMcDanger917
Terra
Level 16
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 4L
1,050 Elo+
Party 2
Ratatoskr
Ratatoskr
Russian_Renagade
Ratatoskr
Level 23
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 5L
1,024 Elo+
Party 2
Discordia
Discordia
Wrath_Miltenn
Discordia
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 8L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndreDemetrius
Danzaburou
11
3 / 0 / 8
8,352
759
3,541
6,631
2,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
diamond_King400
Gilgamesh
12
7 / 2 / 6
9,061
824
9,117
9,717
5,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
gvld_jade
Aphrodite
12
3 / 1 / 9
8,248
750
6,055
5,152
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
6,411
583
2,979
11,106
11,090
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
10
1 / 2 / 2
6,925
630
3,693
6,746
2,620
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Wrath_Miltenn
Discordia
10
1 / 4 / 1
6,698
609
6,000
6,911
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AndreDemetrius
Danzaburou
3
0
8
7
L
0
8
2
0.13
L
Ratatoskr
1
2
2
1
L
Discordia
Wrath_Miltenn
Discordia
1
4
1
0.38
W
Gilgamesh
diamond_King400
Gilgamesh
7
2
6
5
W
Aphrodite
gvld_jade
Aphrodite
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,713
Damage
12,672
21,500
Taken
24,763
10,280
Mitigated
15,781
11,049
Healing
2,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AndreDemetrius
Danzaburou
3,541
903
45
1,662
6,631
2,245
1,381
1,931
4,700
0
11,081
L
2,979
629
809
1,309
11,106
11,090
26
3,683
7,070
9,165
0
L
Ratatoskr
3,693
301
0
83
6,746
2,620
0
1,083
5,551
0
9,256
L
Discordia
Wrath_Miltenn
Discordia
6,000
245
0
314
6,911
2,071
0
1,201
5,659
20,369
0
W
Gilgamesh
diamond_King400
Gilgamesh
9,117
2,502
127
2,054
9,717
5,641
44
3,784
5,933
0
22,815
W
Aphrodite
gvld_jade
Aphrodite
6,055
654
3,456
3,705
5,152
2,394
631
3,434
1,718
21,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
20,034
94
Minions Killed
53
3
Camps Cleared
2
648,349
Distance Traveled
608,214
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,352
759
14
1
0
209,616
0
L
Terra
6,411
583
12
1
1
170,560
2
L
Ratatoskr
6,925
630
8
1
1
245,821
6
L
Discordia
6,698
609
33
3
0
191,833
3
W
Gilgamesh
9,061
824
30
3
3
219,064
0
W
Aphrodite
8,248
750
50
5
0
219,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role