Player Matchup

Medusa
Medusa
IceQueenGlaceon
Medusa
Level 15
God Stats
5W - 1L
1,832 SR
Queue Stats
24W - 30L
1,334 Elo+
Party 1
Bacchus
Bacchus
c_b_5_0
Bacchus
Level 149
God Stats
33W - 32L
1,554 SR
Queue Stats
150W - 154L
1,489 Elo+
Solo
Scylla
Scylla
thatguy9244
Scylla
Level 69
God Stats
30W - 12L
1,729 SR
Queue Stats
197W - 149L
1,591 Elo+
Party 1
Team Averages
Level 78
1,705 SR
1,471 Elo+

VS

Team Averages
Level 54
1,501 SR
1,411 Elo+
Tyr
Tyr
BoomyCheezz
Tyr
Level 64
God Stats
90W - 87L
1,505 SR
Queue Stats
181W - 201L
1,429 Elo+
Party 2
Nox
Nox
DaBesTherEverWas
Nox
Level 28
God Stats
11W - 14L
1,593 SR
Queue Stats
85W - 132L
1,360 Elo+
Solo
Charybdis
Charybdis
Zgreat1
Charybdis
Level 69
God Stats
2W - 8L
1,405 SR
Queue Stats
407W - 465L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
10,796
675
11,736
12,054
5,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
c_b_5_0
Bacchus
15
5 / 2 / 14
11,135
696
9,868
19,999
23,225
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
16
11 / 3 / 8
12,334
771
23,298
11,293
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 3
9,872
617
9,433
19,492
22,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 8 / 5
9,298
581
10,942
13,185
5,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Zgreat1
Charybdis
13
4 / 5 / 2
10,903
681
9,237
16,886
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
20
Kills
6
7
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
0
8
5
0.31
W
4
2
10
4.5
L
Charybdis
Zgreat1
Charybdis
4
5
2
1
W
Bacchus
c_b_5_0
Bacchus
5
2
14
6
W
Scylla
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,902
Damage
29,612
43,346
Taken
49,563
33,650
Mitigated
32,799
11,433
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,433
916
551
1,700
19,492
22,317
99
12,190
7,302
63
21,795
L
10,942
445
0
1,180
13,185
5,063
0
8,452
4,733
37,707
0
W
11,736
4,718
0
3,932
12,054
5,770
1,827
2,567
9,487
0
57,851
L
Charybdis
Zgreat1
Charybdis
9,237
5,961
0
459
16,886
5,419
0
13,038
3,848
0
27,156
W
Bacchus
c_b_5_0
Bacchus
9,868
1,100
544
5,992
19,999
23,225
312
5,113
14,886
24,681
0
W
Scylla
23,298
2,445
0
965
11,293
4,655
665
3,910
7,383
56,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
30,073
200
Minions Killed
134
12
Camps Cleared
2
923,713
Distance Traveled
866,394
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,872
617
24
2
0
287,019
2
L
Nox
9,298
581
59
4
1
279,036
2
W
Medusa
10,796
675
86
5
6
298,492
6
L
Charybdis
10,903
681
51
3
1
300,339
3
W
Bacchus
11,135
696
14
1
1
321,783
5
W
Scylla
12,334
771
100
6
5
303,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role