Player Matchup

Merlin
Merlin
AsianBoi1023
Merlin
Level 21
God Stats
4W - 9L
1,314 SR
Queue Stats
45W - 71L
1,378 Elo+
Solo
Fenrir
Fenrir
KiwiChoppa147
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 30L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
LootAndScoot
Danzaburou
Level 21
God Stats
1W - 3L
1,320 SR
Queue Stats
9W - 20L
1,341 Elo+
Party 1
Team Averages
Level 30
1,378 SR
1,361 Elo+

VS

Team Averages
Level 33
1,287 SR
1,324 Elo+
Hercules
Hercules
ThatOneKidG2223
Hercules
Level 67
God Stats
11W - 16L
1,401 SR
Queue Stats
159W - 200L
1,422 Elo+
Party 2
Olorun
Olorun
Thobicle
Olorun
Level 25
God Stats
0W - 2L
1,190 SR
Queue Stats
152W - 189L
1,374 Elo+
Party 2
Anhur
Anhur
jordan616
Anhur
Level 8
God Stats
4W - 8L
1,269 SR
Queue Stats
7W - 16L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
7 / 1 / 7
9,681
745
12,556
4,435
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 2 / 8
9,074
698
8,329
9,637
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LootAndScoot
Danzaburou
13
2 / 3 / 12
8,728
671
5,594
7,536
2,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 2 / 4
7,738
595
2,753
11,409
5,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
Thobicle
Olorun
12
4 / 6 / 1
8,341
642
7,693
10,557
3,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
jordan616
Anhur
10
1 / 7 / 2
7,458
574
3,308
8,884
2,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
15
Kills
6
6
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
7
1
7
10.5
W
6
2
8
5
W
Danzaburou
LootAndScoot
Danzaburou
2
3
12
2.67
L
Hercules
1
2
4
1.5
L
Olorun
Thobicle
Olorun
4
6
1
0.75
L
Anhur
jordan616
Anhur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,479
Damage
13,754
21,608
Taken
30,850
13,480
Mitigated
11,426
3,269
Healing
5,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,556
1,258
178
107
4,435
1,629
0
1,828
2,607
36,315
0
W
8,329
1,034
0
1,492
9,637
8,891
0
3,597
6,040
181
19,920
W
Danzaburou
LootAndScoot
Danzaburou
5,594
1,452
0
1,492
7,536
2,960
712
3,001
4,535
0
23,820
L
Hercules
2,753
410
0
1,300
11,409
5,221
0
5,150
5,699
0
11,797
L
Olorun
Thobicle
Olorun
7,693
3,505
276
2,855
10,557
3,563
0
3,731
6,414
24,259
0
L
Anhur
jordan616
Anhur
3,308
1,692
0
595
8,884
2,642
0
3,402
5,009
0
17,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
23,537
134
Minions Killed
116
7
Camps Cleared
4
673,064
Distance Traveled
605,179
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,681
745
72
6
2
231,169
1
W
Fenrir
9,074
698
23
2
4
225,388
1
W
Danzaburou
8,728
671
39
3
1
216,507
2
L
Hercules
7,738
595
19
1
1
238,206
3
L
Olorun
8,341
642
54
4
2
196,266
4
L
Anhur
7,458
574
43
3
1
170,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role