Player Matchup

Medusa
Medusa
BossBxby
Medusa
Level 28
God Stats
2W - 1L
1,722 SR
Queue Stats
39W - 47L
1,403 Elo+
Party 1
Thor
Thor
Comfier
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 65L
1,373 Elo+
Party 1
Izanami
Izanami
H U N T E R4875
Izanami
Level 15
God Stats
10W - 9L
1,492 SR
Queue Stats
14W - 10L
1,472 Elo+
Party 1
Bacchus
Bacchus
Pisre
Bacchus
Level 25
God Stats
6W - 5L
1,584 SR
Queue Stats
33W - 44L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
c x z u t
Danzaburou
Level 26
God Stats
18W - 17L
1,488 SR
Queue Stats
24W - 38L
1,345 Elo+
Party 1
Team Averages
Level 25
1,557 SR
1,403 Elo+

VS

Team Averages
Level 20
1,399 SR
1,455 Elo+
Pele
Pele
Camila Beckker
Pele
Level 26
God Stats
4W - 3L
1,317 SR
Queue Stats
58W - 54L
1,440 Elo+
Party 2
Skadi
Skadi
Kinriel
Skadi
Level 5
God Stats
2W - 1L
1,528 SR
Queue Stats
33W - 39L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Rafael Schaffer
Sylvanus
Level 26
God Stats
10W - 9L
1,309 SR
Queue Stats
288W - 298L
1,515 Elo+
Party 2
Bakasura
Bakasura
TB0T6
Bakasura
Level 24
God Stats
1W - 0L
1,341 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo
Izanami
Izanami
panguru6040
Izanami
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 27L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BossBxby
Medusa
17
1 / 11 / 1
11,265
536
6,685
15,326
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Comfier
Thor
18
10 / 8 / 6
11,958
569
13,811
16,931
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 3
9,222
439
9,091
19,135
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Pisre
Bacchus
15
4 / 1 / 5
10,175
485
4,941
11,541
12,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
c x z u t
Danzaburou
16
7 / 10 / 4
11,247
536
20,838
18,999
6,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 4
12,685
604
10,466
13,066
6,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Kinriel
Skadi
15
1 / 8 / 1
9,618
458
9,858
14,710
5,888
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
16
2 / 2 / 8
10,096
481
7,144
16,893
22,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
TB0T6
Bakasura
16
5 / 8 / 7
10,951
521
12,101
16,435
11,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
panguru6040
Izanami
20
17 / 2 / 0
16,324
777
18,599
16,887
7,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
23
Kills
33
34
Deaths
23
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
BossBxby
Medusa
1
11
1
0.14
W
8
3
4
3.33
L
Thor
Comfier
Thor
10
8
6
1.63
L
1
4
3
0.63
W
Skadi
Kinriel
Skadi
1
8
1
0.19
L
Bacchus
Pisre
Bacchus
4
1
5
6.5
W
Sylvanus
2
2
8
3
W
Bakasura
TB0T6
Bakasura
5
8
7
1.06
L
Danzaburou
c x z u t
Danzaburou
7
10
4
0.9
W
Izanami
panguru6040
Izanami
17
2
0
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,366
Damage
58,168
81,932
Taken
77,991
39,085
Mitigated
53,744
13,064
Healing
26,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BossBxby
Medusa
6,685
2,928
0
0
15,326
6,259
1,215
0
15,326
0
59,697
W
10,466
2,567
0
2,728
13,066
6,739
526
1,424
11,608
0
94,099
L
Thor
Comfier
Thor
13,811
4,515
0
555
16,931
7,337
848
1,353
15,508
0
82,079
L
9,091
6,410
0
7,536
19,135
6,272
2,469
3,032
15,963
0
71,486
W
Skadi
Kinriel
Skadi
9,858
5,746
0
2,280
14,710
5,888
391
1,834
12,769
0
57,192
L
Bacchus
Pisre
Bacchus
4,941
380
0
921
11,541
12,578
88
1,251
10,290
17,810
0
W
Sylvanus
7,144
2,472
2,072
6,369
16,893
22,422
531
1,572
15,187
42,301
0
W
Bakasura
TB0T6
Bakasura
12,101
10,130
17
5,095
16,435
11,078
3,873
0
16,435
0
36,245
L
Danzaburou
c x z u t
Danzaburou
20,838
12,339
0
4,052
18,999
6,639
1,681
1,793
16,376
0
60,830
W
Izanami
panguru6040
Izanami
18,599
15,145
0
7,914
16,887
7,617
4,276
320
16,567
0
141,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,867
Gold Earned
59,674
472
Minions Killed
617
0
Camps Cleared
0
1,724,921
Distance Traveled
1,727,998
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,265
536
111
5
0
303,721
0
W
Pele
12,685
604
136
6
0
397,371
0
L
Thor
11,958
569
117
6
0
368,247
0
L
Izanami
9,222
439
115
5
0
371,569
1
W
Skadi
9,618
458
99
5
0
316,623
2
L
Bacchus
10,175
485
33
2
0
381,689
0
W
Sylvanus
10,096
481
66
3
0
307,641
5
W
Bakasura
10,951
521
74
4
0
380,492
2
L
Danzaburou
11,247
536
96
5
0
299,695
0
W
Izanami
16,324
777
242
12
0
325,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role