Player Matchup

Zhong Kui
Zhong Kui
SwampyDeer
Zhong Kui
Level 106
God Stats
0W - 2L
1,408 SR
Queue Stats
44W - 43L
1,370 Elo+
Solo
Hachiman
Hachiman
UrAbsent
Hachiman
Level 5
God Stats
0W - 2L
1,377 SR
Queue Stats
1W - 2L
1,152 Elo+
Party 1
Heimdallr
Heimdallr
Wild Phenix
Heimdallr
Level 14
God Stats
4W - 12L
1,353 SR
Queue Stats
4W - 13L
898 Elo+
Party 1
Team Averages
Level 42
1,379 SR
1,140 Elo+

VS

Team Averages
Level 111
1,361 SR
1,343 Elo+
Chang'e
Chang'e
NiTE TEXAS
Chang'e
Level 76
God Stats
2W - 1L
1,215 SR
Queue Stats
41W - 31L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
TMT Colt
Gilgamesh
Level 126
God Stats
2W - 3L
1,532 SR
Queue Stats
33W - 51L
1,355 Elo+
Party 2
Charybdis
Charybdis
melienated
Charybdis
Level 132
God Stats
8W - 14L
1,336 SR
Queue Stats
200W - 267L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SwampyDeer
Zhong Kui
11
3 / 9 / 0
8,662
666
10,662
15,963
8,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
UrAbsent
Hachiman
9
0 / 11 / 3
7,185
553
4,190
11,876
3,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Wild Phenix
Heimdallr
11
0 / 6 / 4
7,641
588
4,735
9,790
3,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NiTE TEXAS
Chang'e
14
9 / 1 / 15
10,576
814
10,437
10,273
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
TMT Colt
Gilgamesh
14
11 / 0 / 13
10,644
819
12,830
11,858
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
melienated
Charybdis
14
6 / 3 / 15
9,704
746
8,065
12,908
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
3
Kills
26
26
Deaths
4
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
NiTE TEXAS
Chang'e
9
1
15
16.5
L
Zhong Kui
SwampyDeer
Zhong Kui
3
9
0
0.33
W
Gilgamesh
TMT Colt
Gilgamesh
11
0
13
17.5
L
Hachiman
UrAbsent
Hachiman
0
11
3
0.14
L
Heimdallr
Wild Phenix
Heimdallr
0
6
4
0.33
W
Charybdis
melienated
Charybdis
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
31,332
37,629
Taken
35,039
15,469
Mitigated
24,555
3,965
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
NiTE TEXAS
Chang'e
10,437
1,572
5,646
6,541
10,273
3,538
904
5,170
5,103
40,063
0
L
Zhong Kui
SwampyDeer
Zhong Kui
10,662
1,275
0
3,965
15,963
8,354
0
6,957
8,494
30,875
0
W
Gilgamesh
TMT Colt
Gilgamesh
12,830
3,437
0
1,371
11,858
13,649
773
2,921
8,937
0
28,011
L
Hachiman
UrAbsent
Hachiman
4,190
2,513
0
0
11,876
3,454
0
3,090
8,471
0
9,080
L
Heimdallr
Wild Phenix
Heimdallr
4,735
2,352
0
0
9,790
3,661
0
1,253
8,308
0
25,829
W
Charybdis
melienated
Charybdis
8,065
3,684
379
3,915
12,908
7,368
1,174
3,173
9,735
0
33,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
30,924
107
Minions Killed
142
3
Camps Cleared
9
485,882
Distance Traveled
729,006
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,576
814
48
4
4
234,271
5
L
Zhong Kui
8,662
666
56
4
2
179,777
3
W
Gilgamesh
10,644
819
33
3
3
285,709
0
L
Hachiman
7,185
553
7
1
1
131,399
0
L
Heimdallr
7,641
588
44
3
0
174,706
0
W
Charybdis
9,704
746
61
5
2
209,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role