Player Matchup

Thanatos
Thanatos
Forshizzzle
Thanatos
Level 28
God Stats
46W - 54L
1,826 SR
Queue Stats
714W - 754L
1,649 Elo+
Solo
Merlin
Merlin
JeanJT
Merlin
Level 86
God Stats
1W - 1L
1,576 SR
Queue Stats
85W - 75L
1,623 Elo+
Party 1
Neith
Neith
Sidus313
Neith
Level 26
God Stats
70W - 74L
1,507 SR
Queue Stats
102W - 103L
1,485 Elo+
Solo
Artemis
Artemis
cuernitozz
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,245 Elo+
Party 1
Jormungandr
Jormungandr
fgrhrh
Jormungandr
Level 6
God Stats
0W - 2L
1,192 SR
Queue Stats
7W - 9L
1,597 Elo+
Solo
Team Averages
Level 30
1,520 SR
1,520 Elo+

VS

Team Averages
Level 21
1,542 SR
1,515 Elo+
Vulcan
Vulcan
Arm3dStud3nt
Vulcan
Level 26
God Stats
37W - 33L
1,606 SR
Queue Stats
243W - 211L
1,590 Elo+
Solo
Kukulkan
Kukulkan
DaamHill
Kukulkan
Level 14
God Stats
45W - 41L
1,569 SR
Queue Stats
56W - 57L
1,503 Elo+
Solo
Hel
Hel
FRQSlasher
Hel
Level 24
God Stats
2W - 1L
1,302 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo
Ymir
Ymir
Pulsar24
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,534 Elo+
Solo
Medusa
Medusa
bongbongimagong
Medusa
Level 24
God Stats
2W - 1L
1,731 SR
Queue Stats
16W - 6L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Forshizzzle
Thanatos
15
3 / 9 / 2
10,000
1,000
6,906
17,122
6,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JeanJT
Merlin
16
6 / 5 / 3
11,823
1,182
23,834
23,583
8,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Sidus313
Neith
15
1 / 6 / 3
9,441
944
6,512
21,541
6,826
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
cuernitozz
Artemis
15
0 / 12 / 5
9,012
901
2,729
17,495
6,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
fgrhrh
Jormungandr
15
0 / 6 / 3
8,651
865
6,628
14,275
14,999
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
12 / 0 / 15
12,437
1,244
41,428
6,428
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
DaamHill
Kukulkan
17
6 / 4 / 14
11,219
1,122
11,509
8,369
2,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 2 / 19
10,062
1,006
5,904
9,923
6,219
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
18
5 / 2 / 25
11,383
1,138
8,225
15,017
14,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
14 / 2 / 18
12,844
1,284
24,540
10,665
3,525
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
129
10
Kills
38
38
Deaths
10
16
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Vulcan
12
0
15
19.5
W
Kukulkan
DaamHill
Kukulkan
6
4
14
3.25
W
1
2
19
5.25
L
Thanatos
Forshizzzle
Thanatos
3
9
2
0.44
L
Merlin
JeanJT
Merlin
6
5
3
1.5
W
Ymir
5
2
25
8.75
L
Neith
Sidus313
Neith
1
6
3
0.42
W
14
2
18
11.5
L
Artemis
cuernitozz
Artemis
0
12
5
0.21
L
Jormungandr
fgrhrh
Jormungandr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,609
Damage
91,606
94,016
Taken
50,402
42,832
Mitigated
29,842
6,273
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
41,428
14,676
0
482
6,428
2,524
0
3,709
2,719
58,331
0
W
Kukulkan
DaamHill
Kukulkan
11,509
754
0
700
8,369
2,772
0
6,603
1,766
38,076
0
W
5,904
694
5,590
4,287
9,923
6,219
0
7,582
2,341
9,048
0
L
Thanatos
Forshizzzle
Thanatos
6,906
669
0
2,671
17,122
6,372
0
12,359
4,554
0
16,516
L
Merlin
JeanJT
Merlin
23,834
879
84
1,596
23,583
8,455
0
16,219
7,000
48,392
0
W
Ymir
8,225
1,088
0
0
15,017
14,802
0
6,415
8,602
22,488
0
L
Neith
Sidus313
Neith
6,512
2,733
0
1,772
21,541
6,826
0
16,484
4,880
0
31,694
W
24,540
17,267
0
5,087
10,665
3,525
0
6,153
4,512
0
43,291
L
Artemis
cuernitozz
Artemis
2,729
186
0
150
17,495
6,180
0
11,914
5,397
0
3,928
L
Jormungandr
fgrhrh
Jormungandr
6,628
1,422
0
0
14,275
14,999
0
8,974
5,119
10,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
57,945
153
Minions Killed
204
1
Camps Cleared
6
940,182
Distance Traveled
987,024
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,437
1,244
44
4
1
233,590
0
W
Kukulkan
11,219
1,122
71
7
2
182,954
0
W
Hel
10,062
1,006
8
1
0
190,268
5
L
Thanatos
10,000
1,000
27
3
1
196,568
1
L
Merlin
11,823
1,182
48
5
0
214,702
0
W
Ymir
11,383
1,138
31
3
0
187,841
1
L
Neith
9,441
944
61
6
0
202,037
0
W
Medusa
12,844
1,284
50
5
3
192,371
0
L
Artemis
9,012
901
9
1
0
161,011
0
L
Jormungandr
8,651
865
8
1
0
165,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role