Player Matchup

Ymir
Ymir
BunaSpliff
Ymir
Level 65
God Stats
5W - 4L
1,676 SR
Queue Stats
143W - 116L
1,569 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HotLineXing
Cu Chulainn
Level 160
God Stats
16W - 6L
1,881 SR
Queue Stats
132W - 86L
1,588 Elo+
Party 1
Janus
Janus
PracticallyAmish
Janus
Level 48
God Stats
10W - 3L
1,682 SR
Queue Stats
33W - 24L
1,644 Elo+
Party 1
Thor
Thor
WAZOOOOO
Thor
Level 85
God Stats
23W - 14L
1,733 SR
Queue Stats
178W - 113L
1,576 Elo+
Party 1
Apollo
Apollo
dailina
Apollo
Level 96
God Stats
1W - 1L
1,399 SR
Queue Stats
53W - 41L
1,536 Elo+
Party 1
Team Averages
Level 91
1,674 SR
1,583 Elo+

VS

Team Averages
Level 42
1,500 SR
1,553 Elo+
Guan Yu
Guan Yu
Jartasm
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 75L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
SLYxxNemesis
Hun Batz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
TheBurningBush69
Kukulkan
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 215L
1,530 Elo+
Party 2
Cupid
Cupid
Thordaddy333
Cupid
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 81L
1,558 Elo+
Party 2
Terra
Terra
UnnamedSoldier00
Terra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,653
541
4,898
13,322
11,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
HotLineXing
Cu Chulainn
15
7 / 2 / 1
9,430
589
9,233
12,502
8,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 1
8,318
520
6,102
5,278
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
2 / 2 / 3
8,854
553
3,202
9,130
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
dailina
Apollo
17
10 / 2 / 4
10,532
658
15,325
9,888
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jartasm
Guan Yu
13
3 / 6 / 3
7,898
494
5,866
12,514
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
SLYxxNemesis
Hun Batz
11
0 / 5 / 2
6,827
427
2,754
8,877
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 3 / 4
8,353
522
10,186
6,700
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
7,037
440
4,034
9,814
2,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 5
6,641
415
1,501
15,222
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
24
Kills
7
8
Deaths
24
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Cu Chulainn
HotLineXing
Cu Chulainn
7
2
1
3.75
L
Guan Yu
Jartasm
Guan Yu
3
6
3
0.75
W
2
1
1
2.5
L
Hun Batz
SLYxxNemesis
Hun Batz
0
5
2
0.2
L
2
3
4
1.33
L
2
6
2
0.5
L
0
4
5
0.63
W
Thor
2
2
3
1.75
W
Apollo
dailina
Apollo
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
24,341
50,120
Taken
53,127
29,471
Mitigated
29,929
14,358
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,898
1,053
0
5,025
13,322
11,206
237
3,784
9,181
30,602
0
W
Cu Chulainn
HotLineXing
Cu Chulainn
9,233
1,374
0
3,362
12,502
8,872
519
1,132
10,708
10,588
46,691
L
Guan Yu
Jartasm
Guan Yu
5,866
1,374
188
2,493
12,514
9,739
0
3,035
9,439
0
24,670
W
6,102
312
0
374
5,278
1,868
426
3,026
2,039
63,758
0
L
Hun Batz
SLYxxNemesis
Hun Batz
2,754
852
0
1,730
8,877
3,673
0
1,032
7,845
0
41,579
L
10,186
1,710
0
910
6,700
2,361
0
2,477
3,856
52,387
0
L
4,034
1,557
164
1,330
9,814
2,443
0
1,941
7,839
0
31,066
L
1,501
335
819
4,261
15,222
11,713
0
4,152
10,822
11,372
0
W
Thor
3,202
871
0
4,367
9,130
3,205
174
1,072
7,852
0
59,836
W
Apollo
dailina
Apollo
15,325
7,629
0
1,230
9,888
4,320
841
2,034
7,822
0
84,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,787
Gold Earned
36,756
547
Minions Killed
324
0
Camps Cleared
0
1,524,240
Distance Traveled
1,507,536
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,653
541
45
3
0
298,195
5
W
Cu Chulainn
9,430
589
113
7
0
312,629
8
L
Guan Yu
7,898
494
44
3
0
282,808
7
W
Janus
8,318
520
136
9
0
330,410
1
L
Hun Batz
6,827
427
79
5
0
332,141
2
L
Kukulkan
8,353
522
126
8
0
309,592
3
L
Cupid
7,037
440
59
4
0
291,280
3
L
Terra
6,641
415
16
1
0
291,715
1
W
Thor
8,854
553
114
7
0
283,158
9
W
Apollo
10,532
658
139
9
0
299,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role