Player Matchup

Bellona
Bellona
Rause1
Bellona
Level 48
God Stats
11W - 7L
1,542 SR
Queue Stats
186W - 189L
1,457 Elo+
Party 2
Ares
Ares
Red Freiherr
Ares
Level 15
God Stats
2W - 2L
1,747 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2
Bakasura
Bakasura
Yaxius
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,322 Elo+
Party 2
Kukulkan
Kukulkan
drainfiend
Kukulkan
Level 7
God Stats
1W - 1L
1,237 SR
Queue Stats
11W - 5L
1,663 Elo+
Party 2
Skadi
Skadi
respize
Skadi
Level 28
God Stats
1W - 3L
1,652 SR
Queue Stats
12W - 14L
1,316 Elo+
Party 2
Team Averages
Level 25
1,536 SR
1,490 Elo+

VS

Team Averages
Level 35
1,471 SR
1,523 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
EstebeanFrijol
Nemesis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 23L
1,545 Elo+
Party 1
Hera
Hera
Mi perro4247
Hera
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,581 Elo+
Party 1
Apollo
Apollo
MxKanto
Apollo
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 27L
1,408 Elo+
Party 1
Bellona
Bellona
TFBugha
Bellona
Level 28
God Stats
4W - 3L
1,356 SR
Queue Stats
45W - 37L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rause1
Bellona
10
0 / 3 / 0
5,723
520
5,123
8,657
5,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 1 / 0
4,559
414
484
4,038
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Yaxius
Bakasura
6
0 / 5 / 1
4,791
436
2,088
6,546
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
drainfiend
Kukulkan
10
0 / 3 / 0
5,986
544
3,474
5,667
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
respize
Skadi
7
1 / 2 / 0
5,226
475
3,338
4,603
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 0 / 5
5,578
507
2,237
6,661
4,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 5
7,251
659
5,176
7,088
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 5
7,523
684
4,575
4,615
1,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MxKanto
Apollo
11
3 / 0 / 5
6,484
589
2,763
4,873
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
TFBugha
Bellona
11
1 / 0 / 5
6,247
568
3,711
7,362
5,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
5
3.5
W
6
1
5
8.5
W
3
0
5
5.5
W
Apollo
MxKanto
Apollo
3
0
5
5.5
L
Bellona
Rause1
Bellona
0
3
0
0
L
0
1
0
0
W
Bellona
TFBugha
Bellona
1
0
5
3.5
L
Bakasura
Yaxius
Bakasura
0
5
1
0.1
L
Kukulkan
drainfiend
Kukulkan
0
3
0
0
L
Skadi
respize
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
18,462
29,511
Taken
30,599
12,809
Mitigated
16,811
5,003
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,237
499
0
1,826
6,661
4,335
0
1,020
5,610
14,135
0
W
5,176
3,102
0
3,110
7,088
3,159
0
619
6,418
0
38,834
W
4,575
981
0
2,235
4,615
1,791
0
1,297
3,113
54,370
0
W
Apollo
MxKanto
Apollo
2,763
1,479
0
2,788
4,873
1,748
0
319
4,554
0
36,507
L
Bellona
Rause1
Bellona
5,123
1,000
0
2,781
8,657
5,434
78
884
7,773
0
28,061
L
484
32
0
276
4,038
2,715
0
127
3,911
9,974
0
W
Bellona
TFBugha
Bellona
3,711
712
0
1,909
7,362
5,778
796
511
6,480
0
31,076
L
Bakasura
Yaxius
Bakasura
2,088
1,564
0
274
6,546
1,649
0
1,634
4,912
0
11,437
L
Kukulkan
drainfiend
Kukulkan
3,474
288
0
1,038
5,667
1,694
770
2,819
2,848
38,033
0
L
Skadi
respize
Skadi
3,338
1,194
0
634
4,603
1,317
0
1,348
3,255
0
18,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
33,083
228
Minions Killed
367
0
Camps Cleared
0
1,079,730
Distance Traveled
1,197,418
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,578
507
25
2
0
249,283
3
W
Nemesis
7,251
659
74
7
0
264,362
2
W
Hera
7,523
684
123
11
0
204,806
4
W
Apollo
6,484
589
74
7
0
227,519
4
L
Bellona
5,723
520
64
6
0
228,679
3
L
Ares
4,559
414
20
2
0
185,070
0
W
Bellona
6,247
568
71
6
0
251,448
2
L
Bakasura
4,791
436
26
2
0
227,797
0
L
Kukulkan
5,986
544
94
9
0
200,959
1
L
Skadi
5,226
475
24
2
0
237,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role