Player Matchup

Tsukuyomi
Tsukuyomi
LETHALITO
Tsukuyomi
Level 79
God Stats
38W - 31L
1,596 SR
Queue Stats
170W - 140L
1,544 Elo+
Party 2
Charybdis
Charybdis
LORDSAUCIN
Charybdis
Level 17
God Stats
2W - 6L
1,439 SR
Queue Stats
41W - 44L
1,488 Elo+
Solo
Medusa
Medusa
Makenzi056
Medusa
Level 14
God Stats
2W - 2L
1,285 SR
Queue Stats
25W - 18L
1,495 Elo+
Solo
Rama
Rama
Rich Massive
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,630 Elo+
Party 2
Artemis
Artemis
xX4ArT3MiS4Xx
Artemis
Level 6
God Stats
0W - 3L
1,181 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 2
Team Averages
Level 26
1,400 SR
1,464 Elo+

VS

Team Averages
Level 16
1,700 SR
1,524 Elo+
Izanami
Izanami
Backed
Izanami
Level 25
God Stats
9W - 1L
1,880 SR
Queue Stats
17W - 6L
1,612 Elo+
Party 1
Nemesis
Nemesis
Coyode
Nemesis
Level 6
God Stats
2W - 0L
1,745 SR
Queue Stats
6W - 3L
1,576 Elo+
Party 1
Chaac
Chaac
JTGamerJ
Chaac
Level 20
God Stats
21W - 19L
1,658 SR
Queue Stats
174W - 193L
1,492 Elo+
Solo
Loki
Loki
KnE10o7o20
Loki
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 123L
1,476 Elo+
Solo
Hel
Hel
unohafae
Hel
Level 16
God Stats
3W - 1L
1,716 SR
Queue Stats
30W - 26L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LETHALITO
Tsukuyomi
13
7 / 10 / 4
8,664
542
9,192
15,753
7,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
LORDSAUCIN
Charybdis
5
1 / 1 / 0
5,277
330
1,282
2,261
426
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Makenzi056
Medusa
16
5 / 4 / 2
9,278
580
10,343
14,288
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 6 / 3
9,225
577
10,919
14,437
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
11
0 / 12 / 2
6,806
425
2,395
11,493
3,593
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Backed
Izanami
17
3 / 3 / 3
10,698
669
5,689
9,104
2,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Coyode
Nemesis
14
5 / 5 / 6
9,905
619
5,914
12,066
8,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
JTGamerJ
Chaac
13
0 / 2 / 3
8,390
524
3,103
11,710
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
14 / 3 / 4
10,886
680
14,866
10,399
3,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
10 / 6 / 5
11,470
717
17,101
17,416
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
53
19
Kills
32
33
Deaths
19
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Backed
Izanami
3
3
3
1.5
W
Nemesis
Coyode
Nemesis
5
5
6
1.6
W
Chaac
JTGamerJ
Chaac
0
2
3
0.75
W
14
3
4
5.33
L
Tsukuyomi
LETHALITO
Tsukuyomi
7
10
4
0.9
L
Charybdis
LORDSAUCIN
Charybdis
1
1
0
1
L
Medusa
Makenzi056
Medusa
5
4
2
1.5
L
6
6
3
1.25
W
10
6
5
2.08
L
Artemis
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,131
Damage
46,673
58,232
Taken
60,695
21,621
Mitigated
31,157
9,454
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Backed
Izanami
5,689
4,295
0
2,230
9,104
2,951
5,970
126
8,978
0
101,383
W
Nemesis
Coyode
Nemesis
5,914
2,328
0
1,141
12,066
8,834
879
0
11,957
0
39,281
W
Chaac
JTGamerJ
Chaac
3,103
212
0
5,296
11,710
9,483
701
0
11,710
0
36,446
W
14,866
3,683
0
250
10,399
3,123
112
0
10,399
0
42,034
L
Tsukuyomi
LETHALITO
Tsukuyomi
9,192
2,811
0
1,412
15,753
7,517
0
4,074
11,394
0
33,905
L
Charybdis
LORDSAUCIN
Charybdis
1,282
1,001
0
1,205
2,261
426
0
172
2,049
0
9,677
L
Medusa
Makenzi056
Medusa
10,343
4,547
0
4,089
14,288
4,300
0
4,793
9,269
0
50,426
L
10,919
7,910
0
2,748
14,437
5,785
0
4,507
9,614
0
52,470
W
17,101
1,142
2,962
8,687
17,416
6,766
1,480
0
17,264
65,900
0
L
Artemis
2,395
632
0
0
11,493
3,593
903
2,871
8,428
0
23,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,250
Gold Earned
51,349
310
Minions Killed
448
0
Camps Cleared
0
1,139,281
Distance Traveled
1,569,199
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,698
669
175
11
0
304,971
0
W
Nemesis
9,905
619
52
3
0
330,148
0
W
Chaac
8,390
524
57
4
0
335,684
0
W
Loki
10,886
680
54
3
0
314,160
1
L
Tsukuyomi
8,664
542
74
5
0
257,672
0
L
Charybdis
5,277
330
22
1
0
66,022
0
L
Medusa
9,278
580
88
6
0
303,500
0
L
Rama
9,225
577
92
6
0
276,930
1
W
Hel
11,470
717
110
7
0
284,236
1
L
Artemis
6,806
425
34
2
0
235,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role