Player Matchup

Gilgamesh
Gilgamesh
Cyber x6x
Gilgamesh
Level 116
God Stats
5W - 4L
1,294 SR
Queue Stats
236W - 290L
1,306 Elo+
Party 2
Cerberus
Cerberus
Darkisthetiger
Cerberus
Level 147
God Stats
7W - 9L
1,528 SR
Queue Stats
375W - 419L
1,287 Elo+
Party 1
Mercury
Mercury
PshycoSasquatch
Mercury
Level 36
God Stats
1W - 1L
1,268 SR
Queue Stats
103W - 170L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
Scooter5002
Cthulhu
Level 146
God Stats
8W - 2L
1,660 SR
Queue Stats
352W - 390L
1,286 Elo+
Party 1
Sobek
Sobek
huniverse
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 37L
1,335 Elo+
Solo
Team Averages
Level 95
1,450 SR
1,286 Elo+

VS

Team Averages
Level 86
1,397 SR
1,352 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ange1oid
Ah Muzen Cab
Level 149
God Stats
1W - 6L
1,161 SR
Queue Stats
306W - 340L
1,330 Elo+
Solo
Cernunnos
Cernunnos
LordRapid
Cernunnos
Level 141
God Stats
0W - 2L
1,162 SR
Queue Stats
50W - 43L
1,444 Elo+
Solo
Sol
Sol
TheKingPotato04
Sol
Level 49
God Stats
1W - 1L
1,858 SR
Queue Stats
59W - 69L
1,392 Elo+
Solo
Bakasura
Bakasura
axeldarksw
Bakasura
Level 44
God Stats
0W - 2L
1,295 SR
Queue Stats
37W - 50L
1,323 Elo+
Party 3
Cerberus
Cerberus
vanellope1611
Cerberus
Level 45
God Stats
2W - 3L
1,511 SR
Queue Stats
48W - 73L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cyber x6x
Gilgamesh
20
8 / 3 / 14
16,492
750
19,718
41,648
37,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
20
5 / 9 / 21
15,217
692
19,378
37,608
49,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 14 / 6
10,462
476
5,533
18,555
8,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Scooter5002
Cthulhu
20
10 / 6 / 19
16,948
770
37,226
45,377
66,544
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
huniverse
Sobek
20
7 / 8 / 21
15,030
683
15,430
39,962
68,251
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ange1oid
Ah Muzen Cab
20
8 / 5 / 26
15,821
719
47,879
21,930
11,112
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
LordRapid
Cernunnos
20
10 / 6 / 17
15,957
725
47,845
18,537
9,983
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 6 / 7
13,182
599
17,991
15,380
5,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
axeldarksw
Bakasura
20
6 / 7 / 16
13,569
617
13,445
21,577
12,186
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
vanellope1611
Cerberus
20
5 / 6 / 27
14,475
658
15,574
32,959
42,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
132
30
Kills
39
40
Deaths
30
81
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ange1oid
Ah Muzen Cab
8
5
26
4.2
W
Gilgamesh
Cyber x6x
Gilgamesh
8
3
14
5
W
Cerberus
5
9
21
1.72
L
Cernunnos
LordRapid
Cernunnos
10
6
17
3.08
W
0
14
6
0.21
W
Cthulhu
Scooter5002
Cthulhu
10
6
19
3.25
L
10
6
7
2.25
L
Bakasura
axeldarksw
Bakasura
6
7
16
2
W
Sobek
huniverse
Sobek
7
8
21
2.19
L
Cerberus
vanellope1611
Cerberus
5
6
27
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,285
Damage
142,734
183,150
Taken
110,383
229,140
Mitigated
81,532
61,144
Healing
38,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ange1oid
Ah Muzen Cab
47,879
16,505
884
6,721
21,930
11,112
910
14,332
7,598
0
90,045
W
Gilgamesh
Cyber x6x
Gilgamesh
19,718
4,435
746
15,078
41,648
37,022
1,101
7,505
33,923
0
41,274
W
Cerberus
19,378
1,346
333
5,965
37,608
49,287
303
5,876
31,336
47,428
0
L
Cernunnos
LordRapid
Cernunnos
47,845
21,315
1,426
3,957
18,537
9,983
2,200
11,061
7,476
0
78,843
W
5,533
1,891
587
710
18,555
8,036
1,703
4,819
13,411
0
8,177
W
Cthulhu
Scooter5002
Cthulhu
37,226
412
10,696
15,704
45,377
66,544
1,546
7,770
36,981
84,357
0
L
17,991
5,040
2,147
4,108
15,380
5,892
856
10,552
4,828
30,566
0
L
Bakasura
axeldarksw
Bakasura
13,445
9,629
804
5,775
21,577
12,186
1,503
15,125
6,452
0
17,490
W
Sobek
huniverse
Sobek
15,430
1,082
4,219
7,106
39,962
68,251
809
7,595
31,581
35,437
0
L
Cerberus
vanellope1611
Cerberus
15,574
1,633
2,943
9,987
32,959
42,359
737
20,964
11,995
26,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,149
Gold Earned
73,004
250
Minions Killed
220
0
Camps Cleared
0
1,872,826
Distance Traveled
1,632,097
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
15,821
719
89
4
0
342,591
2
W
Gilgamesh
16,492
750
53
2
0
434,199
0
W
Cerberus
15,217
692
69
3
0
362,212
1
L
Cernunnos
15,957
725
59
3
0
280,636
0
W
Mercury
10,462
476
9
0
0
301,393
0
W
Cthulhu
16,948
770
89
4
0
382,327
2
L
Sol
13,182
599
19
1
0
265,399
0
L
Bakasura
13,569
617
30
1
0
398,420
0
W
Sobek
15,030
683
30
1
0
392,695
1
L
Cerberus
14,475
658
23
1
0
345,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role