Player Matchup

Kumbhakarna
Kumbhakarna
KILLAKA0S1
Kumbhakarna
Level 87
God Stats
4W - 2L
1,492 SR
Queue Stats
46W - 52L
1,416 Elo+
Solo
Artemis
Artemis
MrYamsaki
Artemis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 34L
1,419 Elo+
Party 2
Anubis
Anubis
TSCxMacLegacy
Anubis
Level 69
God Stats
6W - 10L
1,486 SR
Queue Stats
8W - 11L
1,525 Elo+
Party 2
Team Averages
Level 81
1,493 SR
1,453 Elo+

VS

Team Averages
Level 65
1,541 SR
1,462 Elo+
Susano
Susano
CrftyPlays
Susano
Level 86
God Stats
2W - 2L
1,569 SR
Queue Stats
23W - 20L
1,510 Elo+
Party 1
Chaac
Chaac
PyroPenguin12
Chaac
Level 49
God Stats
19W - 12L
1,536 SR
Queue Stats
48W - 52L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
jovenflacco
Baron Samedi
Level 59
God Stats
9W - 9L
1,518 SR
Queue Stats
199W - 235L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
KILLAKA0S1
Kumbhakarna
17
5 / 6 / 19
14,014
701
8,241
29,368
36,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
MrYamsaki
Artemis
20
15 / 10 / 13
17,169
858
29,524
23,252
11,464
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
13 / 9 / 13
15,655
783
23,571
19,711
9,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CrftyPlays
Susano
17
11 / 11 / 9
14,714
736
24,214
21,691
6,279
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 9 / 13
15,379
769
20,457
29,882
22,806
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
jovenflacco
Baron Samedi
16
5 / 13 / 11
13,184
659
14,422
22,996
9,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
58
33
Kills
25
25
Deaths
33
45
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
CrftyPlays
Susano
11
11
9
1.41
W
Kumbhakarna
KILLAKA0S1
Kumbhakarna
5
6
19
2.42
W
Artemis
MrYamsaki
Artemis
15
10
13
2.15
L
9
9
13
1.72
W
13
9
13
2.17
L
Baron Samedi
jovenflacco
Baron Samedi
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,336
Damage
59,093
72,331
Taken
74,569
57,375
Mitigated
38,350
13,641
Healing
18,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CrftyPlays
Susano
24,214
4,371
0
1,771
21,691
6,279
848
10,195
11,496
0
44,672
W
Kumbhakarna
KILLAKA0S1
Kumbhakarna
8,241
2,101
0
1,724
29,368
36,110
435
6,379
22,989
26,515
0
W
Artemis
MrYamsaki
Artemis
29,524
15,883
330
5,794
23,252
11,464
1,906
7,222
16,030
0
68,865
L
20,457
3,613
0
9,700
29,882
22,806
365
9,848
20,034
7,662
50,780
W
23,571
1,456
623
5,170
19,711
9,801
528
4,472
15,239
51,992
0
L
Baron Samedi
jovenflacco
Baron Samedi
14,422
211
3,181
4,299
22,996
9,265
296
12,268
10,728
44,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
43,277
170
Minions Killed
172
6
Camps Cleared
7
901,639
Distance Traveled
914,915
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
14,714
736
37
2
1
303,315
2
W
Kumbhakarna
14,014
701
35
2
1
320,796
4
W
Artemis
17,169
858
68
3
2
283,879
0
L
Chaac
15,379
769
73
4
3
348,011
3
W
Anubis
15,655
783
67
3
3
296,964
0
L
Baron Samedi
13,184
659
62
3
3
263,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role