Player Matchup

Olorun
Olorun
EqualToNone
Olorun
Level 20
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 63L
1,449 Elo+
Solo
Hades
Hades
JBenjaMS
Hades
Level 29
God Stats
24W - 14L
1,583 SR
Queue Stats
273W - 294L
1,488 Elo+
Solo
Ravana
Ravana
L3vR
Ravana
Level 15
God Stats
0W - 3L
1,336 SR
Queue Stats
15W - 13L
1,489 Elo+
Party 1
Chiron
Chiron
MCLIPSON
Chiron
Level 27
God Stats
2W - 1L
1,856 SR
Queue Stats
79W - 74L
1,523 Elo+
Party 1
Hercules
Hercules
Monotheisme
Hercules
Level 17
God Stats
19W - 11L
1,756 SR
Queue Stats
117W - 98L
1,492 Elo+
Solo
Team Averages
Level 22
1,606 SR
1,488 Elo+

VS

Team Averages
Level 17
1,627 SR
1,516 Elo+
Thor
Thor
Dulkov123123
Thor
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 51L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
Ezdzz
Nu Wa
Level 11
God Stats
5W - 3L
1,597 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Cerberus
Cerberus
bowlcutdazaii
Cerberus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,544 Elo+
Solo
Anhur
Anhur
dako123123
Anhur
Level 25
God Stats
11W - 7L
1,891 SR
Queue Stats
79W - 68L
1,393 Elo+
Party 2
Chaac
Chaac
zervs
Chaac
Level 27
God Stats
15W - 9L
1,646 SR
Queue Stats
137W - 150L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 4 / 1
9,121
537
3,858
11,165
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hades
JBenjaMS
Hades
13
2 / 6 / 4
8,445
497
13,093
15,027
6,961
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
L3vR
Ravana
8
0 / 9 / 1
6,407
377
2,332
11,675
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
MCLIPSON
Chiron
15
4 / 5 / 2
9,242
544
10,314
12,788
2,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Monotheisme
Hercules
13
1 / 3 / 0
8,243
485
7,086
14,603
11,405
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 6
9,848
579
9,849
14,457
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Ezdzz
Nu Wa
18
9 / 0 / 6
10,821
637
14,483
5,600
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
bowlcutdazaii
Cerberus
14
4 / 1 / 5
8,911
524
6,299
16,979
17,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
16
5 / 2 / 10
9,608
565
12,528
13,540
4,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
zervs
Chaac
16
1 / 1 / 3
9,947
585
7,790
13,237
16,699
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
7
Kills
26
27
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
L
Olorun
0
4
1
0.13
W
Nu Wa
Ezdzz
Nu Wa
9
0
6
12
L
Hades
JBenjaMS
Hades
2
6
4
0.67
L
Ravana
L3vR
Ravana
0
9
1
0.06
L
Chiron
MCLIPSON
Chiron
4
5
2
1
L
Hercules
Monotheisme
Hercules
1
3
0
0.33
W
Cerberus
bowlcutdazaii
Cerberus
4
1
5
6.5
W
Anhur
5
2
10
5
W
Chaac
zervs
Chaac
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,683
Damage
50,949
65,258
Taken
63,813
26,833
Mitigated
46,713
18,034
Healing
20,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,849
2,784
0
3,750
14,457
5,854
36
4,120
10,337
0
56,762
L
Olorun
3,858
1,729
0
4,184
11,165
2,864
1,218
4,370
6,795
65,437
0
W
Nu Wa
Ezdzz
Nu Wa
14,483
2,799
0
1,830
5,600
2,301
833
1,951
3,649
83,356
0
L
Hades
JBenjaMS
Hades
13,093
1,590
111
4,069
15,027
6,961
0
4,865
10,162
39,796
0
L
Ravana
L3vR
Ravana
2,332
531
0
447
11,675
2,687
0
4,440
7,235
0
34,156
L
Chiron
MCLIPSON
Chiron
10,314
4,833
412
2,982
12,788
2,916
0
3,544
9,244
0
56,907
L
Hercules
Monotheisme
Hercules
7,086
2,162
0
5,829
14,603
11,405
0
3,698
9,915
4,940
44,675
W
Cerberus
bowlcutdazaii
Cerberus
6,299
804
0
4,191
16,979
17,354
295
4,769
12,210
28,666
0
W
Anhur
12,528
6,716
0
4,802
13,540
4,505
2,457
5,863
7,677
0
63,309
W
Chaac
zervs
Chaac
7,790
758
0
6,316
13,237
16,699
656
1,461
11,776
0
66,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
49,135
485
Minions Killed
533
0
Camps Cleared
0
1,443,316
Distance Traveled
1,572,991
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,848
579
89
5
0
300,773
0
L
Olorun
9,121
537
154
9
0
295,836
2
W
Nu Wa
10,821
637
153
9
0
324,843
2
L
Hades
8,445
497
59
3
0
295,939
6
L
Ravana
6,407
377
58
3
0
250,895
2
L
Chiron
9,242
544
101
6
0
265,679
3
L
Hercules
8,243
485
113
7
0
334,967
8
W
Cerberus
8,911
524
52
3
0
349,332
0
W
Anhur
9,608
565
106
6
0
288,730
5
W
Chaac
9,947
585
133
8
0
309,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role