Player Matchup

Danzaburou
Danzaburou
AdamTheAsian87
Danzaburou
Level 64
God Stats
4W - 5L
1,514 SR
Queue Stats
9W - 14L
1,374 Elo+
Party 1
Cerberus
Cerberus
BigHK25
Cerberus
Level 140
God Stats
2W - 1L
1,580 SR
Queue Stats
71W - 77L
1,432 Elo+
Party 1
Zeus
Zeus
jcarnage96
Zeus
Level 109
God Stats
7W - 5L
1,443 SR
Queue Stats
63W - 74L
1,431 Elo+
Party 1
Team Averages
Level 104
1,512 SR
1,412 Elo+

VS

Team Averages
Level 67
1,446 SR
1,377 Elo+
Nu Wa
Nu Wa
RHYNOO1
Nu Wa
Level 123
God Stats
2W - 3L
1,590 SR
Queue Stats
19W - 30L
1,394 Elo+
Solo
Charybdis
Charybdis
RippedUrethra
Charybdis
Level 30
God Stats
0W - 4L
1,247 SR
Queue Stats
94W - 132L
1,396 Elo+
Solo
Cthulhu
Cthulhu
SuperKamiTy
Cthulhu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 27L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdamTheAsian87
Danzaburou
15
3 / 6 / 14
11,874
660
17,801
14,561
5,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
BigHK25
Cerberus
16
6 / 1 / 16
12,633
702
12,690
16,838
15,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
16 / 3 / 8
13,967
776
25,606
13,385
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
RHYNOO1
Nu Wa
13
1 / 11 / 3
10,135
563
8,987
16,135
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
RippedUrethra
Charybdis
16
7 / 7 / 2
13,106
728
16,605
20,719
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
SuperKamiTy
Cthulhu
13
2 / 7 / 3
10,442
580
8,526
28,608
21,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
25
Kills
10
10
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AdamTheAsian87
Danzaburou
3
6
14
1.67
W
Cerberus
BigHK25
Cerberus
6
1
16
14
L
Nu Wa
RHYNOO1
Nu Wa
1
11
3
0.23
L
Charybdis
RippedUrethra
Charybdis
7
7
2
1.14
L
Cthulhu
SuperKamiTy
Cthulhu
2
7
3
0.5
W
16
3
8
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,097
Damage
34,118
44,784
Taken
65,462
25,579
Mitigated
32,419
12,214
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AdamTheAsian87
Danzaburou
17,801
8,874
0
4,653
14,561
5,532
1,515
5,710
8,851
0
65,339
W
Cerberus
BigHK25
Cerberus
12,690
546
0
4,546
16,838
15,215
217
5,866
10,972
36,252
0
L
Nu Wa
RHYNOO1
Nu Wa
8,987
2,977
400
1,656
16,135
4,619
0
12,889
3,246
30,259
0
L
Charybdis
RippedUrethra
Charybdis
16,605
7,221
0
1,074
20,719
6,690
0
12,021
8,698
0
45,335
L
Cthulhu
SuperKamiTy
Cthulhu
8,526
551
263
5,799
28,608
21,110
200
13,866
14,742
30,161
0
W
25,606
3,149
152
2,863
13,385
4,832
772
6,993
6,392
61,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
33,683
246
Minions Killed
164
9
Camps Cleared
7
914,534
Distance Traveled
793,920
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,874
660
96
5
2
264,219
0
W
Cerberus
12,633
702
67
4
5
340,372
1
L
Nu Wa
10,135
563
43
2
4
241,346
2
L
Charybdis
13,106
728
80
4
2
282,713
1
L
Cthulhu
10,442
580
41
2
1
269,861
0
W
Zeus
13,967
776
83
5
2
309,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role