Player Matchup

Nemesis
Nemesis
A Spruce Moose
Nemesis
Level 26
God Stats
16W - 20L
1,424 SR
Queue Stats
66W - 94L
1,337 Elo+
Party 1
Ares
Ares
Caelan
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,338 Elo+
Party 1
Anhur
Anhur
HerbbMan
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 137L
1,334 Elo+
Party 1
Achilles
Achilles
LewieSnow
Achilles
Level 16
God Stats
0W - 3L
1,213 SR
Queue Stats
14W - 18L
1,359 Elo+
Party 1
Vulcan
Vulcan
Stoz
Vulcan
Level 26
God Stats
7W - 10L
1,408 SR
Queue Stats
70W - 92L
1,339 Elo+
Party 1
Team Averages
Level 20
1,409 SR
1,341 Elo+

VS

Team Averages
Level 21
1,647 SR
1,387 Elo+
Ymir
Ymir
C1idor15
Ymir
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 6L
1,203 Elo+
Solo
Pele
Pele
FluffyMonster0
Pele
Level 23
God Stats
4W - 2L
1,735 SR
Queue Stats
175W - 162L
1,491 Elo+
Solo
Zeus
Zeus
NeGLoKoO
Zeus
Level 27
God Stats
10W - 13L
1,473 SR
Queue Stats
79W - 66L
1,453 Elo+
Solo
Anubis
Anubis
Rimarugod2002
Anubis
Level 25
God Stats
3W - 0L
1,860 SR
Queue Stats
4W - 3L
1,342 Elo+
Solo
Bellona
Bellona
enriquerr
Bellona
Level 29
God Stats
28W - 26L
1,665 SR
Queue Stats
62W - 79L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 3
7,732
515
3,786
9,317
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Caelan
Ares
9
2 / 2 / 4
6,493
433
1,716
9,659
6,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
HerbbMan
Anhur
10
1 / 4 / 2
5,968
398
3,427
10,791
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
LewieSnow
Achilles
12
1 / 1 / 3
7,499
500
1,683
8,114
9,321
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Stoz
Vulcan
11
5 / 8 / 2
7,401
493
11,135
12,438
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 6
7,361
491
5,180
9,685
7,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 1
9,199
613
8,601
8,184
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
13
2 / 2 / 5
7,773
518
7,376
7,132
2,835
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 5 / 1
8,537
569
8,191
8,904
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
enriquerr
Bellona
11
1 / 6 / 1
7,064
471
5,213
9,708
6,382
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
15
Kills
18
18
Deaths
15
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
3
3
2.5
W
Ymir
1
2
6
2
L
Ares
Caelan
Ares
2
2
4
2
W
7
0
1
7.5
L
Anhur
HerbbMan
Anhur
1
4
2
0.5
L
Achilles
LewieSnow
Achilles
1
1
3
2.5
W
Zeus
2
2
5
2.25
W
7
5
1
1.5
L
Vulcan
Stoz
Vulcan
5
8
2
0.75
W
Bellona
enriquerr
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,747
Damage
34,561
50,319
Taken
43,613
27,359
Mitigated
22,942
8,568
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,786
2,182
0
1,410
9,317
3,223
0
2,513
6,804
0
40,694
W
Ymir
5,180
1,030
0
338
9,685
7,201
0
3,007
6,538
30,040
0
L
Ares
Caelan
Ares
1,716
419
0
948
9,659
6,328
0
4,894
4,765
9,535
0
W
8,601
1,932
0
1,073
8,184
2,989
209
1,654
6,406
0
62,406
L
Anhur
HerbbMan
Anhur
3,427
1,210
0
3,203
10,791
4,861
108
5,732
5,059
0
17,211
L
Achilles
LewieSnow
Achilles
1,683
384
0
920
8,114
9,321
0
1,246
6,868
0
31,285
W
Zeus
7,376
899
0
2,621
7,132
2,835
104
2,505
4,514
46,035
0
W
8,191
654
0
2,918
8,904
3,535
2,152
3,539
5,163
38,949
0
L
Vulcan
Stoz
Vulcan
11,135
3,212
0
2,087
12,438
3,626
0
6,362
6,076
40,704
0
W
Bellona
enriquerr
Bellona
5,213
2,265
0
1,930
9,708
6,382
714
1,513
8,141
0
29,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
39,934
252
Minions Killed
372
0
Camps Cleared
0
1,316,670
Distance Traveled
1,383,014
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,732
515
70
5
0
310,460
1
W
Ymir
7,361
491
47
3
0
262,708
2
L
Ares
6,493
433
14
1
0
299,713
1
W
Pele
9,199
613
126
8
0
335,983
3
L
Anhur
5,968
398
32
2
0
220,435
2
L
Achilles
7,499
500
71
5
0
241,040
0
W
Zeus
7,773
518
78
5
0
273,046
0
W
Anubis
8,537
569
73
5
0
228,202
4
L
Vulcan
7,401
493
65
4
0
245,022
1
W
Bellona
7,064
471
48
3
0
283,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role