Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dylanismagic
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
Quotia
Cthulhu
Level 68
God Stats
22W - 11L
1,703 SR
Queue Stats
28W - 19L
1,647 Elo+
Party 1
Xbalanque
Xbalanque
Zardog
Xbalanque
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,628 Elo+
Party 1
Team Averages
Level 93
1,541 SR
1,581 Elo+

VS

Team Averages
Level 112
1,527 SR
1,606 Elo+
Chaac
Chaac
ChemicalWeapon98
Chaac
Level 121
God Stats
11W - 5L
1,693 SR
Queue Stats
1,266W - 1,193L
1,673 Elo+
Party 2
Nu Wa
Nu Wa
Crow-Blanco
Nu Wa
Level 85
God Stats
25W - 16L
1,597 SR
Queue Stats
497W - 462L
1,612 Elo+
Party 2
Charybdis
Charybdis
SaltySpaceAce
Charybdis
Level 155
God Stats
1W - 1L
1,275 SR
Queue Stats
98W - 97L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
UήKŇ0ωŇ
Sun Wukong
Level 69
God Stats
9W - 5L
1,573 SR
Queue Stats
24W - 19L
1,593 Elo+
Solo
Athena
Athena
clobberinjjjjj
Athena
Level 129
God Stats
11W - 6L
1,494 SR
Queue Stats
38W - 39L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 5 / 2
8,699
544
9,958
16,050
15,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
 
Discordia
13
0 / 2 / 0
7,896
494
5,390
6,197
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Dylanismagic
Ao Kuang
14
2 / 4 / 0
8,122
508
4,580
11,512
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Quotia
Cthulhu
12
0 / 1 / 1
7,505
469
5,218
8,158
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Zardog
Xbalanque
12
1 / 5 / 0
6,912
432
7,136
10,840
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
9,375
586
6,214
11,624
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 0 / 3
8,778
549
9,097
8,124
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
SaltySpaceAce
Charybdis
14
1 / 1 / 4
8,191
512
6,442
9,684
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UήKŇ0ωŇ
Sun Wukong
16
3 / 1 / 2
10,086
630
9,905
12,985
9,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
5 / 0 / 4
8,834
552
4,155
12,169
9,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
2
0.2
L
Discordia
 
Discordia
0
2
0
0
W
3
1
6
6
W
5
0
3
6.5
L
Ao Kuang
Dylanismagic
Ao Kuang
2
4
0
0.5
L
Cthulhu
Quotia
Cthulhu
0
1
1
0.5
W
Charybdis
SaltySpaceAce
Charybdis
1
1
4
3
W
Sun Wukong
UήKŇ0ωŇ
Sun Wukong
3
1
2
4
L
Xbalanque
Zardog
Xbalanque
1
5
0
0.2
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,282
Damage
35,813
52,757
Taken
54,586
31,400
Mitigated
32,172
12,887
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,958
297
0
5,145
16,050
15,205
445
2,871
13,071
0
59,076
L
Discordia
 
Discordia
5,390
342
0
436
6,197
1,734
658
1,654
4,501
51,968
0
W
6,214
1,538
0
2,826
11,624
6,701
0
3,209
8,415
0
65,059
W
9,097
2,225
0
1,978
8,124
3,388
243
4,317
3,807
45,910
0
L
Ao Kuang
Dylanismagic
Ao Kuang
4,580
674
0
3,128
11,512
4,064
0
1,469
9,985
52,281
0
L
Cthulhu
Quotia
Cthulhu
5,218
339
0
2,284
8,158
6,608
0
3,416
4,595
33,001
0
W
Charybdis
SaltySpaceAce
Charybdis
6,442
1,868
0
3,661
9,684
3,314
563
2,758
6,926
0
65,587
W
Sun Wukong
UήKŇ0ωŇ
Sun Wukong
9,905
1,844
0
6,660
12,985
9,220
438
1,270
11,715
0
60,203
L
Xbalanque
Zardog
Xbalanque
7,136
3,393
0
1,894
10,840
3,789
804
3,381
7,353
0
46,456
W
4,155
920
699
2,040
12,169
9,549
0
3,978
8,191
27,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
45,264
475
Minions Killed
473
0
Camps Cleared
0
1,498,863
Distance Traveled
1,648,411
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,699
544
123
8
0
291,736
3
L
Discordia
7,896
494
113
7
0
280,617
3
W
Chaac
9,375
586
123
8
0
337,064
3
W
Nu Wa
8,778
549
66
4
0
305,012
5
L
Ao Kuang
8,122
508
97
6
0
320,886
9
L
Cthulhu
7,505
469
51
3
0
329,854
4
W
Charybdis
8,191
512
114
7
0
313,689
10
W
Sun Wukong
10,086
630
120
8
0
327,589
6
L
Xbalanque
6,912
432
91
6
0
275,770
3
W
Athena
8,834
552
50
3
0
365,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role