Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
KeyHD
Hera
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 77L
1,600 Elo+
Party 2
Discordia
Discordia
junkybully
Discordia
Level 4
God Stats
5W - 9L
1,521 SR
Queue Stats
11W - 18L
1,443 Elo+
Solo
Team Averages
Level 58
1,507 SR
1,514 Elo+

VS

Team Averages
Level 66
1,640 SR
1,909 Elo+
Geb
Geb
Anxietý
Geb
Level 102
God Stats
1W - 1L
1,278 SR
Queue Stats
755W - 52L
2,142 Elo+
Party 1
Agni
Agni
Drivels
Agni
Level 27
God Stats
11W - 0L
2,101 SR
Queue Stats
330W - 12L
2,146 Elo+
Party 1
Hou Yi
Hou Yi
melfesto
Hou Yi
Level 68
God Stats
34W - 29L
1,541 SR
Queue Stats
176W - 257L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 1 / 6
7,392
672
8,254
11,159
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
KeyHD
Hera
12
6 / 6 / 3
8,295
754
11,277
9,311
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
junkybully
Discordia
9
1 / 7 / 4
6,822
620
4,328
7,219
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 8
8,272
752
7,965
12,306
11,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Agni
Drivels
Agni
13
5 / 2 / 7
8,458
769
8,783
7,516
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
melfesto
Hou Yi
10
4 / 7 / 4
7,642
695
6,917
10,679
4,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
14
14
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
1
6
5
W
5
0
8
9
W
Agni
Drivels
Agni
5
2
7
4.25
L
Hera
KeyHD
Hera
6
6
3
1.25
L
Discordia
junkybully
Discordia
1
7
4
0.43
W
Hou Yi
melfesto
Hou Yi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
23,665
27,689
Taken
30,501
13,881
Mitigated
19,069
3,527
Healing
9,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,254
2,133
0
2,272
11,159
8,279
0
5,603
4,833
0
19,763
W
7,965
1,658
0
3,906
12,306
11,435
0
6,779
5,273
12,108
0
W
Agni
Drivels
Agni
8,783
787
0
3,711
7,516
3,446
144
3,957
3,179
41,182
0
L
Hera
KeyHD
Hera
11,277
3,013
115
996
9,311
3,270
0
5,321
3,417
29,234
0
L
Discordia
junkybully
Discordia
4,328
413
0
144
7,219
2,332
0
4,290
2,384
14,422
0
W
Hou Yi
melfesto
Hou Yi
6,917
4,816
498
1,872
10,679
4,188
0
5,411
4,922
0
18,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,509
Gold Earned
24,372
106
Minions Killed
100
4
Camps Cleared
6
583,019
Distance Traveled
616,560
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,392
672
18
2
3
221,131
5
W
Geb
8,272
752
18
2
2
214,846
2
W
Agni
8,458
769
68
6
4
212,564
2
L
Hera
8,295
754
64
6
1
186,570
5
L
Discordia
6,822
620
24
2
0
175,318
0
W
Hou Yi
7,642
695
14
1
0
189,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role