Player Matchup

Scylla
Scylla
 
Scylla
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Arthur1998
Charybdis
Level 155
God Stats
1W - 0L
1,420 SR
Queue Stats
4W - 1L
1,717 Elo+
Party 1
King Arthur
King Arthur
Impsquirrels
King Arthur
Level 101
God Stats
6W - 3L
1,701 SR
Queue Stats
146W - 141L
1,459 Elo+
Solo
Team Averages
Level 141
1,524 SR
1,535 Elo+

VS

Team Averages
Level 114
1,466 SR
1,503 Elo+
Da Ji
Da Ji
 
Da Ji
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KingWonderGoat
Gilgamesh
Level 81
God Stats
4W - 6L
1,599 SR
Queue Stats
41W - 57L
1,450 Elo+
Solo
Yemoja
Yemoja
coolmillion
Yemoja
Level 102
God Stats
0W - 2L
1,373 SR
Queue Stats
314W - 360L
1,516 Elo+
Solo
Charybdis
Charybdis
hersheypie1994
Charybdis
Level 151
God Stats
0W - 2L
1,360 SR
Queue Stats
48W - 42L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
12 / 1 / 9
11,105
1,010
15,017
6,451
2,486
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
 
Nox
15
2 / 1 / 19
8,803
800
7,760
7,289
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
 
Kumbhakarna
13
0 / 6 / 18
7,947
722
5,761
12,864
11,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Arthur1998
Charybdis
17
8 / 1 / 9
10,366
942
14,730
10,827
4,714
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Impsquirrels
King Arthur
17
5 / 2 / 10
9,697
882
6,046
10,442
9,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
4 / 7 / 3
8,789
799
6,894
10,571
5,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
 
Scylla
13
2 / 7 / 3
7,584
689
3,751
11,526
4,276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
KingWonderGoat
Gilgamesh
14
3 / 4 / 5
8,367
761
7,844
12,216
11,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
13
0 / 3 / 7
7,127
648
2,845
12,259
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
hersheypie1994
Charybdis
14
2 / 6 / 4
7,675
698
10,156
9,627
3,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
27
Kills
11
11
Deaths
27
65
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
12
1
9
16.5
W
Nox
 
Nox
2
1
19
11.5
W
Kumbhakarna
 
Kumbhakarna
0
6
18
1.5
L
Da Ji
 
Da Ji
4
7
3
0.79
L
Scylla
 
Scylla
2
7
3
0.5
W
Charybdis
Arthur1998
Charybdis
8
1
9
12.5
W
King Arthur
Impsquirrels
King Arthur
5
2
10
5
L
Gilgamesh
KingWonderGoat
Gilgamesh
3
4
5
1.38
L
Yemoja
0
3
7
1.17
L
Charybdis
hersheypie1994
Charybdis
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
31,490
47,873
Taken
56,199
31,241
Mitigated
32,878
7,669
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,017
1,325
0
1,736
6,451
2,486
267
1,029
5,422
36,048
0
W
Nox
 
Nox
7,760
98
0
103
7,289
3,091
205
1,489
5,800
22,665
0
W
Kumbhakarna
 
Kumbhakarna
5,761
519
0
0
12,864
11,772
0
2,133
10,731
13,998
0
L
Da Ji
 
Da Ji
6,894
792
0
929
10,571
5,112
0
4,640
5,931
0
17,150
L
Scylla
 
Scylla
3,751
554
207
563
11,526
4,276
0
6,711
4,815
17,441
0
W
Charybdis
Arthur1998
Charybdis
14,730
9,452
0
3,692
10,827
4,714
1,418
1,796
9,031
0
46,511
W
King Arthur
Impsquirrels
King Arthur
6,046
203
0
2,138
10,442
9,178
35
614
9,828
0
27,925
L
Gilgamesh
KingWonderGoat
Gilgamesh
7,844
1,043
0
162
12,216
11,704
0
6,404
5,812
0
25,974
L
Yemoja
2,845
428
519
1,900
12,259
8,199
0
6,370
5,889
10,338
0
L
Charybdis
hersheypie1994
Charybdis
10,156
3,823
0
814
9,627
3,587
0
4,685
4,942
0
29,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,918
Gold Earned
39,542
269
Minions Killed
190
10
Camps Cleared
4
1,043,558
Distance Traveled
831,709
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,105
1,010
63
6
0
203,695
1
W
Nox
8,803
800
40
4
1
219,430
1
W
Kumbhakarna
7,947
722
18
2
4
195,407
0
L
Da Ji
8,789
799
32
3
0
163,533
3
L
Scylla
7,584
689
37
3
0
142,838
0
W
Charybdis
10,366
942
89
8
4
207,127
0
W
King Arthur
9,697
882
59
5
1
217,899
0
L
Gilgamesh
8,367
761
44
4
3
188,713
0
L
Yemoja
7,127
648
10
1
0
165,446
3
L
Charybdis
7,675
698
67
6
1
171,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role