Player Matchup

Chernobog
Chernobog
Demlic
Chernobog
Level 6
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 1L
1,837 Elo+
Party 2
Erlang Shen
Erlang Shen
KraziTak
Erlang Shen
Level 18
God Stats
5W - 6L
1,175 SR
Queue Stats
97W - 74L
1,593 Elo+
Solo
Sun Wukong
Sun Wukong
PmparelliSlapAHo
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 139L
1,381 Elo+
Solo
Sol
Sol
SmurfManBlue
Sol
Level 24
God Stats
3W - 1L
1,741 SR
Queue Stats
206W - 152L
1,589 Elo+
Solo
Khepri
Khepri
killerham303
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,754 Elo+
Party 2
Team Averages
Level 18
1,524 SR
1,631 Elo+

VS

Team Averages
Level 19
1,546 SR
1,610 Elo+
Artio
Artio
Komodo0rca
Artio
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 47L
1,538 Elo+
Solo
Hercules
Hercules
MarsialRip
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 56L
1,547 Elo+
Party 1
Izanami
Izanami
SUP3RSAlYANN
Izanami
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 21L
1,576 Elo+
Solo
Kali
Kali
Yasmin0414gh
Kali
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,647 Elo+
Party 1
Tiamat
Tiamat
chabob
Tiamat
Level 24
God Stats
17W - 7L
1,730 SR
Queue Stats
111W - 38L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Demlic
Chernobog
13
0 / 6 / 0
7,929
378
3,637
10,339
3,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
KraziTak
Erlang Shen
16
4 / 4 / 5
10,370
494
11,490
17,695
10,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PmparelliSlapAHo
Sun Wukong
17
4 / 3 / 3
11,137
530
9,126
19,725
18,709
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 6 / 1
10,339
492
16,108
22,546
7,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
1 / 6 / 2
8,342
397
4,086
14,126
14,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
14
4 / 1 / 11
10,774
513
7,854
16,990
21,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
MarsialRip
Hercules
16
1 / 4 / 3
10,570
503
10,453
16,207
16,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SUP3RSAlYANN
Izanami
20
10 / 1 / 3
13,361
636
16,650
11,972
4,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 8
10,481
499
9,421
17,125
9,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
chabob
Tiamat
19
7 / 0 / 3
12,577
599
22,269
11,927
8,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
25
25
Deaths
10
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Demlic
Chernobog
0
6
0
0
W
Artio
4
1
11
9.5
L
Erlang Shen
KraziTak
Erlang Shen
4
4
5
1.63
W
Hercules
MarsialRip
Hercules
1
4
3
0.63
L
Sun Wukong
PmparelliSlapAHo
Sun Wukong
4
3
3
1.83
W
Izanami
SUP3RSAlYANN
Izanami
10
1
3
11.5
L
1
6
1
0.25
W
3
4
8
1.75
W
Tiamat
chabob
Tiamat
7
0
3
8.5
L
Khepri
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,447
Damage
66,647
84,431
Taken
74,221
54,308
Mitigated
61,403
25,752
Healing
26,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Demlic
Chernobog
3,637
2,123
0
913
10,339
3,644
387
2,004
8,188
0
39,249
W
Artio
7,854
1,357
1,284
5,008
16,990
21,894
294
5,823
11,167
26,377
0
L
Erlang Shen
KraziTak
Erlang Shen
11,490
6,376
0
4,032
17,695
10,239
0
6,114
11,372
0
63,198
W
Hercules
MarsialRip
Hercules
10,453
5,086
0
6,263
16,207
16,824
413
1,745
14,462
40
61,658
L
Sun Wukong
PmparelliSlapAHo
Sun Wukong
9,126
3,181
0
5,636
19,725
18,709
0
4,486
15,188
0
59,617
W
Izanami
SUP3RSAlYANN
Izanami
16,650
11,927
0
4,023
11,972
4,853
4,958
2,694
9,278
0
138,129
L
16,108
4,926
0
12,945
22,546
7,621
739
13,197
8,720
91,928
0
W
9,421
4,258
0
5,746
17,125
9,571
300
3,362
13,763
0
68,202
W
Tiamat
chabob
Tiamat
22,269
1,765
0
4,386
11,927
8,261
444
6,570
5,357
93,583
0
L
Khepri
4,086
561
0
2,226
14,126
14,095
333
3,232
10,810
29,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
57,763
538
Minions Killed
608
0
Camps Cleared
0
1,959,651
Distance Traveled
2,097,810
21
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,929
378
100
5
0
382,441
3
W
Artio
10,774
513
30
1
0
433,296
17
L
Erlang Shen
10,370
494
95
5
0
458,293
1
W
Hercules
10,570
503
120
6
0
412,819
6
L
Sun Wukong
11,137
530
129
6
0
376,754
3
W
Izanami
13,361
636
196
9
0
389,023
11
L
Sol
10,339
492
170
8
0
372,741
9
W
Kali
10,481
499
97
5
0
426,607
1
W
Tiamat
12,577
599
165
8
0
436,065
5
L
Khepri
8,342
397
44
2
0
369,422
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role