Player Matchup

Hera
Hera
BornARainbow
Hera
Level 29
God Stats
2W - 4L
1,366 SR
Queue Stats
100W - 93L
1,408 Elo+
Solo
Fenrir
Fenrir
SyrenX101
Fenrir
Level 5
God Stats
0W - 5L
1,270 SR
Queue Stats
132W - 128L
1,227 Elo+
Solo
Anhur
Anhur
Xylal
Anhur
Level 18
God Stats
3W - 2L
1,522 SR
Queue Stats
21W - 27L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
alfan
Gilgamesh
Level 20
God Stats
0W - 2L
1,273 SR
Queue Stats
36W - 48L
1,298 Elo+
Solo
Hun Batz
Hun Batz
binod
Hun Batz
Level 17
God Stats
22W - 20L
1,639 SR
Queue Stats
53W - 57L
1,389 Elo+
Solo
Team Averages
Level 18
1,414 SR
1,334 Elo+

VS

Team Averages
Level 17
1,508 SR
1,358 Elo+
Nox
Nox
Broxegarr
Nox
Level 27
God Stats
9W - 9L
1,477 SR
Queue Stats
117W - 143L
1,434 Elo+
Party 1
Thor
Thor
LordOfEmre
Thor
Level 7
God Stats
6W - 6L
1,376 SR
Queue Stats
9W - 11L
1,261 Elo+
Party 1
Olorun
Olorun
NotAntaga
Olorun
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 65L
1,622 Elo+
Party 1
Xing Tian
Xing Tian
franky0841
Xing Tian
Level 24
God Stats
2W - 0L
1,687 SR
Queue Stats
43W - 55L
1,335 Elo+
Solo
Mulan
Mulan
三寸之城
Mulan
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 23L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,280
587
4,794
5,465
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
SyrenX101
Fenrir
7
1 / 4 / 0
5,073
564
1,865
4,552
1,133
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Xylal
Anhur
4
0 / 1 / 2
3,796
422
393
1,929
405
Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
alfan
Gilgamesh
8
1 / 2 / 0
4,429
492
1,075
6,014
2,559
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hun Batz
binod
Hun Batz
7
1 / 4 / 1
4,591
510
1,468
6,798
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,883
543
1,223
2,708
1,103
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
5 / 3 / 1
5,733
637
3,328
6,491
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
NotAntaga
Olorun
11
8 / 1 / 1
6,853
761
7,510
5,706
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
franky0841
Xing Tian
7
1 / 1 / 4
4,787
532
669
4,014
2,038
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,795
644
2,434
3,802
2,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
16
16
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
0
0
1
0.5
W
5
3
1
1.83
W
Olorun
NotAntaga
Olorun
8
1
1
8.5
L
Fenrir
SyrenX101
Fenrir
1
4
0
0.25
L
Anhur
Xylal
Anhur
0
1
2
1
L
Gilgamesh
alfan
Gilgamesh
1
2
0
0.5
L
Hun Batz
binod
Hun Batz
1
4
1
0.38
W
Xing Tian
franky0841
Xing Tian
1
1
4
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,595
Damage
15,164
24,758
Taken
22,721
7,404
Mitigated
9,443
4,221
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,794
1,004
0
830
5,465
1,463
0
3,349
2,071
20,805
0
W
1,223
264
0
750
2,708
1,103
0
527
2,089
17,414
0
W
3,328
1,243
0
1,178
6,491
1,942
0
1,201
5,096
0
24,841
W
Olorun
NotAntaga
Olorun
7,510
3,177
114
2,183
5,706
2,334
215
1,561
4,021
34,692
4,781
L
Fenrir
SyrenX101
Fenrir
1,865
444
0
165
4,552
1,133
0
173
4,172
0
12,557
L
Anhur
Xylal
Anhur
393
194
0
462
1,929
405
0
962
967
0
5,251
L
Gilgamesh
alfan
Gilgamesh
1,075
223
0
1,370
6,014
2,559
0
1,814
4,200
0
11,675
L
Hun Batz
binod
Hun Batz
1,468
370
0
1,394
6,798
1,844
0
2,181
4,525
0
16,694
W
Xing Tian
franky0841
Xing Tian
669
74
0
250
4,014
2,038
69
1,001
2,919
9,042
0
W
2,434
1,044
0
1,619
3,802
2,026
527
0
3,802
0
24,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
28,051
144
Minions Killed
250
0
Camps Cleared
0
725,398
Distance Traveled
854,710
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,280
587
37
4
0
161,488
3
W
Nox
4,883
543
40
4
0
163,948
1
W
Thor
5,733
637
49
5
0
203,835
2
W
Olorun
6,853
761
83
9
0
175,629
6
L
Fenrir
5,073
564
29
3
0
160,504
0
L
Anhur
3,796
422
16
2
0
79,597
0
L
Gilgamesh
4,429
492
23
3
0
155,598
0
L
Hun Batz
4,591
510
39
4
0
168,211
0
W
Xing Tian
4,787
532
15
2
0
138,989
0
W
Mulan
5,795
644
63
7
0
172,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role