Player Matchup

Neith
Neith
Fantred
Neith
Level 18
God Stats
34W - 31L
1,538 SR
Queue Stats
110W - 104L
1,437 Elo+
Party 2
Poseidon
Poseidon
MartinRB15
Poseidon
Level 46
God Stats
4W - 2L
1,750 SR
Queue Stats
123W - 138L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
P170Tiezo
Cthulhu
Level 42
God Stats
78W - 70L
1,537 SR
Queue Stats
466W - 453L
1,443 Elo+
Party 2
Loki
Loki
WiseCarnival705
Loki
Level 59
God Stats
44W - 41L
1,514 SR
Queue Stats
536W - 540L
1,417 Elo+
Party 2
Horus
Horus
patrassche
Horus
Level 63
God Stats
1W - 1L
1,712 SR
Queue Stats
158W - 171L
1,389 Elo+
Party 3
Team Averages
Level 46
1,610 SR
1,409 Elo+

VS

Team Averages
Level 53
1,605 SR
1,435 Elo+
Mercury
Mercury
Pochantis_
Mercury
Level 61
God Stats
20W - 21L
1,526 SR
Queue Stats
137W - 163L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
Tawas2011
Jormungandr
Level 78
God Stats
18W - 17L
1,499 SR
Queue Stats
169W - 183L
1,442 Elo+
Party 1
Chaac
Chaac
VagueVision
Chaac
Level 23
God Stats
9W - 9L
1,618 SR
Queue Stats
16W - 18L
1,451 Elo+
Party 1
Neith
Neith
injong
Neith
Level 43
God Stats
6W - 6L
1,566 SR
Queue Stats
130W - 149L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
jhale73
Zhong Kui
Level 61
God Stats
4W - 3L
1,818 SR
Queue Stats
60W - 79L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fantred
Neith
11
0 / 11 / 3
7,704
350
4,224
11,209
3,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
MartinRB15
Poseidon
18
3 / 8 / 3
11,338
515
12,792
17,298
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
P170Tiezo
Cthulhu
16
6 / 7 / 7
11,049
502
18,734
23,946
22,749
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
10 / 9 / 1
12,059
548
15,859
17,192
6,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
17
1 / 11 / 2
10,453
475
13,561
23,694
14,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pochantis_
Mercury
17
10 / 6 / 12
12,545
570
11,793
17,622
8,257
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Tawas2011
Jormungandr
17
10 / 3 / 16
13,064
594
18,891
24,101
32,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
12 / 2 / 6
12,762
580
17,958
19,689
14,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
injong
Neith
17
8 / 8 / 8
11,251
511
10,323
16,891
6,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
jhale73
Zhong Kui
18
6 / 1 / 14
12,602
573
13,866
19,720
14,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
20
Kills
46
46
Deaths
20
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
Fantred
Neith
0
11
3
0.14
L
Poseidon
MartinRB15
Poseidon
3
8
3
0.56
L
Cthulhu
P170Tiezo
Cthulhu
6
7
7
1.36
W
Mercury
Pochantis_
Mercury
10
6
12
2.67
W
Jormungandr
Tawas2011
Jormungandr
10
3
16
6
W
12
2
6
7.5
L
10
9
1
1.17
W
Neith
injong
Neith
8
8
8
1.5
W
Zhong Kui
jhale73
Zhong Kui
6
1
14
13
L
Horus
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,170
Damage
72,831
93,339
Taken
98,023
53,625
Mitigated
77,021
15,812
Healing
29,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fantred
Neith
4,224
1,971
48
660
11,209
3,515
190
4,266
6,943
0
20,772
L
Poseidon
MartinRB15
Poseidon
12,792
2,072
543
5,016
17,298
5,937
265
6,912
10,386
73,736
0
L
Cthulhu
P170Tiezo
Cthulhu
18,734
1,708
694
4,002
23,946
22,749
164
11,901
12,045
53,093
0
W
Mercury
Pochantis_
Mercury
11,793
6,514
0
500
17,622
8,257
646
4,216
13,313
0
73,368
W
Jormungandr
Tawas2011
Jormungandr
18,891
3,898
232
6,113
24,101
32,875
392
9,706
14,200
63,433
0
W
17,958
5,482
376
7,858
19,689
14,891
2,758
3,765
15,842
6,647
56,917
L
15,859
3,976
0
1,960
17,192
6,648
0
4,458
12,734
0
52,256
W
Neith
injong
Neith
10,323
5,467
0
4,646
16,891
6,021
2,739
5,524
11,239
0
61,962
W
Zhong Kui
jhale73
Zhong Kui
13,866
1,881
0
9,751
19,720
14,977
3,065
7,415
11,903
82,645
0
L
Horus
13,561
6,364
204
2,685
23,694
14,776
948
7,773
15,921
0
73,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,603
Gold Earned
62,224
410
Minions Killed
507
0
Camps Cleared
0
1,724,458
Distance Traveled
2,093,454
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,704
350
34
2
0
254,070
0
L
Poseidon
11,338
515
114
5
0
345,539
2
L
Cthulhu
11,049
502
66
3
0
370,298
1
W
Mercury
12,545
570
107
5
0
491,404
2
W
Jormungandr
13,064
594
89
4
0
399,475
1
W
Chaac
12,762
580
100
5
0
427,201
3
L
Loki
12,059
548
82
4
0
375,174
0
W
Neith
11,251
511
72
3
0
360,505
0
W
Zhong Kui
12,602
573
139
6
0
414,869
3
L
Horus
10,453
475
114
5
0
379,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role