Player Matchup

Ne Zha
Ne Zha
FourthChris4589
Ne Zha
Level 27
God Stats
1W - 5L
1,448 SR
Queue Stats
155W - 174L
1,490 Elo+
Solo
Merlin
Merlin
FrostedLoRd
Merlin
Level 26
God Stats
3W - 2L
1,294 SR
Queue Stats
5W - 6L
1,262 Elo+
Solo
Ymir
Ymir
Kill3rSte4lthy
Ymir
Level 26
God Stats
22W - 28L
1,488 SR
Queue Stats
52W - 71L
1,420 Elo+
Solo
Charybdis
Charybdis
SKLMAZINKAISER
Charybdis
Level 17
God Stats
1W - 1L
1,793 SR
Queue Stats
12W - 12L
1,486 Elo+
Solo
Jing Wei
Jing Wei
gabr13lxt5
Jing Wei
Level 25
God Stats
7W - 6L
1,594 SR
Queue Stats
37W - 39L
1,428 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,417 Elo+

VS

Team Averages
Level 23
1,426 SR
1,485 Elo+
Skadi
Skadi
KickingArtist95
Skadi
Level 27
God Stats
2W - 1L
1,366 SR
Queue Stats
44W - 54L
1,449 Elo+
Solo
Janus
Janus
Sunderlund
Janus
Level 18
God Stats
8W - 17L
1,480 SR
Queue Stats
255W - 217L
1,524 Elo+
Solo
Hel
Hel
Theweyzer
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,474 Elo+
Solo
Yemoja
Yemoja
johny1224
Yemoja
Level 18
God Stats
2W - 0L
1,397 SR
Queue Stats
4W - 2L
1,600 Elo+
Solo
Guan Yu
Guan Yu
nomoohyn
Guan Yu
Level 21
God Stats
3W - 2L
1,388 SR
Queue Stats
47W - 52L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 12 / 8
12,990
464
20,511
27,043
12,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
18
7 / 7 / 9
13,435
480
25,794
18,825
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 17
11,095
396
7,829
28,398
30,970
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
SKLMAZINKAISER
Charybdis
20
9 / 12 / 2
15,018
536
29,872
22,874
8,829
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
gabr13lxt5
Jing Wei
20
9 / 9 / 7
13,652
488
21,408
23,613
9,357
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 11 / 13
12,947
462
19,042
30,663
15,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
20
17 / 1 / 12
16,432
587
31,501
22,531
9,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 12
14,449
516
18,056
27,111
20,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
johny1224
Yemoja
15
1 / 11 / 11
11,402
407
11,204
28,469
27,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
nomoohyn
Guan Yu
20
9 / 6 / 7
14,274
510
18,224
35,813
62,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
98
32
Kills
43
45
Deaths
32
43
Assists
55
Player
Kills
Deaths
Assists
KDA
L
5
12
8
0.75
L
Merlin
7
7
9
1.64
W
5
11
13
1.05
L
2
5
17
2.1
L
Charybdis
SKLMAZINKAISER
Charybdis
9
12
2
0.83
W
Janus
17
1
12
23
W
11
3
12
5.67
L
Jing Wei
gabr13lxt5
Jing Wei
9
9
7
1.39
W
Yemoja
johny1224
Yemoja
1
11
11
0.59
W
Guan Yu
nomoohyn
Guan Yu
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,414
Damage
98,027
120,753
Taken
144,587
68,186
Mitigated
135,148
17,288
Healing
67,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,511
7,169
0
7,026
27,043
12,070
0
14,238
12,496
0
87,304
L
Merlin
25,794
960
0
2,320
18,825
6,960
289
9,649
8,775
80,548
0
W
19,042
11,345
0
5,115
30,663
15,011
2,600
7,701
22,962
0
67,569
L
7,829
490
0
940
28,398
30,970
385
15,575
12,358
32,948
0
L
Charybdis
SKLMAZINKAISER
Charybdis
29,872
15,914
0
1,619
22,874
8,829
4,613
9,521
12,542
0
126,124
W
Janus
31,501
2,051
1,054
8,858
22,531
9,350
2,629
3,259
19,272
102,491
0
W
18,056
1,965
14,584
14,764
27,111
20,725
2,630
11,406
15,705
90,315
0
L
Jing Wei
gabr13lxt5
Jing Wei
21,408
16,930
0
5,383
23,613
9,357
6,278
11,630
11,695
0
84,370
W
Yemoja
johny1224
Yemoja
11,204
2,020
6,131
1,388
28,469
27,915
543
10,497
17,972
31,597
0
W
Guan Yu
nomoohyn
Guan Yu
18,224
3,121
2,689
13,321
35,813
62,147
1,529
4,391
31,422
0
55,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,190
Gold Earned
69,504
560
Minions Killed
433
0
Camps Cleared
0
2,314,692
Distance Traveled
2,448,880
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,990
464
97
3
0
485,873
3
L
Merlin
13,435
480
123
4
0
453,897
2
W
Skadi
12,947
462
80
3
0
454,826
2
L
Ymir
11,095
396
33
1
0
515,621
6
L
Charybdis
15,018
536
180
6
0
384,432
0
W
Janus
16,432
587
121
4
0
588,373
1
W
Hel
14,449
516
123
4
0
490,451
2
L
Jing Wei
13,652
488
127
5
0
474,869
3
W
Yemoja
11,402
407
31
1
0
432,688
5
W
Guan Yu
14,274
510
78
3
0
482,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role