Player Matchup

Da Ji
Da Ji
Ashe898
Da Ji
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 47L
1,342 Elo+
Party 1
Sobek
Sobek
LaxBro1134
Sobek
Level 11
God Stats
4W - 9L
1,360 SR
Queue Stats
21W - 56L
1,173 Elo+
Party 1
Anubis
Anubis
Purekiller85
Anubis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 47L
1,391 Elo+
Party 1
Team Averages
Level 20
1,453 SR
1,302 Elo+

VS

Team Averages
Level 77
1,563 SR
1,435 Elo+
Neith
Neith
Dark_Aoen_Anima
Neith
Level 77
God Stats
7W - 5L
1,650 SR
Queue Stats
106W - 105L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
HealeryClinton
Nu Wa
Level 29
God Stats
4W - 3L
1,539 SR
Queue Stats
169W - 165L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
Isaacrod12
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 81L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ashe898
Da Ji
12
5 / 6 / 3
8,720
727
6,409
8,981
3,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
11
2 / 5 / 5
7,733
644
2,360
8,494
6,119
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
3 / 4 / 6
8,516
710
9,879
10,247
4,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 9
9,531
794
7,089
6,174
1,719
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
8 / 4 / 7
9,665
805
8,778
7,652
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Isaacrod12
Guan Yu
12
1 / 5 / 14
8,435
703
7,045
16,503
11,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
15
15
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ashe898
Da Ji
5
6
3
1.08
W
6
1
9
10.5
W
8
4
7
2.88
W
Guan Yu
Isaacrod12
Guan Yu
1
5
14
1.6
L
Sobek
2
5
5
0.9
L
Anubis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,648
Damage
22,912
27,722
Taken
30,329
13,856
Mitigated
14,705
5,087
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ashe898
Da Ji
6,409
1,529
0
250
8,981
3,471
130
2,764
5,999
0
16,075
W
7,089
1,995
0
1,746
6,174
1,719
1,390
2,939
3,235
0
32,213
W
8,778
2,073
0
643
7,652
1,849
1,539
2,858
4,794
33,001
0
W
Guan Yu
Isaacrod12
Guan Yu
7,045
1,008
632
3,357
16,503
11,137
112
6,773
9,730
0
19,199
L
Sobek
2,360
238
0
719
8,494
6,119
0
3,437
4,719
6,167
0
L
Anubis
9,879
973
329
3,789
10,247
4,266
212
2,775
7,270
38,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
27,631
100
Minions Killed
136
3
Camps Cleared
7
595,017
Distance Traveled
644,473
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,720
727
28
2
0
205,324
4
W
Neith
9,531
794
54
5
4
227,615
2
W
Nu Wa
9,665
805
63
5
0
189,192
4
W
Guan Yu
8,435
703
19
2
3
227,666
1
L
Sobek
7,733
644
12
1
1
213,925
1
L
Anubis
8,516
710
60
5
2
175,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role