Player Matchup

Cthulhu
Cthulhu
HowToHD
Cthulhu
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 42L
1,257 Elo+
Solo
Rama
Rama
SaikoKagakusha
Rama
Level 21
God Stats
7W - 11L
1,467 SR
Queue Stats
74W - 90L
1,321 Elo+
Party 2
Sol
Sol
afr00skeleton
Sol
Level 8
God Stats
2W - 13L
1,069 SR
Queue Stats
2W - 14L
949 Elo+
Party 2
Thanatos
Thanatos
devils_infern761
Thanatos
Level 13
God Stats
8W - 4L
1,500 SR
Queue Stats
66W - 79L
1,500 Elo+
Solo
Scylla
Scylla
zAerialz
Scylla
Level 29
God Stats
22W - 12L
1,553 SR
Queue Stats
73W - 65L
1,652 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,336 Elo+

VS

Team Averages
Level 42
1,450 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
EderRivera06
Guan Yu
Level 16
God Stats
40W - 47L
1,353 SR
Queue Stats
75W - 86L
1,298 Elo+
Solo
Olorun
Olorun
Mr_StiFFF
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Queen_StiFFF
Neith
Level 4
God Stats
1W - 2L
1,395 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HowToHD
Cthulhu
14
5 / 2 / 6
10,155
484
8,016
12,406
14,000
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
6 / 1 / 4
10,071
480
12,474
10,847
4,174
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 3 / 2
9,107
434
3,093
9,683
4,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 5
11,114
529
4,238
9,500
4,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
zAerialz
Scylla
16
9 / 2 / 1
11,305
538
19,203
13,756
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
7 / 1 / 0
10,792
514
10,193
16,214
8,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
 
Sylvanus
7
0 / 6 / 2
6,843
326
1,294
12,068
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
EderRivera06
Guan Yu
12
0 / 2 / 0
7,039
335
4,229
14,294
11,488
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
Mr_StiFFF
Olorun
8
0 / 8 / 1
6,444
307
1,134
9,852
2,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 7 / 0
5,867
279
1,555
9,543
2,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
24
Kills
7
10
Deaths
24
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
1
0
7
L
Sylvanus
 
Sylvanus
0
6
2
0.17
L
Guan Yu
EderRivera06
Guan Yu
0
2
0
0
W
Cthulhu
HowToHD
Cthulhu
5
2
6
4
L
Olorun
Mr_StiFFF
Olorun
0
8
1
0.06
L
0
7
0
0
W
6
1
4
8
W
0
3
2
0.33
W
4
2
5
3.25
W
Scylla
zAerialz
Scylla
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
18,405
56,192
Taken
61,971
31,511
Mitigated
30,038
21,540
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,193
3,080
0
2,138
16,214
8,824
0
7,169
9,045
0
51,379
L
Sylvanus
 
Sylvanus
1,294
150
873
1,937
12,068
5,283
0
4,476
7,592
8,227
0
L
Guan Yu
EderRivera06
Guan Yu
4,229
356
298
3,296
14,294
11,488
0
7,783
6,511
0
21,741
W
Cthulhu
HowToHD
Cthulhu
8,016
678
0
830
12,406
14,000
1,264
747
11,659
37,755
0
L
Olorun
Mr_StiFFF
Olorun
1,134
603
47
514
9,852
2,423
17
5,607
4,245
7,868
1,861
L
1,555
1,107
0
932
9,543
2,020
58
5,277
4,266
0
9,734
W
12,474
9,486
652
5,977
10,847
4,174
1,471
794
10,053
0
54,710
W
3,093
1,232
0
4,630
9,683
4,170
4,034
0
9,683
31,801
0
W
4,238
1,749
0
5,966
9,500
4,690
5,058
693
8,807
0
54,609
W
Scylla
zAerialz
Scylla
19,203
1,148
108
3,377
13,756
4,477
328
385
13,371
77,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
36,985
416
Minions Killed
149
0
Camps Cleared
0
1,735,692
Distance Traveled
1,313,807
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,792
514
75
4
0
423,002
2
L
Sylvanus
6,843
326
16
1
0
210,138
1
L
Guan Yu
7,039
335
29
1
0
333,976
0
W
Cthulhu
10,155
484
59
3
0
366,824
1
L
Olorun
6,444
307
18
1
0
170,583
3
L
Neith
5,867
279
11
1
0
176,108
3
W
Rama
10,071
480
95
5
0
304,928
0
W
Sol
9,107
434
51
2
0
297,435
2
W
Thanatos
11,114
529
105
5
0
381,611
0
W
Scylla
11,305
538
106
5
0
384,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role