Player Matchup

Xing Tian
Xing Tian
Alpha Wolf27xx
Xing Tian
Level 81
God Stats
0W - 1L
1,373 SR
Queue Stats
17W - 32L
1,282 Elo+
Solo
Nox
Nox
KittyKatt6
Nox
Level 47
God Stats
9W - 4L
1,539 SR
Queue Stats
125W - 141L
1,420 Elo+
Party 2
Charybdis
Charybdis
Melancholy_Me_13
Charybdis
Level 85
God Stats
0W - 1L
1,620 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
bgamer854
Vulcan
Level 105
God Stats
3W - 3L
1,460 SR
Queue Stats
127W - 137L
1,441 Elo+
Party 2
Set
Set
infected ki11er
Set
Level 82
God Stats
0W - 3L
1,390 SR
Queue Stats
3W - 4L
1,592 Elo+
Solo
Team Averages
Level 80
1,476 SR
1,447 Elo+

VS

Team Averages
Level 64
1,422 SR
1,243 Elo+
Ah Puch
Ah Puch
Defiantpluto907
Ah Puch
Level 107
God Stats
1W - 2L
1,211 SR
Queue Stats
42W - 30L
1,455 Elo+
Solo
Odin
Odin
HardlineJarl94
Odin
Level 15
God Stats
2W - 0L
1,433 SR
Queue Stats
22W - 45L
1,069 Elo+
Party 1
Sol
Sol
IKronkI
Sol
Level 48
God Stats
4W - 8L
1,470 SR
Queue Stats
27W - 50L
1,237 Elo+
Party 1
Neith
Neith
NightmareDBD
Neith
Level 82
God Stats
2W - 0L
1,550 SR
Queue Stats
7W - 8L
1,280 Elo+
Party 3
Danzaburou
Danzaburou
cognac68
Danzaburou
Level 69
God Stats
1W - 0L
1,445 SR
Queue Stats
5W - 7L
1,174 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Alpha Wolf27xx
Xing Tian
13
1 / 5 / 2
8,118
624
3,455
16,910
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 7 / 2
7,700
592
4,723
13,628
4,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
15
2 / 5 / 1
8,417
647
5,634
15,289
5,226
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
bgamer854
Vulcan
15
2 / 5 / 3
8,743
673
11,511
8,555
2,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 7 / 1
8,555
658
7,936
12,172
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 4
11,589
891
16,235
7,047
2,939
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 10
9,624
740
5,056
12,603
10,955
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
17
9 / 0 / 5
11,637
895
15,354
7,377
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
10 / 3 / 7
11,979
921
16,634
9,340
3,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
cognac68
Danzaburou
14
0 / 2 / 10
9,202
708
4,936
8,332
2,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
7
Kills
29
29
Deaths
7
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Alpha Wolf27xx
Xing Tian
1
5
2
0.4
W
8
0
4
10
W
2
2
10
3.5
W
Sol
9
0
5
11.5
L
0
7
2
0.14
L
Charybdis
2
5
1
0.5
W
10
3
7
4.5
L
Vulcan
bgamer854
Vulcan
2
5
3
0.7
W
Danzaburou
cognac68
Danzaburou
0
2
10
2.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,259
Damage
58,215
66,554
Taken
44,699
28,561
Mitigated
23,011
4,479
Healing
15,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Alpha Wolf27xx
Xing Tian
3,455
485
48
2,584
16,910
11,283
84
7,306
9,398
13,497
0
W
16,235
850
0
5,548
7,047
2,939
1,243
3,285
3,762
54,663
0
W
5,056
1,821
232
2,394
12,603
10,955
514
5,914
6,689
292
10,459
W
Sol
15,354
2,562
0
2,560
7,377
2,704
2,791
3,180
4,197
39,476
0
L
4,723
674
0
728
13,628
4,690
468
5,782
7,620
23,251
0
L
Charybdis
5,634
2,637
0
738
15,289
5,226
0
6,320
8,785
0
33,134
W
16,634
6,044
0
1,837
9,340
3,519
1,054
3,453
5,887
0
39,583
L
Vulcan
bgamer854
Vulcan
11,511
2,164
0
211
8,555
2,905
200
4,388
3,977
26,401
0
W
Danzaburou
cognac68
Danzaburou
4,936
1,966
0
2,919
8,332
2,894
1,875
4,265
4,067
0
22,687
L
7,936
4,001
0
170
12,172
4,457
0
7,115
4,813
0
15,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
54,031
207
Minions Killed
309
5
Camps Cleared
9
1,047,958
Distance Traveled
1,178,343
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,118
624
24
2
0
211,237
0
W
Ah Puch
11,589
891
98
8
3
236,451
1
W
Odin
9,624
740
21
2
1
255,123
1
W
Sol
11,637
895
76
6
1
267,128
2
L
Nox
7,700
592
48
4
0
193,470
0
L
Charybdis
8,417
647
79
6
1
207,417
0
W
Neith
11,979
921
65
5
0
214,460
2
L
Vulcan
8,743
673
41
3
1
226,230
3
W
Danzaburou
9,202
708
49
4
4
205,181
0
L
Set
8,555
658
15
1
3
209,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role