Player Matchup

Artio
Artio
Gold IV
Anarkium
Artio
Gold IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,547 MMR
Solo
Anhur
Anhur
Gold IV
ChernoCCuDDa
Anhur
Gold IV
Level 159
God Stats
3W - 6L
1,642 SR
Queue Stats
119W - 113L
1,504 MMR
Solo
Chronos
Chronos
Gold II
Tinmanjr3
Chronos
Gold II
Level 160
God Stats
4W - 3L
1,548 SR
Queue Stats
88W - 79L
1,570 MMR
Solo
Nemesis
Nemesis
Gold I
oceanicharvest
Nemesis
Gold I
Level 111
God Stats
4W - 5L
1,686 SR
Queue Stats
296W - 310L
1,512 MMR
Solo
Chaac
Chaac
Gold V
yodabadaba
Chaac
Gold V
Level 125
God Stats
2W - 1L
1,656 SR
Queue Stats
126W - 114L
1,507 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,606 SR
1,528 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,514 SR
1,516 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
Daniserxs
Ymir
Bronze III
Level 127
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Freya
Freya
Gold II
Enriquesenpai
Freya
Gold II
Level 157
God Stats
25W - 17L
1,714 SR
Queue Stats
463W - 463L
1,565 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
GommiTedy
Baba Yaga
Bronze III
Level 129
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Loki
Loki
Gold II
Moisturizing
Loki
Gold II
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 76L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anarkium
Artio
15
2 / 0 / 13
11,106
585
4,319
13,588
17,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 1 / 6
11,471
604
9,491
8,832
3,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Tinmanjr3
Chronos
18
5 / 1 / 9
12,934
681
7,322
11,597
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
8 / 1 / 5
12,198
642
7,514
10,019
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
18
4 / 0 / 5
12,135
639
9,039
14,685
15,648
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
AthenaTiamatGilgameshMorgan Le FaySet

VS

Bans
KaliOdinBellonaTsukuyomiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 4 / 1
6,638
349
3,450
5,184
744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
10
1 / 7 / 0
7,059
372
1,027
12,426
7,335
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 5 / 1
8,632
454
5,429
11,322
4,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
GommiTedy
Baba Yaga
14
0 / 4 / 1
8,501
447
7,753
12,471
5,779
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 0
9,912
522
7,499
13,751
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
25
Kills
3
3
Deaths
25
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
1
0.13
W
Artio
Anarkium
Artio
2
0
13
8.5
W
6
1
6
9
L
Ymir
1
7
0
0.14
L
0
5
1
0.1
L
Baba Yaga
GommiTedy
Baba Yaga
0
4
1
0.13
L
2
5
0
0.4
W
Chronos
Tinmanjr3
Chronos
5
1
9
9.5
W
8
1
5
10.5
W
Chaac
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
25,158
58,721
Taken
55,154
46,045
Mitigated
23,171
29,516
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,450
1,968
0
986
5,184
744
0
1,218
3,966
0
21,886
W
Artio
Anarkium
Artio
4,319
277
1,965
7,139
13,588
17,747
325
2,778
10,810
26,585
0
W
9,491
5,083
0
3,246
8,832
3,073
6,827
2,418
6,414
0
82,808
L
Ymir
1,027
251
11
1,097
12,426
7,335
0
4,268
8,158
17,783
0
L
5,429
1,799
0
4,386
11,322
4,737
0
2,434
8,888
56,335
7,203
L
Baba Yaga
GommiTedy
Baba Yaga
7,753
181
0
2,504
12,471
5,779
0
1,825
10,646
55,206
0
L
7,499
1,556
0
1,058
13,751
4,576
0
2,251
11,500
0
76,784
W
Chronos
Tinmanjr3
Chronos
7,322
2,635
0
5,819
11,597
5,069
7,832
4,062
7,535
93,321
0
W
7,514
3,847
0
1,890
10,019
4,508
1,837
3,581
6,438
0
71,545
W
Chaac
9,039
1,007
0
9,457
14,685
15,648
1,670
5,766
8,919
641
69,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,844
Gold Earned
40,742
540
Minions Killed
455
0
Camps Cleared
0
1,866,400
Distance Traveled
1,556,679
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,638
349
45
2
0
164,531
1
W
Artio
11,106
585
27
1
0
367,674
7
W
Anhur
11,471
604
123
6
0
320,819
3
L
Ymir
7,059
372
35
2
0
327,549
0
L
Freya
8,632
454
122
6
0
332,127
4
L
Baba Yaga
8,501
447
110
6
0
340,332
1
L
Loki
9,912
522
143
8
0
392,140
6
W
Chronos
12,934
681
157
8
0
372,802
10
W
Nemesis
12,198
642
114
6
0
430,551
9
W
Chaac
12,135
639
119
6
0
374,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role