Player Matchup

Baba Yaga
Baba Yaga
COMAPOOL
Baba Yaga
Level 99
God Stats
1W - 1L
1,474 SR
Queue Stats
55W - 55L
1,415 Elo+
Party 2
Scylla
Scylla
KizzoI
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Vivomanki
Cerberus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 75L
1,418 Elo+
Solo
Ravana
Ravana
stempy12
Ravana
Level 158
God Stats
10W - 5L
1,630 SR
Queue Stats
513W - 537L
1,383 Elo+
Solo
Chang'e
Chang'e
xxxmcwildcatxxx
Chang'e
Level 119
God Stats
1W - 3L
1,319 SR
Queue Stats
69W - 64L
1,464 Elo+
Party 2
Team Averages
Level 124
1,485 SR
1,436 Elo+

VS

Team Averages
Level 93
1,496 SR
1,373 Elo+
Ganesha
Ganesha
BabyGruntDaddy
Ganesha
Level 105
God Stats
7W - 5L
1,459 SR
Queue Stats
232W - 200L
1,379 Elo+
Party 1
Hou Yi
Hou Yi
TWeeKnDESTR0Y
Hou Yi
Level 115
God Stats
18W - 15L
1,518 SR
Queue Stats
578W - 612L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
UncleGruntDaddy
Baron Samedi
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
149W - 137L
1,395 Elo+
Party 1
Izanami
Izanami
XxBoboBxX
Izanami
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 165L
1,364 Elo+
Party 1
Medusa
Medusa
rainbowdove18
Medusa
Level 99
God Stats
1W - 0L
1,502 SR
Queue Stats
37W - 59L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
COMAPOOL
Baba Yaga
19
7 / 8 / 10
11,760
735
17,851
19,162
8,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
KizzoI
Scylla
20
6 / 4 / 8
11,897
744
15,899
9,058
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Vivomanki
Cerberus
19
4 / 7 / 9
10,608
663
15,382
29,548
26,454
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
stempy12
Ravana
1
0 / 0 / 0
3,852
241
0
0
0
19
6 / 8 / 9
11,077
692
11,853
22,218
18,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 19
11,386
712
7,716
20,433
28,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 4 / 11
13,545
847
22,769
17,367
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
UncleGruntDaddy
Baron Samedi
19
6 / 5 / 10
12,301
769
12,627
14,238
11,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
XxBoboBxX
Izanami
18
5 / 5 / 7
11,402
713
12,686
12,636
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 4 / 13
11,668
729
17,055
13,909
5,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
23
Kills
27
27
Deaths
24
36
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
6
19
1.75
L
Baba Yaga
COMAPOOL
Baba Yaga
7
8
10
1.5
L
Scylla
KizzoI
Scylla
6
4
8
2.5
W
10
4
11
3.88
W
Baron Samedi
UncleGruntDaddy
Baron Samedi
6
5
10
2.2
L
Cerberus
Vivomanki
Cerberus
4
7
9
1.21
W
Izanami
XxBoboBxX
Izanami
5
5
7
1.7
W
5
4
13
2.88
L
Ravana
stempy12
Ravana
0
0
0
0
L
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,985
Damage
72,853
79,986
Taken
78,583
56,607
Mitigated
56,566
27,546
Healing
30,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,716
1,885
3,134
4,264
20,433
28,668
182
12,684
7,749
15,051
0
L
Baba Yaga
COMAPOOL
Baba Yaga
17,851
1,184
693
5,420
19,162
8,653
156
7,542
11,620
30,044
0
L
Scylla
KizzoI
Scylla
15,899
1,104
300
836
9,058
3,248
264
2,241
6,817
42,938
0
W
22,769
14,904
1,459
7,332
17,367
6,507
459
14,529
2,838
0
41,816
W
Baron Samedi
UncleGruntDaddy
Baron Samedi
12,627
1,854
3,743
3,082
14,238
11,465
420
10,369
3,869
25,180
0
L
Cerberus
Vivomanki
Cerberus
15,382
1,273
1,014
11,349
29,548
26,454
0
6,658
22,890
30,937
0
W
Izanami
XxBoboBxX
Izanami
12,686
8,665
1,407
2,521
12,636
4,723
3,938
11,134
1,502
0
28,709
W
17,055
7,684
786
2,450
13,909
5,203
886
12,269
1,640
0
35,916
L
Ravana
stempy12
Ravana
0
0
0
0
0
0
0
0
0
0
0
L
11,853
1,434
2,122
5,812
22,218
18,252
0
3,902
18,316
21,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
60,302
132
Minions Killed
149
0
Camps Cleared
0
979,931
Distance Traveled
1,276,181
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,386
712
2
0
0
274,843
0
L
Baba Yaga
11,760
735
20
1
0
229,329
2
L
Scylla
11,897
744
66
4
0
231,635
1
W
Hou Yi
13,545
847
30
2
0
276,422
1
W
Baron Samedi
12,301
769
26
2
0
234,068
0
L
Cerberus
10,608
663
32
2
0
271,947
0
W
Izanami
11,402
713
45
3
0
247,276
3
W
Medusa
11,668
729
46
3
0
243,572
0
L
Ravana
3,852
241
0
0
0
0
0
L
Chang'e
11,077
692
14
1
0
247,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role