Player Matchup

Danzaburou
Danzaburou
SixpennyRaptor6
Danzaburou
Level 116
God Stats
9W - 7L
1,512 SR
Queue Stats
116W - 142L
1,513 Elo+
Party 1
Scylla
Scylla
Yamz4Life
Scylla
Level 26
God Stats
2W - 0L
1,695 SR
Queue Stats
18W - 13L
1,549 Elo+
Solo
Cthulhu
Cthulhu
YuAuntLuvMe
Cthulhu
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,473 Elo+
Party 1
Team Averages
Level 60
1,569 SR
1,512 Elo+

VS

Team Averages
Level 29
1,574 SR
1,400 Elo+
Cupid
Cupid
DemocratRemover
Cupid
Level 39
God Stats
4W - 8L
1,368 SR
Queue Stats
39W - 78L
1,323 Elo+
Party 2
Fenrir
Fenrir
TheRedFashy
Fenrir
Level 44
God Stats
5W - 6L
1,658 SR
Queue Stats
43W - 72L
1,202 Elo+
Party 2
Discordia
Discordia
junkybully
Discordia
Level 4
God Stats
5W - 9L
1,696 SR
Queue Stats
11W - 18L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SixpennyRaptor6
Danzaburou
16
13 / 2 / 2
11,900
850
16,105
10,966
4,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Yamz4Life
Scylla
12
0 / 2 / 13
9,240
660
5,834
6,442
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
YuAuntLuvMe
Cthulhu
13
2 / 4 / 11
9,877
706
5,376
13,404
11,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 4
9,219
659
9,139
10,222
3,299
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
10
0 / 6 / 5
8,004
572
5,274
14,710
6,870
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
junkybully
Discordia
13
5 / 6 / 1
9,757
697
8,547
8,396
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
15
Kills
8
8
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Danzaburou
SixpennyRaptor6
Danzaburou
13
2
2
7
L
Fenrir
0
6
5
0.42
W
Scylla
Yamz4Life
Scylla
0
2
13
3.25
W
Cthulhu
YuAuntLuvMe
Cthulhu
2
4
11
1.88
L
Discordia
junkybully
Discordia
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,315
Damage
22,960
30,812
Taken
33,328
17,280
Mitigated
12,656
5,322
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,139
4,084
126
3,094
10,222
3,299
676
4,301
5,921
0
35,818
W
Danzaburou
SixpennyRaptor6
Danzaburou
16,105
3,891
0
3,256
10,966
4,320
44
3,131
7,835
0
49,757
L
Fenrir
5,274
1,674
0
334
14,710
6,870
0
3,621
11,089
0
10,367
W
Scylla
Yamz4Life
Scylla
5,834
558
0
1,129
6,442
1,810
1,597
3,517
2,925
25,805
0
W
Cthulhu
YuAuntLuvMe
Cthulhu
5,376
716
183
754
13,404
11,150
540
2,625
10,779
20,267
0
L
Discordia
junkybully
Discordia
8,547
547
0
408
8,396
2,487
376
3,759
4,637
30,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,017
Gold Earned
26,980
173
Minions Killed
131
10
Camps Cleared
2
752,818
Distance Traveled
714,787
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,219
659
66
5
0
237,251
0
W
Danzaburou
11,900
850
89
6
5
255,570
1
L
Fenrir
8,004
572
10
1
1
257,534
2
W
Scylla
9,240
660
51
4
3
251,967
4
W
Cthulhu
9,877
706
33
2
2
245,281
0
L
Discordia
9,757
697
55
4
1
220,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role