Player Matchup

Odin
Odin
Humorofadeadguy
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,592 Elo+
Party 1
Aphrodite
Aphrodite
Iamgoofball
Aphrodite
Level 15
God Stats
1W - 2L
1,602 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 1
Neith
Neith
Owegno
Neith
Level 62
God Stats
2W - 7L
1,505 SR
Queue Stats
39W - 24L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Sippiy
Cthulhu
Level 114
God Stats
4W - 2L
1,628 SR
Queue Stats
42W - 28L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
WolfForest
Kukulkan
Level 108
God Stats
14W - 15L
1,546 SR
Queue Stats
21W - 21L
1,483 Elo+
Party 1
Team Averages
Level 76
1,556 SR
1,549 Elo+

VS

Team Averages
Level 67
1,590 SR
1,532 Elo+
Mercury
Mercury
DDSubie
Mercury
Level 60
God Stats
5W - 13L
1,309 SR
Queue Stats
225W - 237L
1,448 Elo+
Party 2
Hades
Hades
Tanquish
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 75L
1,576 Elo+
Party 3
Charybdis
Charybdis
Youtube_S1mplex
Charybdis
Level 108
God Stats
3W - 1L
1,703 SR
Queue Stats
187W - 171L
1,570 Elo+
Party 2
Ao Kuang
Ao Kuang
ddupont421
Ao Kuang
Level 89
God Stats
10W - 2L
1,877 SR
Queue Stats
176W - 141L
1,636 Elo+
Party 3
Sylvanus
Sylvanus
myst3ry23
Sylvanus
Level 38
God Stats
8W - 6L
1,560 SR
Queue Stats
71W - 98L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
11,577
445
10,687
25,055
13,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Iamgoofball
Aphrodite
14
1 / 10 / 14
9,960
383
3,815
17,914
20,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Owegno
Neith
18
8 / 7 / 8
12,524
482
26,912
23,535
8,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sippiy
Cthulhu
18
5 / 3 / 4
12,571
484
23,434
21,964
17,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
WolfForest
Kukulkan
20
4 / 7 / 3
13,996
538
16,280
14,757
6,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DDSubie
Mercury
20
11 / 5 / 3
14,926
574
13,905
25,496
12,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Tanquish
Hades
20
10 / 1 / 13
16,551
637
35,082
30,931
22,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Youtube_S1mplex
Charybdis
19
4 / 5 / 10
13,260
510
8,777
19,907
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
ddupont421
Ao Kuang
20
3 / 5 / 5
13,441
517
13,380
28,727
38,181
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
myst3ry23
Sylvanus
16
3 / 7 / 7
11,538
444
8,631
20,999
21,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
69
21
Kills
31
31
Deaths
23
39
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Mercury
DDSubie
Mercury
11
5
3
2.5
L
3
4
10
2
L
Aphrodite
Iamgoofball
Aphrodite
1
10
14
0.8
L
Neith
Owegno
Neith
8
7
8
1.71
L
Cthulhu
Sippiy
Cthulhu
5
3
4
2.33
W
Hades
Tanquish
Hades
10
1
13
16.5
L
Kukulkan
WolfForest
Kukulkan
4
7
3
0.79
W
Charybdis
Youtube_S1mplex
Charybdis
4
5
10
1.8
W
Ao Kuang
ddupont421
Ao Kuang
3
5
5
1.1
W
Sylvanus
myst3ry23
Sylvanus
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,128
Damage
79,775
103,225
Taken
126,060
65,740
Mitigated
102,758
24,196
Healing
51,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DDSubie
Mercury
13,905
9,558
0
3,198
25,496
12,733
535
8,368
17,128
0
132,263
L
10,687
2,903
0
2,749
25,055
13,568
0
11,921
13,134
0
69,091
L
Aphrodite
Iamgoofball
Aphrodite
3,815
1,858
2,923
2,905
17,914
20,729
98
9,699
8,215
13,682
0
L
Neith
Owegno
Neith
26,912
12,288
617
9,322
23,535
8,104
233
10,732
12,678
0
107,918
L
Cthulhu
Sippiy
Cthulhu
23,434
1,563
1,276
2,241
21,964
17,005
0
13,821
7,943
75,732
0
W
Hades
Tanquish
Hades
35,082
1,918
1,201
21,205
30,931
22,814
3,340
12,132
18,799
152,943
0
L
Kukulkan
WolfForest
Kukulkan
16,280
920
0
2,163
14,757
6,334
3,608
9,958
4,799
100,617
0
W
Charybdis
Youtube_S1mplex
Charybdis
8,777
5,330
0
6,777
19,907
7,728
2,710
2,542
17,365
0
94,458
W
Ao Kuang
ddupont421
Ao Kuang
13,380
2,948
0
11,556
28,727
38,181
232
15,409
13,318
82,550
0
W
Sylvanus
myst3ry23
Sylvanus
8,631
1,978
3,024
4,607
20,999
21,302
608
5,374
15,625
22,103
5,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,628
Gold Earned
69,716
574
Minions Killed
700
0
Camps Cleared
0
2,370,602
Distance Traveled
2,321,551
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,926
574
164
6
0
530,221
4
L
Odin
11,577
445
102
4
0
520,622
5
L
Aphrodite
9,960
383
17
1
0
450,789
1
L
Neith
12,524
482
140
5
0
443,243
2
L
Cthulhu
12,571
484
126
5
0
513,598
10
W
Hades
16,551
637
223
9
0
486,732
0
L
Kukulkan
13,996
538
189
7
0
442,350
12
W
Charybdis
13,260
510
123
5
0
459,306
3
W
Ao Kuang
13,441
517
140
5
0
431,931
4
W
Sylvanus
11,538
444
50
2
0
413,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role