Player Matchup

Gilgamesh
Gilgamesh
Braykid2000
Gilgamesh
Level 98
God Stats
1W - 2L
1,464 SR
Queue Stats
62W - 66L
1,438 Elo+
Party 2
Bacchus
Bacchus
Chad Ymir Main
Bacchus
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 44L
1,539 Elo+
Party 2
Ao Kuang
Ao Kuang
Total_Eclipse5
Ao Kuang
Level 61
God Stats
23W - 19L
1,538 SR
Queue Stats
76W - 54L
1,575 Elo+
Party 2
Team Averages
Level 83
1,501 SR
1,517 Elo+

VS

Team Averages
Level 66
1,493 SR
1,338 Elo+
Janus
Janus
PumpkinLily9932
Janus
Level 125
God Stats
10W - 22L
1,480 SR
Queue Stats
271W - 341L
1,447 Elo+
Party 1
Danzaburou
Danzaburou
Tigerlifez
Danzaburou
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 247L
1,431 Elo+
Party 1
Fenrir
Fenrir
YoungUgly52
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Braykid2000
Gilgamesh
9
2 / 2 / 9
7,035
704
6,267
5,862
3,479
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 13
7,363
736
2,919
10,324
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
13
14 / 0 / 2
9,067
907
9,114
7,990
2,605
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,809
581
6,670
4,450
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Tigerlifez
Danzaburou
10
1 / 4 / 2
6,417
642
6,582
7,421
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
9
2 / 8 / 1
6,264
626
2,843
10,719
5,410
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Braykid2000
Gilgamesh
2
2
9
3.25
W
0
1
13
6.5
L
0
4
2
0.25
L
Danzaburou
Tigerlifez
Danzaburou
1
4
2
0.5
W
Ao Kuang
14
0
2
15
L
Fenrir
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,300
Damage
16,095
24,176
Taken
22,590
15,134
Mitigated
9,435
6,468
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Braykid2000
Gilgamesh
6,267
838
0
23
5,862
3,479
380
1,269
4,429
0
15,932
W
2,919
309
0
1,893
10,324
9,050
86
1,586
8,410
9,496
0
L
6,670
323
0
78
4,450
1,290
0
2,872
1,578
16,717
0
L
Danzaburou
Tigerlifez
Danzaburou
6,582
1,336
262
922
7,421
2,735
0
4,165
3,256
0
21,581
W
Ao Kuang
9,114
2,109
0
4,552
7,990
2,605
837
3,041
4,577
21,126
0
L
Fenrir
2,843
645
0
552
10,719
5,410
18
5,828
4,891
0
9,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
18,490
76
Minions Killed
84
4
Camps Cleared
3
534,113
Distance Traveled
449,707
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,035
704
25
3
1
139,515
0
W
Bacchus
7,363
736
12
1
0
196,970
0
L
Janus
5,809
581
26
3
1
115,758
4
L
Danzaburou
6,417
642
39
4
1
176,203
3
W
Ao Kuang
9,067
907
39
4
3
197,628
2
L
Fenrir
6,264
626
19
2
1
157,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role