Player Matchup

Awilix
Awilix
Chewman4
Awilix
Level 86
God Stats
11W - 5L
1,463 SR
Queue Stats
63W - 62L
1,542 Elo+
Party 2
Terra
Terra
TheRedBaron324
Terra
Level 69
God Stats
4W - 1L
1,639 SR
Queue Stats
65W - 73L
1,498 Elo+
Party 2
Rama
Rama
xxVEVERAxx
Rama
Level 74
God Stats
9W - 2L
1,678 SR
Queue Stats
77W - 81L
1,493 Elo+
Party 2
Team Averages
Level 76
1,593 SR
1,511 Elo+

VS

Team Averages
Level 96
1,514 SR
1,446 Elo+
Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ArtemisNtreri
Cernunnos
Level 66
God Stats
63W - 78L
1,399 SR
Queue Stats
153W - 189L
1,398 Elo+
Solo
Nu Wa
Nu Wa
KILLERxsmkr98
Nu Wa
Level 95
God Stats
11W - 5L
1,644 SR
Queue Stats
29W - 25L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chewman4
Awilix
13
9 / 5 / 17
10,173
848
11,133
12,288
4,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 2 / 19
9,888
824
9,172
14,666
17,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
11 / 3 / 9
10,350
863
12,906
11,321
3,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
7 / 8 / 1
9,785
815
10,481
13,739
9,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
ArtemisNtreri
Cernunnos
12
2 / 11 / 4
8,443
704
9,022
14,773
5,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 8 / 5
7,937
661
10,017
11,503
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
27
Kills
10
10
Deaths
27
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
7
8
1
0.94
L
Cernunnos
ArtemisNtreri
Cernunnos
2
11
4
0.36
W
Awilix
Chewman4
Awilix
9
5
17
3.5
L
1
8
5
0.44
W
7
2
19
8.25
W
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
29,520
38,275
Taken
40,015
26,490
Mitigated
18,379
15,626
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,481
4,882
0
2,354
13,739
9,222
0
2,540
10,818
0
34,558
L
Cernunnos
ArtemisNtreri
Cernunnos
9,022
3,107
184
2,129
14,773
5,593
0
2,165
12,440
0
25,583
W
Awilix
Chewman4
Awilix
11,133
3,938
0
3,458
12,288
4,941
301
2,185
10,103
0
29,780
L
10,017
3,867
342
1,428
11,503
3,564
0
3,901
7,036
28,194
0
W
9,172
1,764
2,634
6,703
14,666
17,839
0
4,903
9,763
30,202
0
W
12,906
8,696
0
2,831
11,321
3,710
785
2,929
8,392
0
39,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,411
Gold Earned
26,165
150
Minions Killed
118
4
Camps Cleared
6
671,466
Distance Traveled
526,893
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,785
815
33
3
2
187,019
2
L
Cernunnos
8,443
704
48
4
1
173,045
4
W
Awilix
10,173
848
26
2
3
234,189
0
L
Nu Wa
7,937
661
37
3
3
166,829
2
W
Terra
9,888
824
48
4
0
226,763
7
W
Rama
10,350
863
76
6
1
210,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role