Player Matchup

Neith
Neith
BonkersBOO
Neith
Level 18
God Stats
11W - 15L
1,349 SR
Queue Stats
19W - 24L
1,347 Elo+
Party 3
Anubis
Anubis
Junior Schwift
Anubis
Level 78
God Stats
5W - 2L
1,652 SR
Queue Stats
193W - 190L
1,389 Elo+
Party 2
Sobek
Sobek
Marsbased
Sobek
Level 48
God Stats
12W - 6L
1,449 SR
Queue Stats
77W - 73L
1,370 Elo+
Party 2
Nike
Nike
Sally Sideburns
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 203L
1,421 Elo+
Party 2
Pele
Pele
x7 zc
Pele
Level 81
God Stats
19W - 16L
1,468 SR
Queue Stats
93W - 84L
1,423 Elo+
Party 3
Team Averages
Level 59
1,484 SR
1,390 Elo+

VS

Team Averages
Level 48
1,559 SR
1,335 Elo+
Sun Wukong
Sun Wukong
Aztronaut
Sun Wukong
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,352 Elo+
Party 1
Tyr
Tyr
DaltyWooda
Tyr
Level 16
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 8L
1,193 Elo+
Party 1
Poseidon
Poseidon
DrMantis575
Poseidon
Level 80
God Stats
4W - 9L
1,378 SR
Queue Stats
47W - 58L
1,348 Elo+
Party 1
Arachne
Arachne
Juice9494
Arachne
Level 63
God Stats
7W - 3L
1,841 SR
Queue Stats
208W - 275L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Loudmein
Ah Muzen Cab
Level 31
God Stats
2W - 4L
1,589 SR
Queue Stats
20W - 22L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
2 / 2 / 10
12,595
504
6,585
13,975
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
22 / 1 / 12
15,704
628
39,449
32,277
22,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Marsbased
Sobek
16
4 / 2 / 19
11,830
473
6,734
22,017
24,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 4 / 12
13,304
532
12,407
20,227
22,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
x7 zc
Pele
20
15 / 3 / 9
14,408
576
14,456
22,133
9,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aztronaut
Sun Wukong
14
2 / 8 / 4
10,233
409
10,089
21,012
18,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 11 / 6
9,266
371
6,760
21,823
17,862
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
DrMantis575
Poseidon
15
2 / 11 / 2
10,740
430
19,088
19,523
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Juice9494
Arachne
15
5 / 9 / 1
10,281
411
7,503
26,743
7,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Loudmein
Ah Muzen Cab
15
1 / 11 / 4
10,394
416
12,955
17,074
4,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
49
Kills
11
12
Deaths
50
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aztronaut
Sun Wukong
2
8
4
0.5
W
Neith
2
2
10
3.5
L
1
11
6
0.36
L
Poseidon
DrMantis575
Poseidon
2
11
2
0.27
L
Arachne
Juice9494
Arachne
5
9
1
0.61
W
22
1
12
28
L
Ah Muzen Cab
Loudmein
Ah Muzen Cab
1
11
4
0.27
W
Sobek
Marsbased
Sobek
4
2
19
6.75
W
6
4
12
3
W
Pele
x7 zc
Pele
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,631
Damage
56,395
110,629
Taken
106,175
83,502
Mitigated
53,637
52,258
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aztronaut
Sun Wukong
10,089
1,936
0
1,948
21,012
18,305
0
10,527
9,850
0
37,325
W
Neith
6,585
3,450
0
4,984
13,975
5,506
4,401
1,803
12,172
0
73,819
L
6,760
2,017
0
190
21,823
17,862
596
9,960
11,486
0
21,874
L
Poseidon
DrMantis575
Poseidon
19,088
2,185
0
2,871
19,523
4,868
0
10,680
8,700
73,489
0
L
Arachne
Juice9494
Arachne
7,503
4,441
0
9,886
26,743
7,925
0
8,903
17,539
0
40,398
W
39,449
1,233
0
24,534
32,277
22,446
1,803
11,011
21,266
135,465
0
L
Ah Muzen Cab
Loudmein
Ah Muzen Cab
12,955
5,720
242
2,365
17,074
4,677
1,558
6,113
10,913
0
71,383
W
Sobek
Marsbased
Sobek
6,734
806
180
4,124
22,017
24,248
971
3,918
18,099
37,589
0
W
12,407
2,372
0
5,506
20,227
22,070
1,059
3,896
16,331
0
80,273
W
Pele
x7 zc
Pele
14,456
4,166
0
12,930
22,133
9,232
3,362
6,143
15,990
0
106,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,841
Gold Earned
50,914
647
Minions Killed
348
0
Camps Cleared
0
2,209,945
Distance Traveled
2,023,910
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,233
409
63
3
0
417,641
2
W
Neith
12,595
504
140
6
0
381,014
0
L
Tyr
9,266
371
39
2
0
422,591
1
L
Poseidon
10,740
430
104
4
0
412,677
4
L
Arachne
10,281
411
48
2
0
418,134
1
W
Anubis
15,704
628
173
7
0
440,127
3
L
Ah Muzen Cab
10,394
416
94
4
0
352,867
0
W
Sobek
11,830
473
62
2
0
455,879
4
W
Nike
13,304
532
127
5
0
411,170
1
W
Pele
14,408
576
145
6
0
521,755
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role