Player Matchup

Olorun
Olorun
ACiD_xFlawless
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,048 Elo+
Solo
Hel
Hel
CipherDarling
Hel
Level 25
God Stats
5W - 5L
1,542 SR
Queue Stats
95W - 103L
1,328 Elo+
Solo
Fenrir
Fenrir
Paquito-1132
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,238 Elo+
Solo
Izanami
Izanami
rennan_tof
Izanami
Level 27
God Stats
78W - 64L
1,405 SR
Queue Stats
197W - 207L
1,263 Elo+
Solo
Cthulhu
Cthulhu
ubaxjjioaa
Cthulhu
Level 8
God Stats
5W - 5L
1,484 SR
Queue Stats
18W - 29L
1,259 Elo+
Solo
Team Averages
Level 14
1,486 SR
1,227 Elo+

VS

Team Averages
Level 20
1,407 SR
1,292 Elo+
Da Ji
Da Ji
BiggerPuma13167
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,177 Elo+
Solo
Loki
Loki
DersonX
Loki
Level 8
God Stats
6W - 9L
1,209 SR
Queue Stats
40W - 59L
1,210 Elo+
Solo
Ah Puch
Ah Puch
HallowedWheat32
Ah Puch
Level 18
God Stats
10W - 10L
1,399 SR
Queue Stats
67W - 83L
1,305 Elo+
Solo
Fenrir
Fenrir
LuckierGecko862
Fenrir
Level 28
God Stats
3W - 3L
1,474 SR
Queue Stats
56W - 68L
1,415 Elo+
Solo
Mulan
Mulan
Thegodcotyjr
Mulan
Level 26
God Stats
10W - 6L
1,452 SR
Queue Stats
50W - 32L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
9,756
750
2,352
4,412
1,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 7 / 3
11,771
905
17,020
22,217
18,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
0 / 3 / 2
9,929
764
1,898
5,632
2,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
rennan_tof
Izanami
17
4 / 10 / 2
12,182
937
18,751
20,147
11,443
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
ubaxjjioaa
Cthulhu
18
1 / 9 / 4
11,206
862
4,050
26,116
30,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 14
12,875
990
20,575
11,889
4,909
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
DersonX
Loki
19
5 / 1 / 9
12,173
936
10,562
10,019
5,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 1 / 19
12,450
958
14,079
5,395
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
4 / 1 / 10
11,899
915
7,683
10,505
4,638
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

19
13 / 1 / 6
14,165
1,090
19,193
14,238
8,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
7
Kills
32
32
Deaths
7
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
8
3
14
5
L
2
7
3
0.5
W
Loki
DersonX
Loki
5
1
9
9.5
W
2
1
19
11.5
W
4
1
10
9
L
Fenrir
0
3
2
0.33
W
13
1
6
16
L
Izanami
rennan_tof
Izanami
4
10
2
0.5
L
Cthulhu
ubaxjjioaa
Cthulhu
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,071
Damage
72,092
78,524
Taken
52,046
63,900
Mitigated
25,141
6,919
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,352
1,808
80
734
4,412
1,644
0
237
4,175
4,101
0
W
20,575
5,301
0
349
11,889
4,909
0
4,999
6,890
0
28,193
L
17,020
2,112
1,554
3,613
22,217
18,706
0
2,729
19,488
32,894
0
W
Loki
DersonX
Loki
10,562
4,503
0
337
10,019
5,311
0
4,122
5,897
0
26,555
W
14,079
3,061
0
1,410
5,395
2,091
0
3,458
1,937
43,329
0
W
7,683
3,326
0
1,188
10,505
4,638
0
4,701
5,804
0
17,785
L
Fenrir
1,898
433
0
468
5,632
2,022
0
1,199
4,433
0
7,718
W
19,193
4,339
0
2,631
14,238
8,192
0
6,142
8,096
0
41,530
L
Izanami
rennan_tof
Izanami
18,751
14,318
0
470
20,147
11,443
0
2,847
17,300
0
30,717
L
Cthulhu
ubaxjjioaa
Cthulhu
4,050
2,227
0
0
26,116
30,085
0
7,067
19,049
14,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,844
Gold Earned
63,562
119
Minions Killed
201
3
Camps Cleared
10
797,120
Distance Traveled
1,196,331
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,756
750
5
0
0
80,670
0
W
Da Ji
12,875
990
11
1
0
241,286
0
L
Hel
11,771
905
43
3
0
244,255
0
W
Loki
12,173
936
50
4
1
244,685
0
W
Ah Puch
12,450
958
55
4
1
228,105
3
W
Fenrir
11,899
915
34
3
1
253,956
0
L
Fenrir
9,929
764
6
0
2
70,897
0
W
Mulan
14,165
1,090
51
4
7
228,299
2
L
Izanami
12,182
937
41
3
1
191,912
0
L
Cthulhu
11,206
862
24
2
0
209,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role