Player Matchup

Heimdallr
Heimdallr
JJgrey0169
Heimdallr
Level 62
God Stats
8W - 4L
1,614 SR
Queue Stats
56W - 86L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mad_Dawg790
Tsukuyomi
Level 85
God Stats
21W - 28L
1,353 SR
Queue Stats
57W - 81L
1,363 Elo+
Solo
Nike
Nike
bbubblebicxt
Nike
Level 129
God Stats
47W - 33L
1,598 SR
Queue Stats
1,641W - 1,696L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
gamerbyo32
Baron Samedi
Level 76
God Stats
12W - 16L
1,421 SR
Queue Stats
52W - 87L
1,403 Elo+
Solo
Cernunnos
Cernunnos
shugaplum15
Cernunnos
Level 68
God Stats
1W - 8L
1,382 SR
Queue Stats
20W - 48L
1,356 Elo+
Solo
Team Averages
Level 84
1,474 SR
1,392 Elo+

VS

Team Averages
Level 75
1,402 SR
1,401 Elo+
Cthulhu
Cthulhu
Beckermen
Cthulhu
Level 64
God Stats
14W - 11L
1,398 SR
Queue Stats
50W - 67L
1,323 Elo+
Solo
Kukulkan
Kukulkan
Hey Buddy v
Kukulkan
Level 109
God Stats
5W - 6L
1,516 SR
Queue Stats
55W - 46L
1,402 Elo+
Solo
Thor
Thor
Xtra_mayonnaise
Thor
Level 45
God Stats
2W - 1L
1,216 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo
Bacchus
Bacchus
sonny68858
Bacchus
Level 108
God Stats
18W - 20L
1,444 SR
Queue Stats
445W - 424L
1,560 Elo+
Solo
Skadi
Skadi
xxsizorxx
Skadi
Level 50
God Stats
8W - 7L
1,438 SR
Queue Stats
677W - 736L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JJgrey0169
Heimdallr
16
1 / 0 / 3
10,008
1,001
7,987
6,269
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Mad_Dawg790
Tsukuyomi
15
2 / 8 / 1
9,347
935
13,498
16,277
5,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 2
8,446
845
3,780
6,489
5,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
gamerbyo32
Baron Samedi
15
2 / 6 / 1
9,469
947
10,194
15,420
5,069
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
shugaplum15
Cernunnos
16
0 / 4 / 2
9,065
907
8,004
10,957
6,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

194

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beckermen
Cthulhu
18
2 / 1 / 16
10,731
1,073
11,377
12,681
13,789
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Hey Buddy v
Kukulkan
17
3 / 1 / 7
10,325
1,033
11,733
4,845
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 1 / 4
9,316
932
5,036
7,828
4,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
sonny68858
Bacchus
17
9 / 0 / 7
11,343
1,134
16,625
16,546
13,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
xxsizorxx
Skadi
16
2 / 3 / 8
9,757
976
5,817
8,001
2,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
5
Kills
19
19
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beckermen
Cthulhu
2
1
16
10
W
Kukulkan
Hey Buddy v
Kukulkan
3
1
7
6.5
L
Heimdallr
JJgrey0169
Heimdallr
1
0
3
2.5
L
Tsukuyomi
Mad_Dawg790
Tsukuyomi
2
8
1
0.31
W
3
1
4
5
L
0
1
2
1
L
Baron Samedi
gamerbyo32
Baron Samedi
2
6
1
0.42
L
Cernunnos
shugaplum15
Cernunnos
0
4
2
0.25
W
Bacchus
sonny68858
Bacchus
9
0
7
12.5
W
Skadi
xxsizorxx
Skadi
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,463
Damage
50,588
55,412
Taken
49,901
24,303
Mitigated
36,778
8,357
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beckermen
Cthulhu
11,377
438
661
0
12,681
13,789
0
2,894
9,784
16,688
0
W
Kukulkan
Hey Buddy v
Kukulkan
11,733
708
0
993
4,845
2,242
0
1,985
2,860
47,456
0
L
Heimdallr
JJgrey0169
Heimdallr
7,987
3,982
0
2,082
6,269
2,249
0
4,352
1,830
0
45,147
L
Tsukuyomi
Mad_Dawg790
Tsukuyomi
13,498
4,763
0
1,602
16,277
5,132
0
12,106
3,995
0
32,414
W
5,036
201
0
2,871
7,828
4,085
0
1,699
4,926
0
7,850
L
3,780
59
0
0
6,489
5,530
0
4,431
1,923
0
5,853
L
Baron Samedi
gamerbyo32
Baron Samedi
10,194
1,067
1,668
2,672
15,420
5,069
0
11,410
3,971
25,948
0
L
Cernunnos
shugaplum15
Cernunnos
8,004
2,054
0
333
10,957
6,323
0
7,436
3,285
0
22,936
W
Bacchus
sonny68858
Bacchus
16,625
677
535
3,186
16,546
13,878
0
3,011
13,535
38,535
0
W
Skadi
xxsizorxx
Skadi
5,817
2,277
240
663
8,001
2,784
0
605
7,396
0
17,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,335
Gold Earned
51,472
201
Minions Killed
193
8
Camps Cleared
4
879,769
Distance Traveled
1,016,422
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,731
1,073
12
1
1
245,281
0
W
Kukulkan
10,325
1,033
94
9
1
203,051
2
L
Heimdallr
10,008
1,001
82
8
4
189,989
0
L
Tsukuyomi
9,347
935
39
4
2
201,653
1
W
Thor
9,316
932
15
2
1
186,212
0
L
Nike
8,446
845
7
1
0
133,879
1
L
Baron Samedi
9,469
947
37
4
1
174,708
0
L
Cernunnos
9,065
907
36
4
1
179,540
1
W
Bacchus
11,343
1,134
53
5
0
206,702
0
W
Skadi
9,757
976
19
2
1
175,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role