Player Matchup

Thanatos
Thanatos
ElseCape8212050
Thanatos
Level 148
God Stats
0W - 2L
1,297 SR
Queue Stats
49W - 39L
1,622 Elo+
Party 2
Anhur
Anhur
Jberman99x
Anhur
Level 29
God Stats
2W - 2L
1,499 SR
Queue Stats
24W - 17L
1,652 Elo+
Party 2
Nike
Nike
Majin Che
Nike
Level 97
God Stats
2W - 2L
1,420 SR
Queue Stats
89W - 77L
1,604 Elo+
Party 2
Raijin
Raijin
Sm0kesPots
Raijin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,567 Elo+
Party 2
Geb
Geb
StaidNewt688
Geb
Level 129
God Stats
5W - 4L
1,623 SR
Queue Stats
23W - 22L
1,624 Elo+
Party 2
Team Averages
Level 87
1,468 SR
1,614 Elo+

VS

Team Averages
Level 97
1,662 SR
1,720 Elo+
Neith
Neith
Found_YOULOL
Neith
Level 49
God Stats
19W - 22L
1,486 SR
Queue Stats
26W - 34L
1,342 Elo+
Solo
King Arthur
King Arthur
Halladure
King Arthur
Level 123
God Stats
2W - 1L
1,730 SR
Queue Stats
314W - 179L
1,793 Elo+
Party 1
The Morrigan
The Morrigan
JuicedVülva
The Morrigan
Level 48
God Stats
14W - 5L
1,715 SR
Queue Stats
296W - 76L
1,840 Elo+
Party 1
Cthulhu
Cthulhu
caoznite
Cthulhu
Level 156
God Stats
5W - 7L
1,485 SR
Queue Stats
507W - 316L
1,782 Elo+
Party 1
Sylvanus
Sylvanus
qtrexx
Sylvanus
Level 107
God Stats
4W - 2L
1,894 SR
Queue Stats
191W - 65L
1,840 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 8 / 3
9,572
504
8,286
18,651
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
18
7 / 6 / 1
11,103
584
11,623
16,415
5,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
14
0 / 3 / 4
9,275
488
4,559
18,841
9,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
Sm0kesPots
Raijin
12
1 / 11 / 5
7,769
409
8,632
14,425
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 5
9,092
479
4,864
15,438
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 4
8,985
473
3,366
5,470
1,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Halladure
King Arthur
14
2 / 4 / 9
9,126
480
13,067
17,627
14,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
JuicedVülva
The Morrigan
18
12 / 1 / 8
11,866
625
17,384
11,053
6,442
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
caoznite
Cthulhu
13
4 / 4 / 4
9,018
475
6,781
18,419
12,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
qtrexx
Sylvanus
17
10 / 4 / 10
10,619
559
15,518
18,763
10,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
15
Kills
29
30
Deaths
15
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
8
3
0.69
W
1
2
4
1.5
W
King Arthur
Halladure
King Arthur
2
4
9
1.63
L
Anhur
7
6
1
1.25
W
The Morrigan
JuicedVülva
The Morrigan
12
1
8
16
L
Nike
0
3
4
0.67
L
Raijin
Sm0kesPots
Raijin
1
11
5
0.32
L
3
2
5
2.75
W
Cthulhu
caoznite
Cthulhu
4
4
4
1.5
W
Sylvanus
qtrexx
Sylvanus
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,964
Damage
56,116
83,770
Taken
71,332
38,678
Mitigated
45,993
29,640
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,286
2,179
0
12,793
18,651
6,486
143
8,601
10,050
0
45,314
W
3,366
1,279
0
1,877
5,470
1,368
2,004
515
4,955
0
46,989
W
King Arthur
Halladure
King Arthur
13,067
2,117
0
4,851
17,627
14,817
216
1,799
15,694
0
42,794
L
Anhur
11,623
5,761
0
4,335
16,415
5,356
806
5,253
11,162
0
102,542
W
The Morrigan
JuicedVülva
The Morrigan
17,384
4,060
328
3,993
11,053
6,442
726
2,013
8,934
61,495
6,342
L
Nike
4,559
947
0
6,712
18,841
9,237
327
4,934
13,775
0
43,754
L
Raijin
Sm0kesPots
Raijin
8,632
1,470
82
1,780
14,425
4,301
19
6,717
7,708
31,433
0
L
4,864
686
0
3,938
15,438
13,298
0
7,822
7,616
27,096
0
W
Cthulhu
caoznite
Cthulhu
6,781
837
245
1,000
18,419
12,815
0
4,022
14,162
39,823
0
W
Sylvanus
qtrexx
Sylvanus
15,518
4,948
2,548
7,882
18,763
10,551
832
4,382
14,091
55,358
17,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,811
Gold Earned
49,614
387
Minions Killed
422
0
Camps Cleared
0
1,678,911
Distance Traveled
1,707,178
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,572
504
80
4
0
349,804
1
W
Neith
8,985
473
93
5
0
299,861
1
W
King Arthur
9,126
480
71
4
0
383,296
2
L
Anhur
11,103
584
143
8
0
313,088
3
W
The Morrigan
11,866
625
104
5
0
349,303
9
L
Nike
9,275
488
80
4
0
334,968
0
L
Raijin
7,769
409
41
2
0
308,908
0
L
Geb
9,092
479
43
2
0
372,143
7
W
Cthulhu
9,018
475
57
3
0
337,982
0
W
Sylvanus
10,619
559
97
5
0
336,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role