Player Matchup

Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PurrfectTort
Sol
Level 5
God Stats
9W - 1L
1,856 SR
Queue Stats
63W - 17L
1,917 Elo+
Party 2
Xing Tian
Xing Tian
SPARTAN7051
Xing Tian
Level 143
God Stats
60W - 12L
1,930 SR
Queue Stats
277W - 100L
1,800 Elo+
Party 2
Team Averages
Level 71
1,762 SR
1,739 Elo+

VS

Team Averages
Level 28
1,626 SR
1,506 Elo+
Chronos
Chronos
FailedGrade6
Chronos
Level 29
God Stats
11W - 5L
1,686 SR
Queue Stats
273W - 148L
1,713 Elo+
Party 1
Merlin
Merlin
IFUEGOMANGOl
Merlin
Level 29
God Stats
58W - 37L
1,693 SR
Queue Stats
224W - 170L
1,564 Elo+
Party 1
Horus
Horus
Revail Zeimzy
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
12 / 1 / 9
8,277
1,035
9,241
4,997
1,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
10 / 0 / 9
8,355
1,044
11,129
6,799
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
SPARTAN7051
Xing Tian
10
1 / 0 / 18
7,037
880
4,176
8,527
5,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FailedGrade6
Chronos
9
1 / 7 / 0
5,949
744
5,157
8,987
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
8
0 / 6 / 1
5,352
669
4,792
7,770
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 10 / 1
5,112
639
1,352
10,136
4,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
23
Kills
1
1
Deaths
23
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
1
9
16.5
L
Chronos
FailedGrade6
Chronos
1
7
0
0.14
L
Merlin
0
6
1
0.08
W
10
0
9
14.5
L
0
10
1
0.05
W
Xing Tian
SPARTAN7051
Xing Tian
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
11,301
20,323
Taken
26,893
9,984
Mitigated
10,141
8,409
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,241
4,800
604
2,338
4,997
1,651
743
2,986
2,011
0
31,931
L
Chronos
FailedGrade6
Chronos
5,157
856
0
462
8,987
2,866
0
4,604
4,383
17,430
0
L
Merlin
4,792
0
0
38
7,770
2,343
0
3,619
4,151
16,399
0
W
11,129
4,732
0
3,747
6,799
2,346
1,825
3,932
2,867
27,835
3,053
L
1,352
515
200
372
10,136
4,932
0
6,538
3,598
0
2,807
W
Xing Tian
SPARTAN7051
Xing Tian
4,176
94
75
1,645
8,527
5,987
5
3,530
4,871
10,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,669
Gold Earned
16,413
98
Minions Killed
51
5
Camps Cleared
2
479,077
Distance Traveled
371,690
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,277
1,035
38
5
1
160,066
3
L
Chronos
5,949
744
25
3
1
124,810
1
L
Merlin
5,352
669
23
3
0
132,967
0
W
Sol
8,355
1,044
51
6
4
155,574
2
L
Horus
5,112
639
3
0
1
113,913
1
W
Xing Tian
7,037
880
9
1
0
163,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role