Player Matchup

Zeus
Zeus
KillerCaiman
Zeus
Level 132
God Stats
3W - 7L
1,390 SR
Queue Stats
231W - 246L
1,524 Elo+
Solo
Tyr
Tyr
Sankrei
Tyr
Level 129
God Stats
1W - 7L
1,111 SR
Queue Stats
323W - 404L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
VardLock
Gilgamesh
Level 119
God Stats
18W - 20L
1,561 SR
Queue Stats
222W - 316L
1,380 Elo+
Party 1
Team Averages
Level 127
1,354 SR
1,450 Elo+

VS

Team Averages
Level 76
1,395 SR
1,510 Elo+
Zhong Kui
Zhong Kui
ALEXKURE25
Zhong Kui
Level 54
God Stats
1W - 1L
1,460 SR
Queue Stats
64W - 38L
1,623 Elo+
Party 2
Chaac
Chaac
NicolasM_Py
Chaac
Level 149
God Stats
0W - 2L
1,284 SR
Queue Stats
96W - 117L
1,457 Elo+
Party 2
Zeus
Zeus
legendpotato
Zeus
Level 26
God Stats
3W - 9L
1,442 SR
Queue Stats
14W - 25L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,473
747
11,198
6,269
2,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
11
2 / 0 / 5
6,858
686
4,063
9,709
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
VardLock
Gilgamesh
10
3 / 3 / 3
7,014
701
5,679
8,251
4,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALEXKURE25
Zhong Kui
10
2 / 2 / 1
6,579
658
7,606
10,128
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 2
6,537
654
6,841
9,617
5,955
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8
0 / 5 / 1
5,894
589
4,577
5,307
1,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
3
3
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ALEXKURE25
Zhong Kui
2
2
1
1.25
W
4
0
4
6
L
1
2
2
1
W
Tyr
2
0
5
4.5
W
Gilgamesh
VardLock
Gilgamesh
3
3
3
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
19,024
24,229
Taken
25,052
15,558
Mitigated
14,127
6,752
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ALEXKURE25
Zhong Kui
7,606
793
0
4,702
10,128
6,748
294
5,048
4,623
23,511
0
W
11,198
980
96
2,481
6,269
2,105
33
3,676
2,593
35,284
0
L
6,841
589
0
1,983
9,617
5,955
0
4,979
4,163
3,887
16,759
W
Tyr
4,063
352
0
3,145
9,709
8,807
0
4,472
5,237
0
9,313
W
Gilgamesh
VardLock
Gilgamesh
5,679
1,562
0
1,030
8,251
4,646
0
5,517
2,734
0
12,328
L
4,577
522
0
708
5,307
1,424
182
1,529
3,352
15,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,345
Gold Earned
19,010
95
Minions Killed
95
4
Camps Cleared
5
576,606
Distance Traveled
487,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,579
658
36
4
4
175,667
3
W
Zeus
7,473
747
59
6
1
185,120
2
L
Chaac
6,537
654
31
3
1
196,928
0
W
Tyr
6,858
686
24
2
2
201,797
2
W
Gilgamesh
7,014
701
12
1
1
189,689
3
L
Zeus
5,894
589
28
3
0
115,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role