Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
PsycoAvenger1
Neith
Level 28
God Stats
50W - 36L
1,640 SR
Queue Stats
76W - 66L
1,578 Elo+
Party 2
Thoth
Thoth
dangerranger54
Thoth
Level 23
God Stats
8W - 5L
1,445 SR
Queue Stats
102W - 101L
1,486 Elo+
Party 2
King Arthur
King Arthur
xKingPWNx
King Arthur
Level 25
God Stats
33W - 32L
1,505 SR
Queue Stats
156W - 181L
1,540 Elo+
Party 1
Team Averages
Level 20
1,518 SR
1,521 Elo+

VS

Team Averages
Level 21
1,468 SR
1,492 Elo+
Arachne
Arachne
I_ISHI
Arachne
Level 29
God Stats
38W - 40L
1,510 SR
Queue Stats
94W - 103L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
MEEPNWEEP
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,348 Elo+
Solo
Skadi
Skadi
Nomadic81
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
PANDAREF
Ymir
Level 24
God Stats
3W - 6L
1,315 SR
Queue Stats
123W - 143L
1,477 Elo+
Solo
Mulan
Mulan
Wakanda-Senpai
Mulan
Level 22
God Stats
2W - 5L
1,517 SR
Queue Stats
32W - 21L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
5 / 0 / 1
4,158
832
1,950
2,432
856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
 
Amaterasu
5
1 / 1 / 1
3,275
655
223
2,157
615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

6
2 / 0 / 2
3,721
744
2,647
2,483
579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
1 / 0 / 4
3,693
739
1,705
1,568
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
xKingPWNx
King Arthur
6
1 / 0 / 1
3,597
719
1,112
2,426
709
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
I_ISHI
Arachne
2
0 / 1 / 0
2,624
525
120
977
184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
MEEPNWEEP
Zhong Kui
4
0 / 3 / 0
2,848
570
1,238
3,053
1,298
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Nomadic81
Skadi
4
0 / 3 / 0
2,776
555
493
2,773
469
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
4
0 / 3 / 0
2,872
574
642
2,404
569
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

6
0 / 1 / 0
3,426
685
1,349
2,628
895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
1
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
1
5.5
W
Amaterasu
 
Amaterasu
1
1
1
1.5
L
Arachne
I_ISHI
Arachne
0
1
0
0
L
Zhong Kui
MEEPNWEEP
Zhong Kui
0
3
0
0
L
Skadi
Nomadic81
Skadi
0
3
0
0
L
Ymir
0
3
0
0
W
2
0
2
3
L
0
1
0
0
W
1
0
4
3
W
King Arthur
xKingPWNx
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,637
Damage
3,842
11,066
Taken
11,835
3,096
Mitigated
3,415
4,455
Healing
1,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,950
837
0
1,486
2,432
856
0
303
2,129
0
15,613
W
Amaterasu
 
Amaterasu
223
116
0
349
2,157
615
104
464
1,693
0
2,772
L
Arachne
I_ISHI
Arachne
120
120
0
40
977
184
0
0
977
0
2,644
L
Zhong Kui
MEEPNWEEP
Zhong Kui
1,238
455
0
399
3,053
1,298
12
1,094
1,959
6,497
0
L
Skadi
Nomadic81
Skadi
493
372
0
214
2,773
469
117
611
2,162
0
4,958
L
Ymir
642
106
0
0
2,404
569
0
0
2,404
6,172
0
W
2,647
1,358
0
1,011
2,483
579
827
597
1,886
0
15,607
L
1,349
83
0
1,180
2,628
895
0
0
2,628
0
12,825
W
1,705
101
0
647
1,568
337
663
516
1,052
9,532
0
W
King Arthur
xKingPWNx
King Arthur
1,112
277
0
962
2,426
709
0
0
2,348
0
12,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,444
Gold Earned
14,546
107
Minions Killed
73
0
Camps Cleared
0
422,655
Distance Traveled
365,409
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,158
832
30
6
0
100,635
1
W
Amaterasu
3,275
655
9
2
0
67,442
0
L
Arachne
2,624
525
8
2
0
31,493
1
L
Zhong Kui
2,848
570
17
3
0
88,039
2
L
Skadi
2,776
555
9
2
0
68,627
0
L
Ymir
2,872
574
7
1
0
83,611
0
W
Neith
3,721
744
30
6
0
74,804
1
L
Mulan
3,426
685
32
6
0
93,639
3
W
Thoth
3,693
739
11
2
0
89,151
0
W
King Arthur
3,597
719
27
5
0
90,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role