Player Matchup

Tsukuyomi
Tsukuyomi
Syreas
Tsukuyomi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,396 Elo+
Solo
Sobek
Sobek
TakodaRocks
Sobek
Level 63
God Stats
1W - 2L
1,331 SR
Queue Stats
2W - 12L
1,274 Elo+
Party 2
Janus
Janus
kakyu
Janus
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 165L
1,312 Elo+
Party 2
Team Averages
Level 73
1,444 SR
1,327 Elo+

VS

Team Averages
Level 102
1,317 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
JISSIIN
Ra
Level 44
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 2L
1,355 Elo+
Party 1
Charybdis
Charybdis
KittoKat
Charybdis
Level 121
God Stats
1W - 4L
1,184 SR
Queue Stats
21W - 13L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Syreas
Tsukuyomi
15
3 / 5 / 5
10,974
610
10,786
12,969
5,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 5 / 7
10,734
596
7,140
23,155
27,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
kakyu
Janus
16
5 / 5 / 3
11,739
652
9,046
10,805
3,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 2 / 5
13,100
728
12,120
15,248
18,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 10
11,267
626
7,310
6,117
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
KittoKat
Charybdis
15
4 / 5 / 7
11,916
662
18,021
14,322
5,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
9
Kills
15
15
Deaths
9
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
5
6.25
W
1
2
10
3
W
Charybdis
KittoKat
Charybdis
4
5
7
1.5
L
Tsukuyomi
Syreas
Tsukuyomi
3
5
5
1.1
L
1
5
7
0.9
L
Janus
kakyu
Janus
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,972
Damage
37,451
46,929
Taken
35,687
36,933
Mitigated
25,686
11,212
Healing
13,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,120
2,235
0
5,677
15,248
18,557
560
6,907
8,341
0
26,090
W
7,310
52
2,970
2,172
6,117
1,674
387
2,285
3,832
36,856
0
W
Charybdis
KittoKat
Charybdis
18,021
10,190
0
2,568
14,322
5,455
2,208
7,702
6,620
0
65,430
L
Tsukuyomi
Syreas
Tsukuyomi
10,786
3,709
0
1,943
12,969
5,479
1,019
1,731
10,819
0
46,237
L
7,140
454
0
7,867
23,155
27,863
112
3,993
18,344
15,841
0
L
Janus
kakyu
Janus
9,046
421
0
1,402
10,805
3,591
696
1,207
9,299
44,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,447
Gold Earned
36,283
173
Minions Killed
201
6
Camps Cleared
8
947,244
Distance Traveled
1,003,305
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,100
728
43
2
1
336,181
6
W
Ra
11,267
626
70
4
2
357,837
4
W
Charybdis
11,916
662
88
5
5
309,287
2
L
Tsukuyomi
10,974
610
58
3
2
354,599
0
L
Sobek
10,734
596
14
1
1
310,571
14
L
Janus
11,739
652
101
6
3
282,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role