Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
Level 79
God Stats
8W - 5L
1,474 SR
Queue Stats
71W - 65L
1,491 Elo+
Solo
Ra
Ra
SimulatedMars1
Ra
Level 88
God Stats
8W - 3L
1,838 SR
Queue Stats
57W - 52L
1,507 Elo+
Party 2
Fenrir
Fenrir
yessthekiller
Fenrir
Level 138
God Stats
4W - 1L
1,903 SR
Queue Stats
50W - 51L
1,535 Elo+
Party 2
Team Averages
Level 102
1,738 SR
1,511 Elo+

VS

Team Averages
Level 32
1,600 SR
1,532 Elo+
Charybdis
Charybdis
Bunnyfluf-_-
Charybdis
Level 54
God Stats
16W - 15L
1,646 SR
Queue Stats
174W - 167L
1,483 Elo+
Party 1
Olorun
Olorun
Hyperdragon-_-
Olorun
Level 24
God Stats
7W - 4L
1,882 SR
Queue Stats
173W - 187L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
LNegrltojoskwais
Guan Yu
Level 19
God Stats
1W - 0L
1,272 SR
Queue Stats
13W - 6L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
13
2 / 6 / 8
9,905
660
8,670
14,024
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
8 / 4 / 5
11,484
766
13,168
15,177
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 9 / 8
10,701
713
8,777
16,254
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bunnyfluf-_-
Charybdis
15
4 / 6 / 11
11,087
739
12,110
13,366
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
10 / 3 / 7
12,194
813
16,322
12,768
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
5 / 5 / 12
11,087
739
8,655
17,048
21,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
14
Kills
19
19
Deaths
14
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bunnyfluf-_-
Charybdis
4
6
11
1.58
W
10
3
7
4.5
W
5
5
12
2.2
L
Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
2
6
8
1
L
8
4
5
2.63
L
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,615
Damage
37,087
45,455
Taken
43,182
22,597
Mitigated
31,569
10,684
Healing
17,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bunnyfluf-_-
Charybdis
12,110
7,202
885
2,425
13,366
5,071
1,859
4,423
8,395
0
48,427
W
16,322
5,916
1,697
3,703
12,768
4,851
1,471
4,368
8,311
49,374
0
W
8,655
1,066
2,671
5,682
17,048
21,647
38
5,229
11,603
0
22,328
L
Ah Muzen Cab
MrCaffrey
Ah Muzen Cab
8,670
3,175
34
3,528
14,024
4,910
1,405
5,147
8,565
0
41,184
L
13,168
950
790
3,864
15,177
5,060
26
4,998
9,839
50,745
0
L
8,777
1,463
453
2,015
16,254
12,627
0
5,494
10,330
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,090
Gold Earned
34,368
168
Minions Killed
188
9
Camps Cleared
4
804,643
Distance Traveled
810,180
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,087
739
99
7
1
224,004
3
W
Olorun
12,194
813
64
4
2
278,193
0
W
Guan Yu
11,087
739
25
2
1
307,983
5
L
Ah Muzen Cab
9,905
660
76
5
2
257,946
5
L
Ra
11,484
766
71
5
6
281,269
3
L
Fenrir
10,701
713
21
1
1
265,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role