Player Matchup

Fenrir
Fenrir
SemPai151
Fenrir
Level 107
God Stats
14W - 17L
1,185 SR
Queue Stats
513W - 727L
1,314 Elo+
Solo
Olorun
Olorun
brvinlessboy
Olorun
Level 7
God Stats
0W - 3L
1,034 SR
Queue Stats
0W - 4L
1,046 Elo+
Solo
Zhong Kui
Zhong Kui
theweepingmantis
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,788 Elo+
Solo
Team Averages
Level 40
1,240 SR
1,383 Elo+

VS

Team Averages
Level 91
1,492 SR
1,472 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Diego_Regis
Artio
Level 147
God Stats
4W - 3L
1,429 SR
Queue Stats
110W - 156L
1,440 Elo+
Solo
Neith
Neith
Ph4nter4
Neith
Level 19
God Stats
8W - 9L
1,546 SR
Queue Stats
29W - 33L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SemPai151
Fenrir
10
1 / 4 / 0
6,387
639
3,997
12,284
6,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
8
0 / 5 / 1
6,074
607
2,011
9,644
3,024
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
11
1 / 2 / 1
6,758
676
4,865
6,343
3,801
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 1 / 4
8,149
815
9,443
5,134
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 6
7,210
721
4,584
9,008
8,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Ph4nter4
Neith
12
3 / 0 / 7
7,829
783
8,404
3,898
1,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
11
11
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
4
8
W
2
1
6
5
W
Neith
Ph4nter4
Neith
3
0
7
6.5
L
Fenrir
SemPai151
Fenrir
1
4
0
0.25
L
Olorun
0
5
1
0.1
L
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,873
Damage
22,431
28,271
Taken
18,040
13,441
Mitigated
11,868
6,303
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,443
210
148
1,232
5,134
1,951
70
1,849
3,199
21,858
0
W
4,584
263
521
3,214
9,008
8,311
0
4,189
4,614
12,241
0
W
Neith
Ph4nter4
Neith
8,404
4,026
0
1,642
3,898
1,606
974
1,094
2,717
0
38,440
L
Fenrir
SemPai151
Fenrir
3,997
88
0
2,924
12,284
6,616
0
5,904
6,130
0
8,830
L
Olorun
2,011
1,316
125
2,458
9,644
3,024
0
5,456
3,816
14,466
0
L
Zhong Kui
4,865
1,046
0
796
6,343
3,801
0
2,234
4,045
16,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,219
Gold Earned
23,188
69
Minions Killed
121
1
Camps Cleared
7
419,895
Distance Traveled
566,919
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,149
815
33
3
0
192,760
1
W
Artio
7,210
721
7
1
2
191,850
2
W
Neith
7,829
783
81
8
5
182,309
4
L
Fenrir
6,387
639
10
1
1
145,365
0
L
Olorun
6,074
607
25
3
0
121,405
1
L
Zhong Kui
6,758
676
34
3
0
153,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role