Player Matchup

Jing Wei
Jing Wei
ArchAngel427
Jing Wei
Level 113
God Stats
1W - 0L
1,361 SR
Queue Stats
48W - 49L
1,446 Elo+
Party 1
Zhong Kui
Zhong Kui
DontTakeMe
Zhong Kui
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,640 Elo+
Party 1
Achilles
Achilles
Ibounceballs
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,485 Elo+
Party 1
Chiron
Chiron
aDrunkSanta
Chiron
Level 135
God Stats
1W - 1L
1,769 SR
Queue Stats
138W - 121L
1,565 Elo+
Party 1
Horus
Horus
aFuriousFister
Horus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 1
Team Averages
Level 76
1,526 SR
1,520 Elo+

VS

Team Averages
Level 55
1,500 SR
1,484 Elo+
Artio
Artio
 
Artio
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
CRT97
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
OutRagedPain
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
influence732
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
xgameover2008x
Ganesha
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 95L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArchAngel427
Jing Wei
13
4 / 2 / 15
8,246
1,031
10,634
10,776
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DontTakeMe
Zhong Kui
17
9 / 1 / 19
9,544
1,193
15,576
9,634
8,550
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ibounceballs
Achilles
13
5 / 2 / 14
8,359
1,045
6,510
10,577
11,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
17
12 / 1 / 16
9,932
1,242
22,779
7,064
3,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 2 / 17
7,379
922
2,615
8,963
8,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 5 / 5
6,734
842
6,405
17,084
17,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
CRT97
Rama
12
1 / 5 / 4
6,789
849
6,650
9,917
4,325
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 6 / 2
7,051
881
3,886
8,612
4,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 8 / 3
6,777
847
5,259
12,155
5,674
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 6 / 6
6,502
813
5,768
15,385
12,749
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
30
Kills
7
8
Deaths
30
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
5
0.7
W
Jing Wei
ArchAngel427
Jing Wei
4
2
15
5.75
L
Rama
CRT97
Rama
1
5
4
0.6
W
Zhong Kui
DontTakeMe
Zhong Kui
9
1
19
18.5
W
Achilles
Ibounceballs
Achilles
5
2
14
6
L
3
6
2
0.67
W
Chiron
12
1
16
20
W
0
2
17
4.25
L
2
8
3
0.44
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,114
Damage
27,968
47,014
Taken
63,153
36,695
Mitigated
44,054
18,364
Healing
14,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,405
207
4,025
3,724
17,084
17,057
0
3,022
14,062
12,175
0
W
Jing Wei
ArchAngel427
Jing Wei
10,634
5,661
637
3,253
10,776
4,947
2,137
4,224
6,552
0
21,119
L
Rama
CRT97
Rama
6,650
5,742
0
986
9,917
4,325
0
3,723
6,194
0
15,243
W
Zhong Kui
DontTakeMe
Zhong Kui
15,576
2,382
209
3,225
9,634
8,550
881
2,256
7,378
23,927
0
W
Achilles
Ibounceballs
Achilles
6,510
1,489
0
928
10,577
11,290
203
4,821
5,756
0
12,182
L
3,886
3,066
645
595
8,612
4,249
0
2,893
5,719
0
6,147
W
Chiron
22,779
12,398
4,823
2,811
7,064
3,458
1,645
2,254
4,810
0
42,811
W
2,615
1,400
1,137
1,341
8,963
8,450
297
3,877
5,086
0
4,970
L
5,259
2,117
0
1,430
12,155
5,674
0
3,559
8,596
11,766
0
L
5,768
438
536
2,491
15,385
12,749
0
2,379
13,006
11,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
33,853
88
Minions Killed
62
0
Camps Cleared
0
833,943
Distance Traveled
686,112
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,734
842
17
2
0
164,718
0
W
Jing Wei
8,246
1,031
27
3
0
169,192
3
L
Rama
6,789
849
30
4
0
131,877
1
W
Zhong Kui
9,544
1,193
14
2
0
169,788
0
W
Achilles
8,359
1,045
4
1
0
181,727
1
L
Cupid
7,051
881
3
0
0
113,966
0
W
Chiron
9,932
1,242
39
5
0
151,729
0
W
Horus
7,379
922
4
1
0
161,507
0
L
Freya
6,777
847
11
1
0
138,882
0
L
Ganesha
6,502
813
1
0
0
136,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role