Player Matchup

Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AngelJFL
Ymir
Level 41
God Stats
5W - 2L
1,474 SR
Queue Stats
55W - 43L
1,582 Elo+
Party 1
Scylla
Scylla
iSobek
Scylla
Level 10
God Stats
2W - 1L
1,376 SR
Queue Stats
10W - 9L
1,410 Elo+
Party 1
Team Averages
Level 47
1,450 SR
1,497 Elo+

VS

Team Averages
Level 38
1,531 SR
1,534 Elo+
Anubis
Anubis
Boardicus
Anubis
Level 15
God Stats
13W - 9L
1,547 SR
Queue Stats
57W - 75L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
Buddytree
Sylvanus
Level 84
God Stats
2W - 4L
1,551 SR
Queue Stats
174W - 151L
1,575 Elo+
Party 2
Fenrir
Fenrir
Lehightonking
Fenrir
Level 16
God Stats
7W - 7L
1,494 SR
Queue Stats
327W - 258L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 7
8,212
747
5,354
6,062
1,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
1 / 0 / 8
8,439
767
4,828
7,978
7,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
iSobek
Scylla
13
8 / 2 / 3
9,386
853
13,205
7,296
1,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Boardicus
Anubis
11
2 / 4 / 2
7,265
660
3,920
9,466
5,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Buddytree
Sylvanus
11
0 / 5 / 4
6,971
634
7,027
9,799
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 2
8,010
728
3,015
11,266
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
7
2.75
W
Ymir
1
0
8
5
L
Anubis
Boardicus
Anubis
2
4
2
0.75
L
Sylvanus
Buddytree
Sylvanus
0
5
4
0.4
L
2
2
2
1.5
W
Scylla
iSobek
Scylla
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,387
Damage
13,962
21,336
Taken
30,531
11,165
Mitigated
20,665
5,095
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,354
1,652
0
820
6,062
1,806
1,237
2,933
3,129
0
15,398
W
Ymir
4,828
743
0
2,098
7,978
7,364
405
3,549
4,429
15,704
0
L
Anubis
Boardicus
Anubis
3,920
162
0
2,010
9,466
5,074
135
5,228
4,238
21,935
0
L
Sylvanus
Buddytree
Sylvanus
7,027
2,172
776
1,499
9,799
4,651
266
6,935
2,864
24,746
5,934
L
3,015
438
0
2,976
11,266
10,940
0
6,545
4,721
0
9,697
W
Scylla
iSobek
Scylla
13,205
1,231
98
2,079
7,296
1,995
1,187
3,730
3,566
37,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,037
Gold Earned
22,246
118
Minions Killed
116
5
Camps Cleared
5
657,024
Distance Traveled
544,489
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,212
747
37
3
1
222,559
0
W
Ymir
8,439
767
17
2
0
231,482
3
L
Anubis
7,265
660
38
3
2
172,828
0
L
Sylvanus
6,971
634
64
6
2
162,589
0
L
Fenrir
8,010
728
14
1
1
209,072
2
W
Scylla
9,386
853
64
6
4
202,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role