Player Matchup

Zhong Kui
Zhong Kui
K ROCK 9
Zhong Kui
Level 29
God Stats
7W - 2L
1,744 SR
Queue Stats
131W - 127L
1,420 Elo+
Party 3
Chang'e
Chang'e
LETHALITO
Chang'e
Level 79
God Stats
81W - 65L
1,613 SR
Queue Stats
170W - 140L
1,544 Elo+
Party 2
Set
Set
Rich Massive
Set
Level 14
God Stats
12W - 6L
1,791 SR
Queue Stats
31W - 26L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
Zion_3000
Danzaburou
Level 13
God Stats
10W - 17L
1,478 SR
Queue Stats
22W - 30L
1,487 Elo+
Party 2
Charybdis
Charybdis
abeefygoose
Charybdis
Level 12
God Stats
5W - 2L
1,446 SR
Queue Stats
11W - 8L
1,420 Elo+
Party 3
Team Averages
Level 29
1,614 SR
1,502 Elo+

VS

Team Averages
Level 17
1,479 SR
1,540 Elo+
Neith
Neith
Ahmina
Neith
Level 15
God Stats
5W - 12L
1,284 SR
Queue Stats
23W - 41L
1,502 Elo+
Solo
Horus
Horus
AlexiosLion
Horus
Level 28
God Stats
9W - 6L
1,611 SR
Queue Stats
153W - 161L
1,426 Elo+
Solo
Cerberus
Cerberus
Backed
Cerberus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 6L
1,629 Elo+
Party 1
Ra
Ra
Coyode
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,621 Elo+
Party 1
Izanami
Izanami
KnE10o7o20
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 123L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
K ROCK 9
Zhong Kui
10
3 / 1 / 4
6,133
613
5,518
6,398
4,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
LETHALITO
Chang'e
8
4 / 3 / 2
5,516
552
5,574
7,390
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 1
7,536
754
8,282
5,461
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Zion_3000
Danzaburou
9
2 / 0 / 0
5,336
534
3,672
5,414
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
abeefygoose
Charybdis
5
0 / 5 / 0
4,160
416
1,092
4,948
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ahmina
Neith
10
3 / 3 / 3
5,775
578
3,751
4,918
1,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
0 / 6 / 0
4,794
479
2,204
8,065
4,109
Cerberus
Backed
Cerberus
7
2 / 5 / 1
5,232
523
4,557
11,725
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
8
0 / 3 / 1
4,946
495
2,845
5,475
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
KnE10o7o20
Izanami
10
3 / 0 / 0
6,173
617
2,412
4,238
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
17
Kills
8
9
Deaths
17
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Ahmina
Neith
3
3
3
1.5
L
0
6
0
0
L
Cerberus
Backed
Cerberus
2
5
1
0.5
L
Ra
0
3
1
0.17
W
Zhong Kui
K ROCK 9
Zhong Kui
3
1
4
5
L
Izanami
KnE10o7o20
Izanami
3
0
0
3
W
Chang'e
LETHALITO
Chang'e
4
3
2
1.67
W
8
0
1
8.5
W
Danzaburou
Zion_3000
Danzaburou
2
0
0
2
W
Charybdis
abeefygoose
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
15,769
29,611
Taken
34,421
12,428
Mitigated
15,085
8,837
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ahmina
Neith
3,751
2,351
0
1,700
4,918
1,388
832
1,831
3,087
0
22,485
L
2,204
1,315
247
1,201
8,065
4,109
31
428
7,637
0
14,311
L
Cerberus
Backed
Cerberus
4,557
390
0
2,184
11,725
6,392
0
5,084
6,641
14,082
0
L
Ra
2,845
218
227
862
5,475
1,694
41
3,420
2,055
22,295
0
W
Zhong Kui
K ROCK 9
Zhong Kui
5,518
592
0
2,994
6,398
4,280
1,161
2,043
4,355
35,915
0
L
Izanami
KnE10o7o20
Izanami
2,412
847
0
924
4,238
1,502
1,029
393
3,845
0
42,354
W
Chang'e
LETHALITO
Chang'e
5,574
532
396
1,734
7,390
1,604
504
2,315
5,075
22,550
0
W
8,282
4,476
0
1,609
5,461
4,269
799
26
5,435
0
36,524
W
Danzaburou
Zion_3000
Danzaburou
3,672
1,743
0
1,551
5,414
1,447
899
2,852
2,562
0
23,754
W
Charybdis
abeefygoose
Charybdis
1,092
819
0
553
4,948
828
147
166
4,782
0
7,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
26,920
221
Minions Killed
232
0
Camps Cleared
0
931,785
Distance Traveled
907,185
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,775
578
40
4
0
164,504
0
L
Horus
4,794
479
31
3
0
171,477
6
L
Cerberus
5,232
523
31
3
0
187,827
0
L
Ra
4,946
495
39
4
0
190,864
0
W
Zhong Kui
6,133
613
64
6
0
194,587
0
L
Izanami
6,173
617
91
9
0
192,513
2
W
Chang'e
5,516
552
29
3
0
192,502
0
W
Set
7,536
754
74
7
0
204,262
1
W
Danzaburou
5,336
534
40
4
0
194,439
0
W
Charybdis
4,160
416
14
1
0
145,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role