Player Matchup

Bacchus
Bacchus
IIKNUCKII
Bacchus
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 158L
1,451 Elo+
Party 1
Medusa
Medusa
dewanye2012
Medusa
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
34W - 40L
1,445 Elo+
Solo
Kali
Kali
yezzygarza
Kali
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,469 Elo+
Party 1
Team Averages
Level 82
1,440 SR
1,455 Elo+

VS

Team Averages
Level 91
1,578 SR
1,427 Elo+
Susano
Susano
 
Susano
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
MegaNinja539
Artemis
Level 49
God Stats
9W - 2L
1,902 SR
Queue Stats
32W - 26L
1,408 Elo+
Party 2
Scylla
Scylla
MysteryDill
Scylla
Level 105
God Stats
1W - 2L
1,330 SR
Queue Stats
114W - 181L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IIKNUCKII
Bacchus
12
3 / 5 / 7
10,072
775
7,718
14,452
18,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
13
4 / 6 / 2
10,234
787
7,030
13,040
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 10 / 4
9,232
710
5,320
13,825
4,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
11 / 2 / 8
11,066
851
14,625
9,419
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MegaNinja539
Artemis
15
7 / 4 / 11
10,761
828
15,443
8,948
3,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
13
3 / 4 / 13
9,812
755
6,397
8,616
2,391
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
10
Kills
21
21
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
11
2
8
7.5
L
Bacchus
IIKNUCKII
Bacchus
3
5
7
1.3
W
Artemis
MegaNinja539
Artemis
7
4
11
3.13
W
Scylla
3
4
13
2.38
L
Medusa
4
6
2
0.83
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,068
Damage
36,465
41,317
Taken
26,983
27,947
Mitigated
9,593
3,979
Healing
5,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
14,625
6,245
0
1,998
9,419
3,844
1,080
1,963
7,456
0
38,258
L
Bacchus
IIKNUCKII
Bacchus
7,718
1,904
126
1,398
14,452
18,699
36
2,273
12,179
16,000
0
W
Artemis
MegaNinja539
Artemis
15,443
7,107
0
2,032
8,948
3,358
741
3,078
5,870
0
41,774
W
Scylla
6,397
1,092
0
1,360
8,616
2,391
1,345
4,070
4,546
30,032
0
L
Medusa
7,030
2,747
0
1,122
13,040
4,369
496
1,087
11,953
0
31,967
L
5,320
1,734
0
1,333
13,825
4,879
0
3,219
10,606
0
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
31,639
119
Minions Killed
146
2
Camps Cleared
10
678,622
Distance Traveled
687,890
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,066
851
46
4
5
256,593
2
L
Bacchus
10,072
775
19
1
1
219,670
2
W
Artemis
10,761
828
57
4
2
222,910
1
W
Scylla
9,812
755
43
3
3
208,387
0
L
Medusa
10,234
787
68
5
0
247,618
1
L
Kali
9,232
710
32
2
1
211,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role