Player Matchup

Morgan Le Fay
Morgan Le Fay
Treschi253
Morgan Le Fay
Level 147
God Stats
16W - 16L
1,519 SR
Queue Stats
49W - 62L
1,468 Elo+
Party 2
Loki
Loki
Wild_Tang_Gaming
Loki
Level 160
God Stats
0W - 2L
1,693 SR
Queue Stats
63W - 75L
1,507 Elo+
Party 2
Sobek
Sobek
neithora
Sobek
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 22L
1,549 Elo+
Party 2
Team Averages
Level 140
1,571 SR
1,508 Elo+

VS

Team Averages
Level 132
1,460 SR
1,499 Elo+
Fenrir
Fenrir
ChristianL25
Fenrir
Level 135
God Stats
9W - 5L
1,583 SR
Queue Stats
60W - 63L
1,563 Elo+
Party 1
Chang'e
Chang'e
SebatianTK
Chang'e
Level 157
God Stats
5W - 3L
1,362 SR
Queue Stats
118W - 111L
1,472 Elo+
Party 1
Skadi
Skadi
akashi0777
Skadi
Level 104
God Stats
6W - 3L
1,436 SR
Queue Stats
53W - 52L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Treschi253
Morgan Le Fay
12
3 / 3 / 3
8,121
677
7,526
10,006
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 3
8,135
678
8,225
9,510
2,864
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
neithora
Sobek
12
1 / 3 / 7
8,637
720
5,609
10,428
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 3 / 4
9,302
775
6,909
11,947
8,859
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
SebatianTK
Chang'e
11
2 / 3 / 3
8,022
669
9,207
10,623
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
3 / 2 / 3
8,460
705
6,853
7,524
2,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
10
10
Deaths
8
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
3
4
2.33
W
Chang'e
SebatianTK
Chang'e
2
3
3
1.17
L
Morgan Le Fay
Treschi253
Morgan Le Fay
3
3
3
1.5
L
3
4
3
1.13
W
Skadi
3
2
3
2.25
L
Sobek
neithora
Sobek
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
22,969
29,944
Taken
30,094
17,277
Mitigated
14,604
6,403
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,909
2,462
0
392
11,947
8,859
110
6,106
5,527
0
22,809
W
Chang'e
SebatianTK
Chang'e
9,207
449
954
3,870
10,623
3,305
870
5,084
5,357
26,374
0
L
Morgan Le Fay
Treschi253
Morgan Le Fay
7,526
953
67
3,223
10,006
3,586
0
2,597
7,194
29,816
0
L
8,225
1,731
0
803
9,510
2,864
0
3,263
5,922
0
19,541
W
Skadi
6,853
3,086
0
2,575
7,524
2,440
2,090
2,339
5,163
0
28,446
L
Sobek
neithora
Sobek
5,609
629
0
2,310
10,428
10,827
0
3,251
6,810
15,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,893
Gold Earned
25,784
102
Minions Killed
124
4
Camps Cleared
7
692,650
Distance Traveled
688,486
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,302
775
38
3
4
237,895
6
W
Chang'e
8,022
669
35
3
1
229,210
5
L
Morgan Le Fay
8,121
677
51
4
2
203,025
4
L
Loki
8,135
678
34
3
2
249,035
3
W
Skadi
8,460
705
51
4
2
221,381
2
L
Sobek
8,637
720
17
1
0
240,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role