Player Matchup

Bacchus
Bacchus
BlvckSkunk
Bacchus
Level 28
God Stats
23W - 23L
1,522 SR
Queue Stats
103W - 134L
1,350 Elo+
Solo
Mulan
Mulan
Imune2Fear
Mulan
Level 28
God Stats
6W - 8L
1,399 SR
Queue Stats
135W - 163L
1,379 Elo+
Solo
Hades
Hades
Picason
Hades
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 28L
1,799 Elo+
Party 1
Fenrir
Fenrir
TheeKingSlayer
Fenrir
Level 22
God Stats
1W - 1L
1,540 SR
Queue Stats
67W - 24L
1,776 Elo+
Party 1
Neith
Neith
WerRolf
Neith
Level 29
God Stats
3W - 1L
1,846 SR
Queue Stats
34W - 35L
1,567 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,574 Elo+

VS

Team Averages
Level 13
1,450 SR
1,523 Elo+
Nemesis
Nemesis
Faircrash
Nemesis
Level 15
God Stats
0W - 2L
1,283 SR
Queue Stats
3W - 5L
1,354 Elo+
Solo
Loki
Loki
Handra666
Loki
Level 7
God Stats
1W - 2L
1,319 SR
Queue Stats
7W - 6L
1,583 Elo+
Solo
Hel
Hel
MozlyBoo
Hel
Level 23
God Stats
4W - 4L
1,488 SR
Queue Stats
43W - 38L
1,585 Elo+
Solo
Artemis
Artemis
Neadekvat0s
Artemis
Level 13
God Stats
5W - 3L
1,775 SR
Queue Stats
63W - 54L
1,666 Elo+
Solo
Zeus
Zeus
PochuXan
Zeus
Level 5
God Stats
1W - 3L
1,387 SR
Queue Stats
13W - 15L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlvckSkunk
Bacchus
11
4 / 1 / 4
6,431
536
2,677
6,188
2,916
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
11
2 / 1 / 1
6,634
553
1,298
3,952
1,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
Picason
Hades
13
4 / 1 / 5
7,564
630
7,704
7,986
4,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
8 / 2 / 0
7,712
643
6,721
9,271
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
WerRolf
Neith
11
4 / 1 / 6
6,936
578
6,363
7,506
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Faircrash
Nemesis
10
2 / 4 / 1
6,136
511
1,988
8,099
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
9
2 / 4 / 2
5,757
480
3,593
9,555
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 1
6,459
538
2,154
4,889
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Neadekvat0s
Artemis
10
0 / 5 / 0
5,550
463
6,278
6,469
1,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
9
1 / 6 / 0
5,393
449
3,090
6,432
1,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
22
Kills
6
6
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BlvckSkunk
Bacchus
4
1
4
6
L
Nemesis
Faircrash
Nemesis
2
4
1
0.63
L
Loki
2
4
2
0.75
W
Mulan
2
1
1
2.5
L
1
3
1
0.5
L
Artemis
Neadekvat0s
Artemis
0
5
0
0
W
Hades
Picason
Hades
4
1
5
6.5
L
Zeus
1
6
0
0.17
W
8
2
0
4
W
Neith
WerRolf
Neith
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
17,103
34,903
Taken
35,444
14,630
Mitigated
11,825
13,642
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BlvckSkunk
Bacchus
2,677
209
397
1,702
6,188
2,916
0
541
5,580
19,466
0
L
Nemesis
Faircrash
Nemesis
1,988
652
0
1,647
8,099
3,140
0
1,197
6,902
0
33,405
L
Loki
3,593
1,032
0
2,230
9,555
4,069
105
2,234
7,321
0
14,013
W
Mulan
1,298
579
0
1,016
3,952
1,530
532
0
3,802
0
28,223
L
2,154
52
786
1,798
4,889
1,280
0
1,417
3,472
26,821
0
L
Artemis
Neadekvat0s
Artemis
6,278
2,557
0
920
6,469
1,675
0
1,553
4,916
0
33,734
W
Hades
Picason
Hades
7,704
1,300
126
4,912
7,986
4,659
0
3,032
4,942
41,558
0
L
Zeus
3,090
1,270
0
743
6,432
1,661
0
3,980
2,452
19,565
0
W
6,721
2,736
0
1,721
9,271
3,398
0
468
8,544
0
51,770
W
Neith
WerRolf
Neith
6,363
3,008
0
3,768
7,506
2,127
0
972
6,353
0
34,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
29,295
364
Minions Killed
255
0
Camps Cleared
0
1,141,740
Distance Traveled
1,085,013
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,431
536
20
2
0
245,550
4
L
Nemesis
6,136
511
67
6
0
255,988
3
L
Loki
5,757
480
14
1
0
216,875
0
W
Mulan
6,634
553
74
6
0
208,852
0
L
Hel
6,459
538
60
5
0
229,065
3
L
Artemis
5,550
463
76
6
0
215,911
2
W
Hades
7,564
630
92
8
0
226,107
2
L
Zeus
5,393
449
38
3
0
167,174
0
W
Fenrir
7,712
643
90
8
0
250,169
1
W
Neith
6,936
578
88
7
0
211,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role