Player Matchup

Bastet
Bastet
Alexsnowy
Bastet
Level 25
God Stats
3W - 3L
1,308 SR
Queue Stats
48W - 42L
1,635 Elo+
Solo
Kali
Kali
Killer-_-Xmas
Kali
Level 113
God Stats
6W - 5L
1,581 SR
Queue Stats
159W - 140L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
Kråiysik
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 30L
1,936 Elo+
Party 1
Apollo
Apollo
LancePees
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,755 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zSinn
Morgan Le Fay
Level 18
God Stats
2W - 2L
1,315 SR
Queue Stats
41W - 32L
1,626 Elo+
Solo
Team Averages
Level 35
1,441 SR
1,720 Elo+

VS

Team Averages
Level 24
1,653 SR
1,695 Elo+
Cerberus
Cerberus
CaptainAutismo69
Cerberus
Level 18
God Stats
4W - 0L
1,695 SR
Queue Stats
94W - 75L
1,702 Elo+
Party 3
Fenrir
Fenrir
Expliquer
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,782 Elo+
Party 2
Arachne
Arachne
Pencilvester420
Arachne
Level 43
God Stats
27W - 18L
1,628 SR
Queue Stats
183W - 196L
1,585 Elo+
Party 3
Discordia
Discordia
PhaiSama
Discordia
Level 4
God Stats
3W - 0L
1,705 SR
Queue Stats
11W - 19L
1,607 Elo+
Solo
Rama
Rama
QwееnBoo
Rama
Level 28
God Stats
3W - 1L
1,735 SR
Queue Stats
55W - 16L
1,800 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alexsnowy
Bastet
17
6 / 7 / 2
11,552
481
19,146
22,332
9,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
2 / 2 / 2
11,517
480
11,602
22,232
16,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
Kråiysik
Sylvanus
15
1 / 4 / 6
10,057
419
10,565
18,069
18,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
LancePees
Apollo
18
2 / 7 / 4
11,360
473
9,314
23,352
8,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
zSinn
Morgan Le Fay
15
1 / 13 / 5
9,856
411
14,671
22,535
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 17
14,348
598
20,892
26,316
34,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
Expliquer
Fenrir
20
5 / 2 / 11
14,227
593
19,384
24,409
24,727
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
11 / 1 / 4
15,489
645
12,960
19,411
13,376
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
PhaiSama
Discordia
18
1 / 4 / 8
12,612
526
6,232
11,505
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
7 / 4 / 7
15,889
662
28,085
21,432
8,813
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
12
Kills
33
33
Deaths
12
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bastet
Alexsnowy
Bastet
6
7
2
1
W
9
1
17
17.5
W
Fenrir
Expliquer
Fenrir
5
2
11
5.25
L
2
2
2
1.5
L
Sylvanus
Kråiysik
Sylvanus
1
4
6
1
L
Apollo
LancePees
Apollo
2
7
4
0.57
W
11
1
4
13
W
Discordia
PhaiSama
Discordia
1
4
8
1.25
W
7
4
7
2.63
L
Morgan Le Fay
zSinn
Morgan Le Fay
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,298
Damage
87,553
108,520
Taken
103,073
59,771
Mitigated
86,322
22,029
Healing
37,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Alexsnowy
Bastet
19,146
5,697
0
2,479
22,332
9,099
0
7,323
14,804
0
61,864
W
20,892
1,392
0
7,987
26,316
34,071
694
7,840
18,476
58,608
0
W
Fenrir
Expliquer
Fenrir
19,384
7,329
0
9,908
24,409
24,727
1,042
3,290
21,119
16,048
85,069
L
11,602
5,846
0
7,309
22,232
16,359
682
4,894
17,325
0
72,456
L
Sylvanus
Kråiysik
Sylvanus
10,565
1,894
1,623
4,970
18,069
18,207
0
5,187
12,554
35,038
0
L
Apollo
LancePees
Apollo
9,314
6,815
0
4,340
23,352
8,254
0
3,799
19,433
0
90,714
W
12,960
8,496
0
8,202
19,411
13,376
1,339
4,896
14,515
0
148,244
W
Discordia
PhaiSama
Discordia
6,232
78
0
227
11,505
5,335
286
4,118
7,387
66,479
0
W
28,085
23,915
0
10,723
21,432
8,813
8,291
5,092
16,340
0
131,685
L
Morgan Le Fay
zSinn
Morgan Le Fay
14,671
2,350
0
1,308
22,535
7,852
49
7,689
14,746
61,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,342
Gold Earned
72,565
536
Minions Killed
809
0
Camps Cleared
0
2,157,336
Distance Traveled
2,479,376
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,552
481
90
4
0
478,637
4
W
Cerberus
14,348
598
111
5
0
498,833
1
W
Fenrir
14,227
593
150
6
0
496,631
2
L
Kali
11,517
480
161
7
0
468,025
4
L
Sylvanus
10,057
419
50
2
0
429,469
5
L
Apollo
11,360
473
143
6
0
431,163
0
W
Arachne
15,489
645
208
9
0
602,247
1
W
Discordia
12,612
526
122
5
0
432,194
1
W
Rama
15,889
662
218
9
0
449,471
9
L
Morgan Le Fay
9,856
411
92
4
0
350,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role