Player Matchup

Sobek
Sobek
DeathsReaperFTW
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 51L
1,182 Elo+
Party 1
Charybdis
Charybdis
DrakeTheSnake38
Charybdis
Level 54
God Stats
5W - 11L
1,386 SR
Queue Stats
27W - 73L
1,216 Elo+
Party 1
Odin
Odin
Jhondus
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 35L
1,211 Elo+
Party 1
Thanatos
Thanatos
Merefever4061
Thanatos
Level 64
God Stats
5W - 10L
1,390 SR
Queue Stats
23W - 72L
1,190 Elo+
Party 1
Discordia
Discordia
prettywitchy
Discordia
Level 30
God Stats
4W - 9L
1,311 SR
Queue Stats
21W - 70L
1,173 Elo+
Party 1
Team Averages
Level 40
1,418 SR
1,194 Elo+

VS

Team Averages
Level 58
1,529 SR
1,419 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
ICE x Null
Xing Tian
Level 64
God Stats
4W - 2L
1,680 SR
Queue Stats
252W - 303L
1,274 Elo+
Party 2
Set
Set
ICE x Ranzar
Set
Level 24
God Stats
1W - 1L
1,286 SR
Queue Stats
71W - 92L
1,300 Elo+
Party 2
Thanatos
Thanatos
RazielBourne
Thanatos
Level 23
God Stats
7W - 4L
1,681 SR
Queue Stats
76W - 45L
1,568 Elo+
Party 3
Charybdis
Charybdis
misssheepdog
Charybdis
Level 100
God Stats
45W - 45L
1,499 SR
Queue Stats
433W - 408L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,669
383
5,161
16,333
16,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
DrakeTheSnake38
Charybdis
12
1 / 10 / 3
8,073
404
8,619
14,288
4,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
Jhondus
Odin
12
1 / 8 / 2
7,973
399
5,258
17,084
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Merefever4061
Thanatos
13
4 / 10 / 1
9,424
471
5,577
14,334
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
prettywitchy
Discordia
11
1 / 10 / 1
8,135
407
6,052
11,862
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
12 / 1 / 11
11,805
590
16,089
13,288
10,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
ICE x Null
Xing Tian
15
5 / 3 / 15
10,917
546
10,683
17,367
20,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 3 / 9
9,949
497
7,708
11,037
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
RazielBourne
Thanatos
16
10 / 3 / 4
10,808
540
8,056
13,707
5,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
misssheepdog
Charybdis
15
10 / 1 / 8
10,906
545
12,889
9,382
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
8
Kills
41
42
Deaths
11
10
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
1
11
17.5
L
1
4
3
0.63
L
Charybdis
DrakeTheSnake38
Charybdis
1
10
3
0.25
W
Xing Tian
ICE x Null
Xing Tian
5
3
15
4.17
W
4
3
9
2.83
L
Odin
Jhondus
Odin
1
8
2
0.25
L
Thanatos
Merefever4061
Thanatos
4
10
1
0.45
W
Thanatos
RazielBourne
Thanatos
10
3
4
4
W
Charybdis
misssheepdog
Charybdis
10
1
8
14
L
Discordia
prettywitchy
Discordia
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,667
Damage
55,425
73,901
Taken
64,781
45,435
Mitigated
44,719
14,451
Healing
17,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
16,089
5,090
0
1,424
13,288
10,292
2,125
2,258
10,920
2,856
66,996
L
5,161
414
49
2,848
16,333
16,869
280
2,626
13,707
17,657
0
L
Charybdis
DrakeTheSnake38
Charybdis
8,619
5,444
114
2,021
14,288
4,399
1,583
4,100
10,188
0
47,254
W
Xing Tian
ICE x Null
Xing Tian
10,683
923
0
1,288
17,367
20,040
495
3,338
13,801
28,735
0
W
7,708
2,869
0
2,788
11,037
4,897
1,540
846
10,111
0
49,052
L
Odin
Jhondus
Odin
5,258
1,855
0
1,698
17,084
15,977
186
2,162
14,922
0
24,242
L
Thanatos
Merefever4061
Thanatos
5,577
1,113
0
6,439
14,334
4,901
272
1,249
13,085
0
28,567
W
Thanatos
RazielBourne
Thanatos
8,056
1,841
0
8,667
13,707
5,809
2,018
5,217
8,066
0
58,851
W
Charybdis
misssheepdog
Charybdis
12,889
4,671
0
2,932
9,382
3,681
3,590
2,392
6,968
0
60,875
L
Discordia
prettywitchy
Discordia
6,052
572
713
569
11,862
3,289
793
1,611
10,251
31,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
54,385
256
Minions Killed
406
0
Camps Cleared
0
1,820,307
Distance Traveled
1,880,470
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,805
590
104
5
0
375,665
2
L
Sobek
7,669
383
24
1
0
398,804
0
L
Charybdis
8,073
404
95
5
0
338,002
4
W
Xing Tian
10,917
546
22
1
0
418,465
3
W
Set
9,949
497
83
4
0
394,314
2
L
Odin
7,973
399
28
1
0
351,885
0
L
Thanatos
9,424
471
54
3
0
394,777
4
W
Thanatos
10,808
540
87
4
0
335,716
2
W
Charybdis
10,906
545
110
6
0
356,310
3
L
Discordia
8,135
407
55
3
0
336,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role