Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Spaceyy xx
Mulan
Level 73
God Stats
7W - 7L
1,492 SR
Queue Stats
114W - 147L
1,407 Elo+
Party 2
Raijin
Raijin
XXBadBubbaXX
Raijin
Level 62
God Stats
7W - 4L
1,591 SR
Queue Stats
100W - 109L
1,413 Elo+
Party 2
Medusa
Medusa
chessmaster5489
Medusa
Level 49
God Stats
3W - 1L
1,641 SR
Queue Stats
8W - 5L
1,510 Elo+
Party 3
Thor
Thor
dontgankmebro90
Thor
Level 18
God Stats
2W - 0L
1,436 SR
Queue Stats
13W - 9L
1,451 Elo+
Party 3
Team Averages
Level 64
1,532 SR
1,456 Elo+

VS

Team Averages
Level 43
1,476 SR
1,415 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GoddessSanesha
Morgan Le Fay
Level 48
God Stats
0W - 3L
1,174 SR
Queue Stats
64W - 94L
1,341 Elo+
Party 4
Kukulkan
Kukulkan
Tojokaw
Kukulkan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,450 Elo+
Party 1
Ymir
Ymir
Voldaddy
Ymir
Level 29
God Stats
0W - 2L
1,572 SR
Queue Stats
13W - 15L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
icemanshane1
Danzaburou
Level 38
God Stats
13W - 15L
1,634 SR
Queue Stats
63W - 93L
1,341 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
5 / 3 / 25
10,695
823
8,349
14,100
15,989
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
16
4 / 2 / 24
10,599
815
6,561
11,345
11,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
20
12 / 1 / 20
13,303
1,023
19,092
8,429
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 10
10,397
800
5,623
6,663
2,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 1 / 19
12,020
925
15,934
9,111
4,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 10 / 4
9,598
738
9,885
16,659
10,329
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
GoddessSanesha
Morgan Le Fay
14
1 / 7 / 3
8,184
630
3,664
9,563
3,061
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Tojokaw
Kukulkan
14
2 / 7 / 3
8,671
667
7,136
9,062
2,892
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
14
1 / 7 / 4
8,244
634
3,680
15,433
13,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
icemanshane1
Danzaburou
13
2 / 6 / 3
8,039
618
6,520
11,830
3,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
27
37
Kills
10
10
Deaths
37
98
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
5
3
25
5.83
L
Gilgamesh
 
Gilgamesh
4
10
4
0.6
L
Morgan Le Fay
GoddessSanesha
Morgan Le Fay
1
7
3
0.36
W
Mulan
4
2
24
8
L
Kukulkan
Tojokaw
Kukulkan
2
7
3
0.5
L
Ymir
1
7
4
0.43
W
Raijin
12
1
20
22
W
6
3
10
3.67
W
10
1
19
19.5
L
Danzaburou
icemanshane1
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,559
Damage
30,885
49,648
Taken
62,547
37,665
Mitigated
33,626
5,979
Healing
2,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,349
629
0
0
14,100
15,989
381
3,485
10,615
18,191
0
L
Gilgamesh
 
Gilgamesh
9,885
1,760
0
379
16,659
10,329
0
7,249
9,120
0
26,399
L
Morgan Le Fay
GoddessSanesha
Morgan Le Fay
3,664
377
0
303
9,563
3,061
0
2,230
7,207
24,460
0
W
Mulan
6,561
889
691
1,895
11,345
11,301
1,227
4,791
6,554
948
15,295
L
Kukulkan
Tojokaw
Kukulkan
7,136
809
0
47
9,062
2,892
0
4,854
4,106
22,689
0
L
Ymir
3,680
408
0
979
15,433
13,498
0
7,027
8,223
13,001
0
W
Raijin
19,092
1,199
0
2,701
8,429
3,563
668
2,656
5,773
59,471
0
W
5,623
1,947
0
692
6,663
2,608
1,132
1,556
5,107
0
23,192
W
15,934
2,559
0
0
9,111
4,204
1,089
2,552
6,559
0
43,384
L
Danzaburou
icemanshane1
Danzaburou
6,520
2,156
0
1,008
11,830
3,846
246
5,956
5,669
162
16,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,014
Gold Earned
42,736
278
Minions Killed
178
10
Camps Cleared
6
1,207,093
Distance Traveled
959,267
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,695
823
14
1
0
229,559
0
L
Gilgamesh
9,598
738
33
3
2
200,193
1
L
Morgan Le Fay
8,184
630
59
5
1
202,835
3
W
Mulan
10,599
815
32
2
2
232,971
0
L
Kukulkan
8,671
667
33
3
3
170,758
0
L
Ymir
8,244
634
31
2
0
190,781
0
W
Raijin
13,303
1,023
126
10
7
253,253
3
W
Medusa
10,397
800
46
4
1
228,772
0
W
Thor
12,020
925
60
5
0
262,538
2
L
Danzaburou
8,039
618
22
2
0
194,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role